diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-23 21:38:52 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-23 21:38:52 +0400 |
commit | c658442c65a362329c6049f509b58547866fee2a (patch) | |
tree | d993bd471b208f42eac7457aabb39405f29e48ca /release/scripts/modules/animsys_refactor.py | |
parent | c658b74db5a9b469393cb02133731fdcb01bcdf7 (diff) |
- move animsys update operator into the anim.py
- move the data into animsys_refactor.py module so its not loaded on blender start.
Diffstat (limited to 'release/scripts/modules/animsys_refactor.py')
-rw-r--r-- | release/scripts/modules/animsys_refactor.py | 668 |
1 files changed, 668 insertions, 0 deletions
diff --git a/release/scripts/modules/animsys_refactor.py b/release/scripts/modules/animsys_refactor.py index 5336a8b2b35..88097ed3d28 100644 --- a/release/scripts/modules/animsys_refactor.py +++ b/release/scripts/modules/animsys_refactor.py @@ -215,6 +215,674 @@ def update_data_paths(rna_update): print("fcurve (%s): %s -> %s" % (id_data.name, data_path, data_path_new)) +# we could have this data in its own file but no point really +data_2_56_to_2_59 = ( + ("ClothCollisionSettings", "min_distance", "distance_min"), + ("ClothCollisionSettings", "self_min_distance", "self_distance_min"), + ("ClothCollisionSettings", "enable_collision", "use_collision"), + ("ClothCollisionSettings", "enable_self_collision", "use_self_collision"), + ("ClothSettings", "pin_cloth", "use_pin_cloth"), + ("ClothSettings", "stiffness_scaling", "use_stiffness_scale"), + ("CollisionSettings", "random_damping", "damping_random"), + ("CollisionSettings", "random_friction", "friction_random"), + ("CollisionSettings", "inner_thickness", "thickness_inner"), + ("CollisionSettings", "outer_thickness", "thickness_outer"), + ("CollisionSettings", "kill_particles", "use_particle_kill"), + ("Constraint", "proxy_local", "is_proxy_local"), + ("ActionConstraint", "maximum", "max"), + ("ActionConstraint", "minimum", "min"), + ("FollowPathConstraint", "use_fixed_position", "use_fixed_location"), + ("KinematicConstraint", "chain_length", "chain_count"), + ("KinematicConstraint", "pos_lock_x", "lock_location_x"), + ("KinematicConstraint", "pos_lock_y", "lock_location_y"), + ("KinematicConstraint", "pos_lock_z", "lock_location_z"), + ("KinematicConstraint", "rot_lock_x", "lock_rotation_x"), + ("KinematicConstraint", "rot_lock_y", "lock_rotation_y"), + ("KinematicConstraint", "rot_lock_z", "lock_rotation_z"), + ("KinematicConstraint", "axis_reference", "reference_axis"), + ("KinematicConstraint", "use_position", "use_location"), + ("LimitLocationConstraint", "maximum_x", "max_x"), + ("LimitLocationConstraint", "maximum_y", "max_y"), + ("LimitLocationConstraint", "maximum_z", "max_z"), + ("LimitLocationConstraint", "minimum_x", "min_x"), + ("LimitLocationConstraint", "minimum_y", "min_y"), + ("LimitLocationConstraint", "minimum_z", "min_z"), + ("LimitLocationConstraint", "use_maximum_x", "use_max_x"), + ("LimitLocationConstraint", "use_maximum_y", "use_max_y"), + ("LimitLocationConstraint", "use_maximum_z", "use_max_z"), + ("LimitLocationConstraint", "use_minimum_x", "use_min_x"), + ("LimitLocationConstraint", "use_minimum_y", "use_min_y"), + ("LimitLocationConstraint", "use_minimum_z", "use_min_z"), + ("LimitLocationConstraint", "limit_transform", "use_transform_limit"), + ("LimitRotationConstraint", "maximum_x", "max_x"), + ("LimitRotationConstraint", "maximum_y", "max_y"), + ("LimitRotationConstraint", "maximum_z", "max_z"), + ("LimitRotationConstraint", "minimum_x", "min_x"), + ("LimitRotationConstraint", "minimum_y", "min_y"), + ("LimitRotationConstraint", "minimum_z", "min_z"), + ("LimitRotationConstraint", "limit_transform", "use_transform_limit"), + ("LimitScaleConstraint", "maximum_x", "max_x"), + ("LimitScaleConstraint", "maximum_y", "max_y"), + ("LimitScaleConstraint", "maximum_z", "max_z"), + ("LimitScaleConstraint", "minimum_x", "min_x"), + ("LimitScaleConstraint", "minimum_y", "min_y"), + ("LimitScaleConstraint", "minimum_z", "min_z"), + ("LimitScaleConstraint", "use_maximum_