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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /release/scripts/md2_import.py
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'release/scripts/md2_import.py')
-rw-r--r--release/scripts/md2_import.py4
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/md2_import.py b/release/scripts/md2_import.py
index e39b2ca85ec..f52746259a6 100644
--- a/release/scripts/md2_import.py
+++ b/release/scripts/md2_import.py
@@ -10,7 +10,7 @@ Tooltip: 'Import from Quake file format (.md2).'
__author__ = 'Bob Holcomb'
__version__ = '0.16'
__url__ = ["Bob's site, http://bane.servebeer.com",
- "Support forum, http://scourage.servebeer.com/phpbb/", "blender", "elysiun"]
+ "Support forum, http://scourage.servebeer.com/phpbb/", "blender", "blenderartists.org"]
__email__ = ["Bob Holcomb, bob_holcomb:hotmail*com", "scripts"]
__bpydoc__ = """\
This script imports a Quake 2 file (MD2), textures,
@@ -448,6 +448,8 @@ def load_md2(md2_filename, texture_filename):
w = float(md2.skin_width)
h = float(md2.skin_height)
+ if w <= 0.0: w = 1.0
+ if h <= 0.0: h = 1.0
#for some reason quake2 texture maps are upside down, flip that
uv_list = [Vector(co.u/w, 1-(co.v/h)) for co in md2.tex_coords]
del w, h