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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-02-28 03:33:57 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-02-28 03:33:57 +0300 |
commit | 6d1ac79514c34a5efcd3b03c376da624830a36b6 (patch) | |
tree | 71a69606301ec23882754064dd6cec9b66ac9406 /release/scripts/freestyle | |
parent | 4fa4132e45c97df24108b14fa3c11b2b4b04d22c (diff) |
Cleanup: Grey --> Gray
Diffstat (limited to 'release/scripts/freestyle')
-rw-r--r-- | release/scripts/freestyle/modules/freestyle/shaders.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py index 633def38b5b..bce6642220b 100644 --- a/release/scripts/freestyle/modules/freestyle/shaders.py +++ b/release/scripts/freestyle/modules/freestyle/shaders.py @@ -568,7 +568,7 @@ class pyRandomColorShader(StrokeShader): class py2DCurvatureColorShader(StrokeShader): """ - Assigns a color (greyscale) to the stroke based on the curvature. + Assigns a color (grayscale) to the stroke based on the curvature. A higher curvature will yield a brighter color. """ def shade(self, stroke): @@ -584,7 +584,7 @@ class py2DCurvatureColorShader(StrokeShader): class pyTimeColorShader(StrokeShader): """ - Assigns a greyscale value that increases for every vertex. + Assigns a grayscale value that increases for every vertex. The brightness will increase along the stroke. """ def __init__(self, step=0.01): |