diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-24 06:44:31 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-24 09:29:38 +0400 |
commit | d5d540615b7ddbfa86bb6f1b260e42f11c28789f (patch) | |
tree | 33887874762c1de8e23e69afa504516f95af5803 /release/scripts/freestyle | |
parent | 1819fa2b5aab703a0361d4312f19d2ee6cd7e51f (diff) |
Freestyle: minor revisions of Python API docstrings and comments.
Diffstat (limited to 'release/scripts/freestyle')
7 files changed, 70 insertions, 71 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/chainingiterators.py b/release/scripts/freestyle/modules/freestyle/chainingiterators.py index 5cd0dfeff59..8d144bf17fd 100644 --- a/release/scripts/freestyle/modules/freestyle/chainingiterators.py +++ b/release/scripts/freestyle/modules/freestyle/chainingiterators.py @@ -77,7 +77,7 @@ NATURES = ( def nature_in_preceding(nature, index): - """ Returns True if given nature appears before index, else False """ + """Returns True if given nature appears before index, else False.""" return any(nature & nat for nat in NATURES[:index]) diff --git a/release/scripts/freestyle/modules/freestyle/functions.py b/release/scripts/freestyle/modules/freestyle/functions.py index 8511989309d..674c1f01864 100644 --- a/release/scripts/freestyle/modules/freestyle/functions.py +++ b/release/scripts/freestyle/modules/freestyle/functions.py @@ -19,7 +19,7 @@ """ Functions operating on vertices (0D elements) and polylines (1D elements). Also intended to be a collection of examples for predicate -definition in Python +definition in Python. """ # module members @@ -97,7 +97,7 @@ from mathutils import Vector class CurveMaterialF0D(UnaryFunction0DMaterial): """ A replacement of the built-in MaterialF0D for stroke creation. - MaterialF0D does not work with Curves and Strokes. Line color + MaterialF0D does not work with Curves and Strokes. Line color priority is used to pick one of the two materials at material boundaries. @@ -128,7 +128,7 @@ class pyCurvilinearLengthF0D(UnaryFunction0DDouble): class pyDensityAnisotropyF0D(UnaryFunction0DDouble): - """Estimates the anisotropy of density""" + """Estimates the anisotropy of density.""" def __init__(self, level): UnaryFunction0DDouble.__init__(self) self.IsoDensity = ReadCompleteViewMapPixelF0D(level) @@ -149,7 +149,7 @@ class pyDensityAnisotropyF0D(UnaryFunction0DDouble): class pyViewMapGradientVectorF0D(UnaryFunction0DVec2f): - """Returns the gradient vector for a pixel + """Returns the gradient vector for a pixel. :arg level: the level at which to compute the gradient :type level: int diff --git a/release/scripts/freestyle/modules/freestyle/predicates.py b/release/scripts/freestyle/modules/freestyle/predicates.py index 719291719e9..344b89d869c 100644 --- a/release/scripts/freestyle/modules/freestyle/predicates.py +++ b/release/scripts/freestyle/modules/freestyle/predicates.py @@ -112,9 +112,8 @@ class pyVertexNatureUP0D(UnaryPredicate0D): class pyBackTVertexUP0D(UnaryPredicate0D): """ - Check whether an Interface0DIterator - references a TVertex and is the one that is - hidden (inferred from the context) + Check whether an Interface0DIterator references a TVertex and is + the one that is hidden (inferred from the context). """ def __init__(self): UnaryPredicate0D.__init__(self) diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py index 8a9faf26017..502d9b69a97 100644 --- a/release/scripts/freestyle/modules/freestyle/shaders.py +++ b/release/scripts/freestyle/modules/freestyle/shaders.py @@ -23,7 +23,7 @@ """ Stroke shaders used for creation of stylized strokes. Also intended -to be a collection of examples for shader definition in Python +to be a collection of examples for shader definition in Python. """ # module members @@ -100,7 +100,7 @@ from random import randint class pyDepthDiscontinuityThicknessShader(StrokeShader): """ Assigns a thickness to the stroke based on the stroke's distance - to the camera (Z-value) + to the camera (Z-value). """ def __init__(self, min, max): StrokeShader.__init__(self) @@ -118,7 +118,7 @@ class pyDepthDiscontinuityThicknessShader(StrokeShader): class pyConstantThicknessShader(StrokeShader): """ - Assigns a constant thickness along the stroke + Assigns a constant thickness along the stroke. """ def __init__(self, thickness): StrokeShader.