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author | Joshua Leung <aligorith@gmail.com> | 2008-09-26 12:51:05 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-09-26 12:51:05 +0400 |
commit | 1206061ed431a37c31271364c0ed346809c3abc3 (patch) | |
tree | 2dfac9ee09f607d886d9455d660df7eb19af1bdd /release/scripts/hotkeys.py | |
parent | 06a5e9b58a0c1281609ee1ddb850fc058fe56c4f (diff) |
Patch #17346: Align bones in edit mode
Submitted by: Lorenzo Pierfederici (lento)
This patch adds the CTRL-ALT-A hotkey to align bones in armature edit mode.
It works the same way as parenting: selected bones will be aligned with active bone, if only one bone is selected it
will be aligned with its parent (if any)
Thanks!
Diffstat (limited to 'release/scripts/hotkeys.py')
-rw-r--r-- | release/scripts/hotkeys.py | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/hotkeys.py b/release/scripts/hotkeys.py index 929132933ec..cb65eef84b2 100644 --- a/release/scripts/hotkeys.py +++ b/release/scripts/hotkeys.py @@ -264,6 +264,7 @@ hotkeys={ ['Alt-A', 'Play animation in current window'], ['Ctrl-A', 'Apply objects size/rotation to object data'], ['Ctrl-A', 'Text Editor: Select all'], +['Ctrl-ALT-A', '3D-View: Armature Edit mode, align selected bones to active bone'], ['Shift-A', 'Sequencer: Add menu'], ['Shift-A', '3D-View: Add menu'], ['Shift-ALT-A', 'Play animation in all windows'], |