x", "use_max_x"), + ("LimitScaleConstraint", "use_maximum_y", "use_max_y"), + ("LimitScaleConstraint", "use_maximum_z", "use_max_z"), + ("LimitScaleConstraint", "use_minimum_x", "use_min_x"), + ("LimitScaleConstraint", "use_minimum_y", "use_min_y"), + ("LimitScaleConstraint", "use_minimum_z", "use_min_z"), + ("LimitScaleConstraint", "limit_transform", "use_transform_limit"), + ("PivotConstraint", "enabled_rotation_range", "rotation_range"), + ("PivotConstraint", "use_relative_position", "use_relative_location"), + ("PythonConstraint", "number_of_targets", "target_count"), + ("SplineIKConstraint", "chain_length", "chain_count"), + ("SplineIKConstraint", "chain_offset", "use_chain_offset"), + ("SplineIKConstraint", "even_divisions", "use_even_divisions"), + ("SplineIKConstraint", "y_stretch", "use_y_stretch"), + ("SplineIKConstraint", "xz_scaling_mode", "xz_scale_mode"), + ("StretchToConstraint", "original_length", "rest_length"), + ("TrackToConstraint", "target_z", "use_target_z"), + ("TransformConstraint", "extrapolate_motion", "use_motion_extrapolate"), + ("FieldSettings", "do_location", "apply_to_location"), + ("FieldSettings", "do_rotation", "apply_to_rotation"), + ("FieldSettings", "maximum_distance", "distance_max"), + ("FieldSettings", "minimum_distance", "distance_min"), + ("FieldSettings", "radial_maximum", "radial_max"), + ("FieldSettings", "radial_minimum", "radial_min"), + ("FieldSettings", "force_2d", "use_2d_force"), + ("FieldSettings", "do_absorption", "use_absorption"), + ("FieldSettings", "global_coordinates", "use_global_coords"), + ("FieldSettings", "guide_path_add", "use_guide_path_add"), + ("FieldSettings", "multiple_springs", "use_multiple_springs"), + ("FieldSettings", "use_coordinates", "use_object_coords"), + ("FieldSettings", "root_coordinates", "use_root_coords"), + ("ControlFluidSettings", "reverse_frames", "use_reverse_frames"), + ("DomainFluidSettings", "real_world_size", "simulation_scale"), + ("DomainFluidSettings", "surface_smoothing", "surface_smooth"), + ("DomainFluidSettings", "reverse_frames", "use_reverse_frames"), + ("DomainFluidSettings", "generate_speed_vectors", "use_speed_vectors"), + ("DomainFluidSettings", "override_time", "use_time_override"), + ("FluidFluidSettings", "export_animated_mesh", "use_animated_mesh"), + ("InflowFluidSettings", "export_animated_mesh", "use_animated_mesh"), + ("InflowFluidSettings", "local_coordinates", "use_local_coords"), + ("ObstacleFluidSettings", "export_animated_mesh", "use_animated_mesh"), + ("OutflowFluidSettings", "export_animated_mesh", "use_animated_mesh"), + ("ParticleFluidSettings", "drops", "use_drops"), + ("ParticleFluidSettings", "floats", "use_floats"), + ("Armature", "drawtype", "draw_type"), + ("Armature", "layer_protection", "layers_protected"), + ("Armature", "auto_ik", "use_auto_ik"), + ("Armature", "delay_deform", "use_deform_delay"), + ("Armature", "deform_envelope", "use_deform_envelopes"), + ("Armature", "deform_quaternion", "use_deform_preserve_volume"), + ("Armature", "deform_vertexgroups", "use_deform_vertex_groups"), + ("Armature", "x_axis_mirror", "use_mirror_x"), + ("Curve", "width", "offset"), + ("Image", "animation_speed", "fps"), + ("Image", "animation_end", "frame_end"), + ("Image", "animation_start", "frame_start"), + ("Image", "animated", "use_animation"), + ("Image", "clamp_x", "use_clamp_x"), + ("Image", "clamp_y", "use_clamp_y"), + ("Image", "premultiply", "use_premultiply"), + ("AreaLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"), + ("AreaLamp", "only_shadow", "use_only_shadow"), + ("AreaLamp", "shadow_layer", "use_shadow_layer"), + ("AreaLamp", "umbra", "use_umbra"), + ("PointLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"), + ("PointLamp", "only_shadow", "use_only_shadow"), + ("PointLamp", "shadow_layer", "use_shadow_layer"), + ("PointLamp", "sphere", "use_sphere"), + ("SpotLamp", "shadow_ray_sampling_method", "shadow_ray_sample_method"), + ("SpotLamp", "auto_clip_end", "use_auto_clip_end"), + ("SpotLamp", "auto_clip_start", "use_auto_clip_start"), + ("SpotLamp", "