__init__(self) @@ -131,7 +131,7 @@ class pyConstantThicknessShader(StrokeShader): class pyFXSVaryingThicknessWithDensityShader(StrokeShader): """ - Assings thickness to a stroke based on the density of the diffuse map + Assings thickness to a stroke based on the density of the diffuse map. """ def __init__(self, wsize, threshold_min, threshold_max, thicknessMin, thicknessMax): StrokeShader.__init__(self) @@ -155,7 +155,7 @@ class pyFXSVaryingThicknessWithDensityShader(StrokeShader): class pyIncreasingThicknessShader(StrokeShader): """ - Increasingly thickens the stroke + Increasingly thickens the stroke. """ def __init__(self, thicknessMin, thicknessMax): StrokeShader.__init__(self) @@ -176,7 +176,7 @@ class pyIncreasingThicknessShader(StrokeShader): class pyConstrainedIncreasingThicknessShader(StrokeShader): """ Increasingly thickens the stroke, constrained by a ratio of the - stroke's length + stroke's length. """ def __init__(self, thicknessMin, thicknessMax, ratio): StrokeShader.__init__(self) @@ -203,7 +203,7 @@ class pyConstrainedIncreasingThicknessShader(StrokeShader): class pyDecreasingThicknessShader(StrokeShader): """ - Inverse of pyIncreasingThicknessShader, decreasingly thickens the stroke + Inverse of pyIncreasingThicknessShader, decreasingly thickens the stroke. """ def __init__(self, thicknessMin, thicknessMax): StrokeShader.__init__(self) @@ -224,7 +224,7 @@ class pyDecreasingThicknessShader(StrokeShader): class pyNonLinearVaryingThicknessShader(StrokeShader): """ - Assigns thickness to a stroke based on an exponential function + Assigns thickness to a stroke based on an exponential function. """ def __init__(self, thicknessExtremity, thicknessMiddle, exponent): self._thicknessMin = thicknessMiddle @@ -243,7 +243,7 @@ class pyNonLinearVaryingThicknessShader(StrokeShader): class pySLERPThicknessShader(StrokeShader): """ - Assigns thickness to a stroke based on spherical linear interpolation + Assigns thickness to a stroke based on spherical linear interpolation. """ def __init__(self, thicknessMin, thicknessMax, omega=1.2): StrokeShader.__init__(self) @@ -267,7 +267,7 @@ class pySLERPThicknessShader(StrokeShader): class pyTVertexThickenerShader(StrokeShader): """ - Thickens TVertices (visual intersections between two edges) + Thickens TVertices (visual intersections between two edges). """ def __init__(self, a=1.5, n=3): StrokeShader.__init__(self) @@ -297,7 +297,7 @@ class pyImportance2DThicknessShader(StrokeShader): """ Assigns thickness based on distance to a given point in 2D space. the thickness is inverted, so the vertices closest to the - specified point have the lowest thickness + specified point have the lowest thickness. """ def __init__(self, x, y, w, kmin, kmax): StrokeShader.__init__(self) @@ -317,7 +317,7 @@ class pyImportance2DThicknessShader(StrokeShader): class pyImportance3DThicknessShader(StrokeShader): """ - Assigns thickness based on distance to a given point in 3D space + Assigns thickness based on distance to a given point in 3D space. """ def __init__(self, x, y, z, w, kmin, kmax): StrokeShader.__init__(self) @@ -338,7 +338,7 @@ class pyImportance3DThicknessShader(StrokeShader): class pyZDependingThicknessShader(StrokeShader): """ Assigns thickness based on an object's local Z depth (point - closest to camera is 1, point furthest from camera is zero) + closest to camera is 1, point furthest from camera is zero). """ def __init__(self, min, max): StrokeShader.__init__(self) @@ -363,7 +363,7 @@ class pyZDependingThicknessShader(StrokeShader): class pyConstantColorShader(StrokeShader): """ - Assigns a constant color to the stroke + Assigns a constant color to the stroke. """ def __init__(self,r,g,b, a = 1): StrokeShader.__init__(self) @@ -377,7 +377,7 @@ class pyConstantColorShader(StrokeShader): class pyIncreasingColorShader(StrokeShader): """ - Fades from one color to another along the stroke + Fades from one color to another along the stroke. """ def __init__(self,r1,g1,b1,a1, r2,g2,b2,a2): StrokeShader.__init__(self) @@ -397,7 +397,7 @@ class pyIncreasingColorShader(StrokeShader): class pyInterpolateColorShader(StrokeShader): """ - Fades from one color to another and back + Fades from one color to another and back. """ def __init__(self,r1,g1,b1,a1, r2,g2,b2,a2): StrokeShader.