only_shadow", "use_only_shadow"), + ("SpotLamp", "shadow_layer", "use_shadow_layer"), + ("SpotLamp", "sphere", "use_sphere"), + ("SunLamp", "only_shadow", "use_only_shadow"), + ("SunLamp", "shadow_layer", "use_shadow_layer"), + ("Material", "z_offset", "offset_z"), + ("Material", "shadow_casting_alpha", "shadow_cast_alpha"), + ("Material", "cast_approximate", "use_cast_approximate"), + ("Material", "cast_buffer_shadows", "use_cast_buffer_shadows"), + ("Material", "cast_shadows_only", "use_cast_shadows_only"), + ("Material", "face_texture", "use_face_texture"), + ("Material", "face_texture_alpha", "use_face_texture_alpha"), + ("Material", "full_oversampling", "use_full_oversampling"), + ("Material", "light_group_exclusive", "use_light_group_exclusive"), + ("Material", "object_color", "use_object_color"), + ("Material", "only_shadow", "use_only_shadow"), + ("Material", "ray_shadow_bias", "use_ray_shadow_bias"), + ("Material", "traceable", "use_raytrace"), + ("Material", "shadeless", "use_shadeless"), + ("Material", "tangent_shading", "use_tangent_shading"), + ("Material", "transparency", "use_transparency"), + ("Material", "receive_transparent_shadows", "use_transparent_shadows"), + ("Material", "vertex_color_light", "use_vertex_color_light"), + ("Material", "vertex_color_paint", "use_vertex_color_paint"), + ("Mesh", "autosmooth_angle", "auto_smooth_angle"), + ("Mesh", "autosmooth", "use_auto_smooth"), + ("Object", "max_draw_type", "draw_type"), + ("Object", "use_dupli_verts_rotation", "use_dupli_vertices_rotation"), + ("Object", "shape_key_edit_mode", "use_shape_key_edit_mode"), + ("Object", "slow_parent", "use_slow_parent"), + ("Object", "time_offset_add_parent", "use_time_offset_add_parent"), + ("Object", "time_offset_edit", "use_time_offset_edit"), + ("Object", "time_offset_parent", "use_time_offset_parent"), + ("Object", "time_offset_particle", "use_time_offset_particle"), + ("ParticleSettings", "adaptive_pix", "adaptive_pixel"), + ("ParticleSettings", "child_effector", "apply_effector_to_children"), + ("ParticleSettings", "child_guide", "apply_guide_to_children"), + ("ParticleSettings", "billboard_split_offset", "billboard_offset_split"), + ("ParticleSettings", "billboard_random_tilt", "billboard_tilt_random"), + ("ParticleSettings", "child_length_thres", "child_length_threshold"), + ("ParticleSettings", "child_random_size", "child_size_random"), + ("ParticleSettings", "clumppow", "clump_shape"), + ("ParticleSettings", "damp_factor", "damping"), + ("ParticleSettings", "draw_as", "draw_method"), + ("ParticleSettings", "random_factor", "factor_random"), + ("ParticleSettings", "grid_invert", "invert_grid"), + ("ParticleSettings", "random_length", "length_random"), + ("ParticleSettings", "random_lifetime", "lifetime_random"), + ("ParticleSettings", "billboard_lock", "lock_billboard"), + ("ParticleSettings", "boids_2d", "lock_boids_to_surface"), + ("ParticleSettings", "object_aligned_factor", "object_align_factor"), + ("ParticleSettings", "random_phase_factor", "phase_factor_random"), + ("ParticleSettings", "ren_as", "render_type"), + ("ParticleSettings", "rendered_child_nbr", "rendered_child_count"), + ("ParticleSettings", "random_rotation_factor", "rotation_factor_random"), + ("ParticleSettings", "rough1", "roughness_1"), + ("ParticleSettings", "rough1_size", "roughness_1_size"), + ("ParticleSettings", "rough2", "roughness_2"), + ("ParticleSettings", "rough2_size", "roughness_2_size"), + ("ParticleSettings", "rough2_thres", "roughness_2_threshold"), + ("ParticleSettings", "rough_end_shape", "roughness_end_shape"), + ("ParticleSettings", "rough_endpoint", "roughness_endpoint"), + ("ParticleSettings", "random_size", "size_random"), + ("ParticleSettings", "abs_path_time", "use_absolute_path_time"), + ("ParticleSettings", "animate_branching", "use_animate_branching"), + ("ParticleSettings", "branching", "use_branching"), + ("ParticleSettings", "died", "use_dead"), + ("ParticleSettings", "die_on_collision", "use_die_on_collision"), + ("ParticleSettings", "rotation_dynamic", "use_dynamic_rotation"), + ("ParticleSettings", "even_distribution", "use_even_distribution"), + ("ParticleSettings", "rand_group", "use_group_pick_random"), + ("ParticleSettings", "hair_bspline", "use_hair_bspline"), + ("ParticleSettings", "sizemass", "use_multiply_size_mass"), + ("ParticleSettings", "react_multiple", "use_react_multiple"), + ("ParticleSettings", "react_start_end", "use_react_start_end"), + ("ParticleSettings", "render_adaptive", "use_render_adaptive"), + ("ParticleSettings", "self_effect", "use_self_effect"), + ("ParticleSettings", "enable_simplify", "use_simplify"), + ("ParticleSettings", "size_deflect", "use_size_deflect"), + ("ParticleSettings", "render_strand", "use_strand_primitive"), + ("ParticleSettings", "symmetric_branching", "use_symmetric_branching"), + ("ParticleSettings", "velocity_length", "use_velocity_length"), + ("ParticleSettings", "whole_group", "use_whole_group"), + ("CloudsTexture", "noise_size", "noise_scale"), + ("DistortedNoiseTexture", "noise_size", "noise_scale"), + ("EnvironmentMapTexture", "filter_size_minimum", "use_filter_size_min"), + ("EnvironmentMapTexture", "mipmap_gauss", "use_mipmap_gauss"), + ("ImageTexture", "calculate_alpha", "use_calculate_alpha"), + ("ImageTexture", "checker_even", "use_checker_even"), + ("ImageTexture", "checker_odd", "use_checker_odd"), + ("ImageTexture", "filter_size_minimum", "use_filter_size_min"), + ("ImageTexture", "flip_axis", "use_flip_axis"), + ("ImageTexture", "mipmap_gauss", "use_mipmap_gauss"), + ("ImageTexture", "mirror_x", "use_mirror_x"), + ("ImageTexture", "mirror_y", "use_mirror_y"), + ("ImageTexture", "normal_map", "use_normal_map"), + ("MarbleTexture", "noise_size", "noise_scale"), + ("MarbleTexture", "noisebasis2", "noise_basis_2"), + ("MarbleTexture", "noisebasis_2", "noise_basis_2"), + ("MusgraveTexture", "highest_dimension", "dimension_max"), + ("MusgraveTexture", "noise_size", "noise_scale"), + ("StucciTexture", "noise_size", "noise_scale"), + ("VoronoiTexture", "coloring", "color_mode"), + ("VoronoiTexture", "noise_size", "noise_scale"), + ("WoodTexture", "noise_size", "noise_scale"), + ("WoodTexture", "noisebasis2", "noise_basis_2"), + ("WoodTexture", "noisebasis_2", "noise_basis_2"), + ("World", "blend_sky", "use_sky_blend"), + ("World", "paper_sky", "use_sky_paper"), + ("World", "real_sky", "use_sky_real"), + ("ImageUser", "auto_refresh", "use_auto_refresh"), + ("MaterialHalo", "flares_sub", "flare_subflare_count"), + ("MaterialHalo", "flare_subsize", "flare_subflare_size"), + ("MaterialHalo", "line_number", "line_count"), + ("MaterialHalo", "rings", "ring_count"), + ("MaterialHalo", "star_tips", "star_tip_count"), + ("MaterialHalo", "xalpha", "use_extreme_alpha"), + ("MaterialHalo", "flare_mode", "use_flare_mode"), + ("MaterialHalo", "vertex_normal", "use_vertex_normal"), + ("MaterialPhysics", "align_to_normal", "use_normal_align"), + ("MaterialStrand", "min_size", "size_min"), + ("MaterialStrand", "blender_units", "use_blender_units"), + ("MaterialStrand", "surface_diffuse", "use_surface_diffuse"), + ("MaterialStrand", "tangent_shading", "use_tangent_shading"), + ("MaterialSubsurfaceScattering", "error_tolerance", "error_threshold"), + ("MaterialVolume", "depth_cutoff", "depth_threshold"), + ("MaterialVolume", "lighting_mode", "light_method"), + ("MaterialVolume", "step_calculation", "step_method"), + ("MaterialVolume", "external_shadows", "use_external_shadows"), + ("MaterialVolume", "light_cache", "use_light_cache"), + ("ArmatureModifier", "multi_modifier", "use_multi_modifier"), + ("ArrayModifier", "constant_offset_displacement", "constant_offset_displace"), + ("ArrayModifier", "merge_distance", "merge_threshold"), + ("ArrayModifier", "relative_offset_displacement", "relative_offset_displace"), + ("ArrayModifier", "constant_offset", "use_constant_offset"), + ("ArrayModifier", "merge_adjacent_vertices", "use_merge_vertices"), + ("ArrayModifier", "merge_end_vertices", "use_merge_vertices_cap"), + ("ArrayModifier", "add_offset_object", "use_object_offset"), + ("ArrayModifier", "relative_offset", "use_relative_offset