__init__(self) @@ -431,7 +431,7 @@ class pyModulateAlphaShader(StrokeShader): class pyMaterialColorShader(StrokeShader): """ - Assigns the color of the underlying material to the stroke + Assigns the color of the underlying material to the stroke. """ def __init__(self, threshold=50): StrokeShader.__init__(self) @@ -493,7 +493,7 @@ class pyMaterialColorShader(StrokeShader): class pyRandomColorShader(StrokeShader): """ - Assigns a color to the stroke based on given seed + Assigns a color to the stroke based on given seed. """ def __init__(self, s=1): StrokeShader.__init__(self) @@ -510,7 +510,7 @@ class pyRandomColorShader(StrokeShader): class py2DCurvatureColorShader(StrokeShader): """ Assigns a color (greyscale) to the stroke based on the curvature. - A higher curvature will yield a brighter color + A higher curvature will yield a brighter color. """ def shade(self, stroke): func = Curvature2DAngleF0D() @@ -526,7 +526,7 @@ class py2DCurvatureColorShader(StrokeShader): class pyTimeColorShader(StrokeShader): """ Assigns a greyscale value that increases for every vertex. - The brightness will increase along the stroke + The brightness will increase along the stroke. """ def __init__(self, step=0.01): StrokeShader.__init__(self) @@ -543,7 +543,7 @@ class pyTimeColorShader(StrokeShader): class pySamplingShader(StrokeShader): """ Resamples the stroke, which gives the stroke the ammount of - vertices specified + vertices specified. """ def __init__(self, sampling): StrokeShader.__init__(self) @@ -556,7 +556,7 @@ class pySamplingShader(StrokeShader): class pyBackboneStretcherShader(StrokeShader): """ - Stretches the stroke's backbone by a given length (in pixels) + Stretches the stroke's backbone by a given length (in pixels). """ def __init__(self, l): StrokeShader.__init__(self) @@ -617,7 +617,7 @@ class pyGuidingLineShader(StrokeShader): class pyBackboneStretcherNoCuspShader(StrokeShader): """ - Stretches the stroke's backbone, excluding cusp vertices (end junctions) + Stretches the stroke's backbone, excluding cusp vertices (end junctions). """ def __init__(self, l): StrokeShader.__init__(self) @@ -663,7 +663,7 @@ class pyDiffusion2Shader(StrokeShader): class pyTipRemoverShader(StrokeShader): """ - Removes the tips of the stroke + Removes the tips of the stroke. """ def __init__(self, l): StrokeShader.__init__(self) @@ -704,7 +704,7 @@ class pyTipRemoverShader(StrokeShader): class pyTVertexRemoverShader(StrokeShader): """ - Removes t-vertices from the stroke + Removes t-vertices from the stroke. """ def shade(self, stroke): if len(stroke) < 4: @@ -721,7 +721,7 @@ class pyTVertexRemoverShader(StrokeShader): class pyHLRShader(StrokeShader): """ Controlls visibility based upon the quantative invisibility (QI) - based on hidden line removal (HLR) + based on hidden line removal (HLR). """ def shade(self, stroke): if len(stroke) < 4: @@ -736,7 +736,7 @@ class pyHLRShader(StrokeShader): class pySinusDisplacementShader(StrokeShader): """ - Displaces the stroke in the shape of a sine wave + Displaces the stroke in the shape of a sine wave. """ def __init__(self, f, a): StrokeShader.__init__(self) @@ -758,7 +758,7 @@ class pyPerlinNoise1DShader(StrokeShader): """ Displaces the stroke using the curvilinear abscissa. This means that lines with the same length and sampling interval will be - identically distorded + identically distorded. """ def __init__(self, freq=10, amp=10, oct=4, seed=-1): StrokeShader.__init__(self) @@ -778,9 +778,9 @@ class pyPerlinNoise1DShader(StrokeShader): class pyPerlinNoise2DShader(StrokeShader): """ Displaces the stroke using the strokes coordinates. This means - that in a scene no strokes will be distorded identically + that in a scene no strokes will be distorded identically. - More information on the noise shaders can be found at + More information on the noise shaders can be found at: freestyleintegration.wordpress.com/2011/09/25/development-updates-on-september-25/ """ def __init__(self, freq=10, amp=10, oct=4, seed=-1): @@ -799,7 +799,7 @@ class pyPerlinNoise2DShader(StrokeShader): class pyBluePrintCirclesShader(StrokeShader): """ - Draws the silhouette of the object as a circle + Draws the silhouette of the object as a circle. """ def __init__(self, turns=1, random_radius=3, random_center=5): StrokeShader.__init__(self) @@ -983,7 +983,7 @@ class pyBluePrintSquaresShader(StrokeShader): class pyBluePrintDirectedSquaresShader(StrokeShader): """ - Replaces the stroke with a directed square + Replaces the stroke with a directed square. """ def __init__(self, turns=1, bb_len=10, mult=1): StrokeShader.__init__(self) diff --git a/release/scripts/freestyle/modules/freestyle/types.py b/release/scripts/freestyle/modules/freestyle/types.py index 470b7ae14d6..8f596fd275c 100644 --- a/release/scripts/freestyle/modules/freestyle/types.py +++ b/release/scripts/freestyle/modules/freestyle/types.py @@ -17,7 +17,7 @@ # ##### END GPL LICENSE BLOCK ##### """ -Submodule containing all Freestyle types +Submodule containing all Freestyle types. """ # module members diff --git a/release/scripts/freestyle/modules/freestyle/utils.py b/release/scripts/freestyle/modules/freestyle/utils.py index 0e9ae1934fc..e6dca93b777 100644 --- a/release/scripts/freestyle/modules/freestyle/utils.py +++ b/release/scripts/freestyle/modules/freestyle/utils.py @@ -17,7 +17,7 @@ # ##### END GPL LICENSE BLOCK ##### """ -Helper functions used for Freestyle style module writing +Helper functions used for Freestyle style module writing. """ # module members @@ -43,12 +43,12 @@ from itertools import tee # -- real utility functions -- # def rgb_to_bw(r, g, b): - """ Method to convert rgb to a bw intensity value. """ + """Method to convert rgb to a bw intensity value.""" return 0.35 * r + 0.45 * g + 0.2 * b def bound(lower, x, higher): - """ Returns x bounded by a maximum and minimum value. equivalent to: + """Returns x bounded by a maximum and minimum value. Equivalent to: return min(max(x, lower), higher) """ # this is about 50% quicker than min(max(x, lower), higher) @@ -78,14 +78,14 @@ def phase_to_direction(length): results.append((phase, Vector((cos(2 * pi * phase), sin(2 * pi * phase))))) return results -# A named tuple primitive used for storing data that -# has an upper and lower bound (eg. thickness, range and certain values) +# A named tuple primitive used for storing data that has an upper and +# lower bound (e.g., thickness, range and certain values) BoundedProperty = namedtuple("BoundedProperty", ["min", "max", "delta"]) # -- helper functions for chaining -- # def get_chain_length(ve, orientation): - """Returns the 2d length of a given ViewEdge """ + """Returns the 2d length of a given ViewEdge.""" from freestyle.chainingiterators import pyChainSilhouetteGenericIterator length = 0.0 # setup iterator @@ -120,7 +120,7 @@ def get_chain_length(ve, orientation): def find_matching_vertex(id, it): - """Finds the matching vertex, or returns None """ + """Finds the matching vertex, or returns None.""" return next((ve for ve in it if ve.id == id), None) # -- helper functions for iterating -- # @@ -146,7 +146,7 @@ def tripplewise(iterable): def iter_t2d_along_stroke(stroke): - """ Yields the progress along the stroke """ + """Yields the progress along the stroke.""" total = stroke.length_2d distance = 0.0 # yield for the comparison from the first vertex to itself @@ -186,7 +186,7 @@ def iter_distance_from_object(stroke, location, range_min, range_max, normfac): def iter_material_value(stroke, func, attribute): - "Yields a specific material attribute from the vertex' underlying material. " + "Yields a specific material attribute from the vertex' underlying material." it = Interface0DIterator(stroke) for svert in it: material = func(it) diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py index 4c33e284630..30161300ceb 100644 --- a/release/scripts/freestyle/modules/parameter_editor.py +++ b/release/scripts/freestyle/modules/parameter_editor.py @@ -109,7 +109,7 @@ from itertools import cycle, tee class ColorRampModifier(StrokeShader): - """Primitive for the color modifiers """ + """Primitive for the color modifiers.""" def __init__(self, blend, influence, ramp): StrokeShader.__init__(self) self.blend = blend @@ -125,7 +125,7 @@ class ColorRampModifier(StrokeShader): class ScalarBlendModifier(StrokeShader): - """Primitive for alpha and thickness modifiers """ + """Primitive for alpha and thickness modifiers.""" def __init__(self, blend_type, influence): StrokeShader.__init__(self) self.blend_type = blend_type @@ -201,7 +201,7 @@ class ThicknessBlenderMixIn(ThicknessModifierMixIn): self.ratio = ratio def blend_thickness(self, svert, v): - """ Blends and sets the thickness.""" + """Blends and sets the thickness.""" outer, inner = svert.attribute.thickness fe = svert.fedge v = self.blend(outer + inner, v) @@ -262,7 +262,7 @@ class BaseThicknessShader(StrokeShader, ThicknessModifierMixIn): # Along Stroke modifiers class ColorAlongStrokeShader(ColorRampModifier): - """Maps a ramp to the color of the stroke, using the curvilinear abscissa (t) """ + """Maps a ramp to the color of the stroke, using the curvilinear abscissa (t).""" def shade(self, stroke): for svert, t in zip(stroke, iter_t2d_along_stroke(stroke)): a = svert.attribute.color @@ -271,7 +271,7 @@ class ColorAlongStrokeShader(ColorRampModifier): class AlphaAlongStrokeShader(CurveMappingModifier): - """Maps a curve to the alpha/transparancy of the stroke, using the curvilinear abscissa (t) """ + """Maps a curve to the alpha/transparancy of the stroke, using the curvilinear abscissa (t).""" def shade(self, stroke): for svert, t in zip(stroke, iter_t2d_along_stroke(stroke)): a = svert.attribute.alpha @@ -280,7 +280,7 @@ class AlphaAlongStrokeShader(CurveMappingModifier): class ThicknessAlongStrokeShader(ThicknessBlenderMixIn, CurveMappingModifier): - """Maps a curve to the thickness of the stroke, using the curvilinear abscissa (t) """ + """Maps a curve to the thickness of the stroke, using the curvilinear abscissa (t).""" def __init__(self, thickness_position, thickness_ratio, blend, influence, mapping, invert, curve, value_min, value_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) @@ -296,7 +296,7 @@ class ThicknessAlongStrokeShader(ThicknessBlenderMixIn, CurveMappingModifier): # -- Distance from Camera modifiers -- # class ColorDistanceFromCameraShader(ColorRampModifier): - """Picks a color value from a ramp based on the vertex' distance from the camera """ + """Picks a color value from a ramp based on the vertex' distance from the camera.""" def __init__(self, blend, influence, ramp, range_min, range_max): ColorRampModifier.__init__(self, blend, influence, ramp) self.range = BoundedProperty(range_min, range_max, range_max - range_min) @@ -310,7 +310,7 @@ class ColorDistanceFromCameraShader(ColorRampModifier): class AlphaDistanceFromCameraShader(CurveMappingModifier): - """Picks an alpha value from a curve based on the vertex' distance from the camera """ + """Picks an alpha value from a curve based on the vertex' distance from the camera""" def __init__(self, blend, influence, mapping, invert, curve, range_min, range_max): CurveMappingModifier.__init__(self, blend, influence, mapping, invert, curve) self.range = BoundedProperty(range_min, range_max, range_max - range_min) @@ -324,7 +324,7 @@ class AlphaDistanceFromCameraShader(CurveMappingModifier): class ThicknessDistanceFromCameraShader(ThicknessBlenderMixIn, CurveMappingModifier): - """Picks a thickness value from a curve based on the vertex' distance from the camera """ + """Picks a thickness value from a curve based on the vertex' distance from the camera.""" def __init__(self, thickness_position, thickness_ratio, blend, influence, mapping, invert, curve, range_min, range_max, value_min, value_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) @@ -341,7 +341,7 @@ class ThicknessDistanceFromCameraShader(ThicknessBlenderMixIn, CurveMappingModif # Distance from Object modifiers class ColorDistanceFromObjectShader(ColorRampModifier): - """Picks a color value from a ramp based on the vertex' distance from a given object """ + """Picks a color value from a ramp based on the vertex' distance from a given object.""" def __init__(self, blend, influence, ramp, target, range_min, range_max): ColorRampModifier.__init__(self, blend, influence, ramp) if target is None: @@ -361,7 +361,7 @@ class ColorDistanceFromObjectShader(ColorRampModifier): class AlphaDistanceFromObjectShader(CurveMappingModifier): - """Picks an alpha value from a curve based on the vertex' distance from a given object """ + """Picks an alpha value from a curve based on the vertex' distance from a given object.""" def __init__(self, blend, influence, mapping, invert, curve, target, range_min, range_max): CurveMappingModifier.__init__(self, blend, influence, mapping, invert, curve) if target is None: @@ -381,7 +381,7 @@ class AlphaDistanceFromObjectShader(CurveMappingModifier): class ThicknessDistanceFromObjectShader(ThicknessBlenderMixIn, CurveMappingModifier): - """Picks a thickness value from a curve based on the vertex' distance from a given object """ + """Picks a thickness value from a curve based on the vertex' distance from a given object.""" def __init__(self, thickness_position, thickness_ratio, blend, influence, mapping, invert, curve, target, range_min, range_max, value_min, value_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) @@ -403,7 +403,7 @@ class ThicknessDistanceFromObjectShader(ThicknessBlenderMixIn, CurveMappingModif # Material modifiers class ColorMaterialShader(ColorRampModifier): - """ Assigns a color to the vertices based on their underlying material """ + """Assigns a color to the vertices based on their underlying material.""" def __init__(self, blend, influence, ramp, material_attribute, use_ramp): ColorRampModifier.__init__(self, blend, influence, ramp) self.attribute = material_attribute @@ -430,7 +430,7 @@ class ColorMaterialShader(ColorRampModifier): svert.attribute.color = self.blend_ramp(a, b) class AlphaMaterialShader(CurveMappingModifier): - """ Assigns an alpha value to the vertices based on their underlying material """ + """Assigns an alpha value to the vertices based on their underlying material.""" def __init__(self, blend, influence, mapping, invert, curve, material_attribute): CurveMappingModifier.__init__(self, blend, influence, mapping, invert, curve) self.attribute = material_attribute @@ -444,7 +444,7 @@ class AlphaMaterialShader(CurveMappingModifier): class ThicknessMaterialShader(ThicknessBlenderMixIn, CurveMappingModifier): - """ Assigns a thickness value to the vertices based on their underlying material """ + """Assigns a thickness value to the vertices based on their underlying material.""" def __init__(self, thickness_position, thickness_ratio, blend, influence, mapping, invert, curve, material_attribute, value_min, value_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) @@ -463,7 +463,7 @@ class ThicknessMaterialShader(ThicknessBlenderMixIn, CurveMappingModifier): class CalligraphicThicknessShader(ThicknessBlenderMixIn, ScalarBlendModifier): - """Thickness modifier for achieving a calligraphy-like effect """ + """Thickness modifier for achieving a calligraphy-like effect.""" def __init__(self, thickness_position, thickness_ratio, blend_type, influence, orientation, thickness_min, thickness_max): ThicknessBlenderMixIn.__init__(self, thickness_position, thickness_ratio) @@ -488,7 +488,7 @@ class CalligraphicThicknessShader(ThicknessBlenderMixIn, ScalarBlendModifier): # Geometry modifiers class SinusDisplacementShader(StrokeShader): - """Displaces the stroke in a sinewave-like shape """ + """Displaces the stroke in a sinewave-like shape.""" def __init__(self, wavelength, amplitude, phase): StrokeShader.__init__(self) self.wavelength = wavelength @@ -510,7 +510,7 @@ class PerlinNoise1DShader(StrokeShader): """ Displaces the stroke using the curvilinear abscissa. This means that lines with the same length and sampling interval will be - identically distorded + identically distorded. """ def __init__(self, freq=10, amp=10, oct=4, angle=radians(45), seed=-1): StrokeShader.__init__(self) @@ -531,9 +531,9 @@ class PerlinNoise1DShader(StrokeShader): class PerlinNoise2DShader(StrokeShader): """ Displaces the stroke using the strokes coordinates. This means - that in a scene no strokes will be distorded identically + that in a scene no strokes will be distorded identically. - More information on the noise shaders can be found at + More information on the noise shaders can be found at: freestyleintegration.wordpress.com/2011/09/25/development-updates-on-september-25/ """ def __init__(self, freq=10, amp=10, oct=4, angle=radians(45), seed=-1): @@ -553,7 +553,7 @@ class PerlinNoise2DShader(StrokeShader): class Offset2DShader(StrokeShader): - """Offsets the stroke by a given amount """ + """Offsets the stroke by a given amount.""" def __init__(self, start, end, x, y): StrokeShader.__init__(self) self.start = start |