"), + ("BevelModifier", "only_vertices", "use_only_vertices"), + ("CastModifier", "from_radius", "use_radius_as_size"), + ("DisplaceModifier", "midlevel", "mid_level"), + ("DisplaceModifier", "texture_coordinates", "texture_coords"), + ("EdgeSplitModifier", "use_sharp", "use_edge_sharp"), + ("ExplodeModifier", "split_edges", "use_edge_split"), + ("MirrorModifier", "merge_limit", "merge_threshold"), + ("MirrorModifier", "mirror_u", "use_mirror_u"), + ("MirrorModifier", "mirror_v", "use_mirror_v"), + ("MirrorModifier", "mirror_vertex_groups", "use_mirror_vertex_groups"), + ("ParticleInstanceModifier", "particle_system_number", "particle_system_index"), + ("ParticleInstanceModifier", "keep_shape", "use_preserve_shape"), + ("ShrinkwrapModifier", "cull_back_faces", "use_cull_back_faces"), + ("ShrinkwrapModifier", "cull_front_faces", "use_cull_front_faces"), + ("ShrinkwrapModifier", "keep_above_surface", "use_keep_above_surface"), + ("SimpleDeformModifier", "lock_x_axis", "lock_x"), + ("SimpleDeformModifier", "lock_y_axis", "lock_y"), + ("SmokeModifier", "smoke_type", "type"), + ("SubsurfModifier", "subsurf_uv", "use_subsurf_uv"), + ("UVProjectModifier", "num_projectors", "projector_count"), + ("UVProjectModifier", "override_image", "use_image_override"), + ("WaveModifier", "texture_coordinates", "texture_coords"), + ("WaveModifier", "x_normal", "use_normal_x"), + ("WaveModifier", "y_normal", "use_normal_y"), + ("WaveModifier", "z_normal", "use_normal_z"), + ("NlaStrip", "blending", "blend_type"), + ("NlaStrip", "animated_influence", "use_animated_influence"), + ("NlaStrip", "animated_time", "use_animated_time"), + ("NlaStrip", "animated_time_cyclic", "use_animated_time_cyclic"), + ("NlaStrip", "auto_blending", "use_auto_blend"), + ("CompositorNodeAlphaOver", "convert_premul", "use_premultiply"), + ("CompositorNodeBlur", "sizex", "size_x"), + ("CompositorNodeBlur", "sizey", "size_y"), + ("CompositorNodeChannelMatte", "algorithm", "limit_method"), + ("CompositorNodeChromaMatte", "acceptance", "tolerance"), + ("CompositorNodeColorBalance", "correction_formula", "correction_method"), + ("CompositorNodeColorSpill", "algorithm", "limit_method"), + ("CompositorNodeColorSpill", "unspill", "use_unspill"), + ("CompositorNodeCrop", "x2", "max_x"), + ("CompositorNodeCrop", "y2", "max_y"), + ("CompositorNodeCrop", "x1", "min_x"), + ("CompositorNodeCrop", "y1", "min_y"), + ("CompositorNodeCrop", "crop_size", "use_crop_size"), + ("CompositorNodeDefocus", "max_blur", "blur_max"), + ("CompositorNodeDefocus", "gamma_correction", "use_gamma_correction"), + ("CompositorNodeGlare", "rotate_45", "use_rotate_45"), + ("CompositorNodeImage", "auto_refresh", "use_auto_refresh"), + ("CompositorNodeLensdist", "projector", "use_projector"), + ("CompositorNodeVecBlur", "max_speed", "speed_max"), + ("CompositorNodeVecBlur", "min_speed", "speed_min"), + ("ShaderNodeMapping", "maximum", "max"), + ("ShaderNodeMapping", "minimum", "min"), + ("ShaderNodeMapping", "clamp_maximum", "use_max"), + ("ShaderNodeMapping", "clamp_minimum", "use_min"), + ("VertexPaint", "all_faces", "use_all_faces"), + ("VertexPaint", "spray", "use_spray"), + ("ParticleEdit", "add_keys", "default_key_count"), + ("ParticleEdit", "selection_mode", "select_mode"), + ("ParticleEdit", "auto_velocity", "use_auto_velocity"), + ("ParticleEdit", "add_interpolate", "use_default_interpolate"), + ("ParticleEdit", "emitter_deflect", "use_emitter_deflect"), + ("ParticleEdit", "fade_time", "use_fade_time"), + ("ParticleEdit", "keep_lengths", "use_preserve_length"), + ("ParticleEdit", "keep_root", "use_preserve_root"), + ("ParticleSystem", "vertex_group_clump_negate", "invert_vertex_group_clump"), + ("ParticleSystem", "vertex_group_density_negate", "invert_vertex_group_density"), + ("ParticleSystem", "vertex_group_field_negate", "invert_vertex_group_field"), + ("ParticleSystem", "vertex_group_kink_negate", "invert_vertex_group_kink"), + ("ParticleSystem", "vertex_group_length_negate", "invert_vertex_group_length"), + ("ParticleSystem", "vertex_group_rotation_negate", "invert_vertex_group_rotation"), + ("ParticleSystem", "vertex_group_roughness1_negate", "invert_vertex_group_roughness_1"), + ("ParticleSystem", "vertex_group_roughness2_negate", "invert_vertex_group_roughness_2"), + ("ParticleSystem", "vertex_group_roughness_end_negate", "invert_vertex_group_roughness_end"), + ("ParticleSystem", "vertex_group_size_negate", "invert_vertex_group_size"), + ("ParticleSystem", "vertex_group_tangent_negate", "invert_vertex_group_tangent"), + ("ParticleSystem", "vertex_group_velocity_negate", "invert_vertex_group_velocity"), + ("ParticleSystem", "hair_dynamics", "use_hair_dynamics"), + ("ParticleSystem", "keyed_timing", "use_keyed_timing"), + ("PointDensity", "falloff_softness", "falloff_soft"), + ("PointDensity", "particle_cache", "particle_cache_space"), + ("PointDensity", "turbulence_size", "turbulence_scale"), + ("PointDensity", "turbulence", "use_turbulence"), + ("PointDensity", "vertices_cache", "vertex_cache_space"), + ("PoseBone", "ik_lin_weight", "ik_linear_weight"), + ("PoseBone", "ik_rot_weight", "ik_rotation_weight"), + ("PoseBone", "ik_limit_x", "use_ik_limit_x"), + ("PoseBone", "ik_limit_y", "use_ik_limit_y"), + ("PoseBone", "ik_limit_z", "use_ik_limit_z"), + ("PoseBone", "ik_lin_control", "use_ik_linear_control"), + ("PoseBone", "ik_rot_control", "use_ik_rotation_control"), + ("Bone", "use_hinge", "use_inherit_rotation"), + ("SPHFluidSettings", "spring_k", "spring_force"), + ("SPHFluidSettings", "stiffness_k", "stiffness"), + ("SPHFluidSettings", "stiffness_knear", "stiffness_near"), + ("SceneGameData", "framing_color", "frame_color"), + ("SceneGameData", "framing_type", "frame_type"), + ("SceneGameData", "eye_separation", "stereo_eye_separation"), + ("SceneGameData", "activity_culling", "use_activity_culling"), + ("SceneGameData", "auto_start", "use_auto_start"), + ("SceneGameData", "glsl_extra_textures", "use_glsl_extra_textures"), + ("SceneGameData", "glsl_lights", "use_glsl_lights"), + ("SceneGameData", "glsl_nodes", "use_glsl_nodes"), + ("SceneGameData", "glsl_ramps", "use_glsl_ramps"), + ("SceneGameData", "glsl_shaders", "use_glsl_shaders"), + ("SceneGameData", "glsl_shadows", "use_glsl_shadows"), + ("Sequence", "blend_opacity", "blend_alpha"), + ("Sequence", "blend_mode", "blend_type"), + ("Sequence", "frame_final_length", "frame_final_duration"), + ("Sequence", "use_effect_default_fade", "use_default_fade"), + ("SequenceColorBalance", "inverse_gain", "invert_gain"), + ("SequenceColorBalance", "inverse_gamma", "invert_gamma"), + ("SequenceColorBalance", "inverse_lift", "invert_lift"), + ("EffectSequence", "multiply_colors", "color_multiply"), + ("EffectSequence", "de_interlace", "use_deinterlace"), + ("EffectSequence", "flip_x", "use_flip_x"), + ("EffectSequence", "flip_y", "use_flip_y"), + ("EffectSequence", "convert_float", "use_float"), + ("EffectSequence", "premultiply", "use_premultiply"), + ("EffectSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("EffectSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("EffectSequence", "reverse_frames", "use_reverse_frames"), + ("GlowSequence", "blur_distance", "blur_radius"), + ("GlowSequence", "only_boost", "use_only_boost"), + ("SpeedControlSequence", "curve_compress_y", "use_curve_compress_y"), + ("SpeedControlSequence", "curve_velocity", "use_curve_velocity"), + ("SpeedControlSequence", "frame_blending", "use_frame_blend"), + ("TransformSequence", "uniform_scale", "use_uniform_scale"), + ("ImageSequence", "animation_end_offset", "animation_offset_end"), + ("ImageSequence", "animation_start_offset", "animation_offset_start"), + ("ImageSequence", "multiply_colors", "color_multiply"), + ("ImageSequence", "de_interlace", "use_deinterlace"), + ("ImageSequence", "flip_x", "use_flip_x"), + ("ImageSequence", "flip_y", "use_flip_y"), + ("ImageSequence", "convert_float", "use_float"), + ("ImageSequence", "premultiply", "use_premultiply"), + ("ImageSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("ImageSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("ImageSequence", "reverse_frames", "use_reverse_frames"), + ("MetaSequence", "animation_end_offset", "animation_offset_end"), + ("MetaSequence", "animation_start_offset", "animation_offset_start"), + ("MetaSequence", "multiply_colors", "color_multiply"), + ("MetaSequence", "de_interlace", "use_deinterlace"), + ("MetaSequence", "flip_x", "use_flip_x"), + ("MetaSequence", "flip_y", "use_flip_y"), + ("MetaSequence", "convert_float", "use_float"), + ("MetaSequence", "premultiply", "use_premultiply"), + ("MetaSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("MetaSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("MetaSequence", "reverse_frames", "use_reverse_frames"), + ("MovieSequence", "animation_end_offset", "animation_offset_end"), + ("MovieSequence", "animation_start_offset", "animation_offset_start"), + ("MovieSequence", "multiply_colors", "color_multiply"), + ("MovieSequence", "de_interlace", "use_deinterlace"), + ("MovieSequence", "flip_x", "use_flip_x"), + ("MovieSequence", "flip_y", "use_flip_y"), + ("MovieSequence", "convert_float", "use_float"), + ("MovieSequence", "premultiply", "use_premultiply"), + ("MovieSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("MovieSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("MovieSequence", "reverse_frames", "use_reverse_frames"), + ("MulticamSequence", "animation_end_offset", "animation_offset_end"), + ("MulticamSequence", "animation_start_offset", "animation_offset_start"), + ("MulticamSequence", "multiply_colors", "color_multiply"), + ("MulticamSequence", "de_interlace", "use_deinterlace"), + ("MulticamSequence", "flip_x", "use_flip_x"), + ("MulticamSequence", "flip_y", "use_flip_y"), + ("MulticamSequence", "convert_float", "use_float"), + ("MulticamSequence", "premultiply", "use_premultiply"), + ("MulticamSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("MulticamSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("MulticamSequence", "reverse_frames", "use_reverse_frames"), + ("SceneSequence", "animation_end_offset", "animation_offset_end"), + ("SceneSequence", "animation_start_offset", "animation_offset_start"), + ("SceneSequence", "multiply_colors", "color_multiply"), + ("SceneSequence", "de_interlace", "use_deinterlace"), + ("SceneSequence", "flip_x", "use_flip_x"), + ("SceneSequence", "flip_y", "use_flip_y"), + ("SceneSequence", "convert_float", "use_float"), + ("SceneSequence", "premultiply", "use_premultiply"), + ("SceneSequence", "proxy_custom_directory", "use_proxy_custom_directory"), + ("SceneSequence", "proxy_custom_file", "use_proxy_custom_file"), + ("SceneSequence", "reverse_frames", "use_reverse_frames"), + ("SoundSequence", "animation_end_offset", "animation_offset_end"), + ("SoundSequence", "animation_start_offset", "animation_offset_start"), + ("SmokeDomainSettings", "smoke_domain_colli", "collision_extents"), + ("SmokeDomainSettings", "smoke_cache_high_comp", "point_cache_compress_high_type"), + ("SmokeDomainSettings", "smoke_cache_comp", "point_cache_compress_type"), + ("SmokeDomainSettings", "maxres", "resolution_max"), + ("SmokeDomainSettings", "smoothemitter", "smooth_emitter"), + ("SmokeDomainSettings", "dissolve_smoke", "use_dissolve_smoke"), + ("SmokeDomainSettings", "dissolve_smoke_log", "use_dissolve_smoke_log"), + ("SmokeDomainSettings", "highres", "use_high_resolution"), + ("SoftBodySettings", "bending", "bend"), + ("SoftBodySettings", "error_limit", "error_threshold"), + ("SoftBodySettings", "lcom", "location_mass_center"), + ("SoftBodySettings", "lrot", "rotation_estimate"), + ("SoftBodySettings", "lscale", "scale_estimate"), + ("SoftBodySettings", "maxstep", "step_max"), + ("SoftBodySettings", "minstep", "step_min"), + ("SoftBodySettings", "diagnose", "use_diagnose"), + ("SoftBodySettings", "edge_collision", "use_edge_collision"), + ("SoftBodySettings", "estimate_matrix", "use_estimate_matrix"), + ("SoftBodySettings", "face_collision", "use_face_collision"), + ("SoftBodySettings", "self_collision", "use_self_collision"), + ("SoftBodySettings", "stiff_quads", "use_stiff_quads"), + ("TexMapping", "maximum", "max"), + ("TexMapping", "minimum", "min"), + ("TexMapping", "has_maximum", "use_max"), + ("TexMapping", "has_minimum", "use_min"), + ("TextCharacterFormat", "bold", "use_bold"), + ("TextCharacterFormat", "italic", "use_italic"), + ("TextCharacterFormat", "underline", "use_underline"), + ("TextureSlot", "rgb_to_intensity", "use_rgb_to_intensity"), + ("TextureSlot", "stencil", "use_stencil"), + ("LampTextureSlot", "texture_coordinates", "texture_coords"), + ("LampTextureSlot", "map_color", "use_map_color"), + ("LampTextureSlot", "map_shadow", "use_map_shadow"), + ("MaterialTextureSlot", "coloremission_factor", "color_emission_factor"), + ("MaterialTextureSlot", "colordiff_factor", "diffuse_color_factor"), + ("MaterialTextureSlot", "x_mapping", "mapping_x"), + ("MaterialTextureSlot", "y_mapping", "mapping_y"), + ("MaterialTextureSlot", "z_mapping", "mapping_z"), + ("MaterialTextureSlot", "colorreflection_factor", "reflection_color_factor"), + ("MaterialTextureSlot", "colorspec_factor", "specular_color_factor"), + ("MaterialTextureSlot", "texture_coordinates", "texture_coords"), + ("MaterialTextureSlot", "colortransmission_factor", "transmission_color_factor"), + ("MaterialTextureSlot", "from_dupli", "use_from_dupli"), + ("MaterialTextureSlot", "from_original", "use_from_original"), + ("MaterialTextureSlot", "map_alpha", "use_map_alpha"), + ("MaterialTextureSlot", "map_ambient", "use_map_ambient"), + ("MaterialTextureSlot", "map_colordiff", "use_map_color_diff"), + ("MaterialTextureSlot", "map_coloremission", "use_map_color_emission"), + ("MaterialTextureSlot", "map_colorreflection", "use_map_color_reflection"), + ("MaterialTextureSlot", "map_colorspec", "use_map_color_spec"), + ("MaterialTextureSlot", "map_colortransmission", "use_map_color_transmission"), + ("MaterialTextureSlot", "map_density", "use_map_density"), + ("MaterialTextureSlot", "map_diffuse", "use_map_diffuse"), + ("MaterialTextureSlot", "map_displacement", "use_map_displacement"), + ("MaterialTextureSlot", "map_emission", "use_map_emission"), + ("MaterialTextureSlot", "map_emit", "use_map_emit"), + ("MaterialTextureSlot", "map_hardness", "use_map_hardness"), + ("MaterialTextureSlot", "map_mirror", "use_map_mirror"), + ("MaterialTextureSlot", "map_normal", "use_map_normal"), + ("MaterialTextureSlot", "map_raymir", "use_map_raymir"), + ("MaterialTextureSlot", "map_reflection", "use_map_reflect"), + ("MaterialTextureSlot", "map_scattering", "use_map_scatter"), + ("MaterialTextureSlot", "map_specular", "use_map_specular"), + ("MaterialTextureSlot", "map_translucency", "use_map_translucency"), + ("MaterialTextureSlot", "map_warp", "use_map_warp"), + ("WorldTextureSlot", "texture_coordinates", "texture_coords"), + ("WorldTextureSlot", "map_blend", "use_map_blend"), + ("WorldTextureSlot", "map_horizon", "use_map_horizon"), + ("WorldTextureSlot", "map_zenith_down", "use_map_zenith_down"), + ("WorldTextureSlot", "map_zenith_up", "use_map_zenith_up"), + ("VoxelData", "still_frame_number", "still_frame"), + ("WorldLighting", "ao_blend_mode", "ao_blend_type"), + ("WorldLighting", "error_tolerance", "error_threshold"), + ("WorldLighting", "use_ambient_occlusion", "use_ambient_occlusian"), + ("WorldLighting", "pixel_cache", "use_cache"), + ("WorldLighting", "use_environment_lighting", "use_environment_light"), + ("WorldLighting", "use_indirect_lighting", "use_indirect_light"), + ("WorldStarsSettings", "color_randomization", "color_random"), + ("WorldStarsSettings", "min_distance", "distance_min"), + ("WorldLighting", "falloff", "use_falloff"), + ("Constraint", "disabled", "is_valid"), + ("ClampToConstraint", "cyclic", "use_cyclic"), + ("ImageTexture", "filter", "filter_type"), + ("ImageTexture", "interpolation", "use_interpolation"), + ("ImageTexture", "mipmap", "use_mipmap"), + ("ImageUser", "frames", "frame_duration"), + ("ImageUser", "offset", "frame_offset"), + ("ImageUser", "cyclic", "use_cyclic"), + ("ArmatureModifier", "invert", "invert_vertex_group"), + ("ArmatureModifier", "quaternion", "use_deform_preserve_volume"), + ("ArrayModifier", "length", "fit_length"), + ("BevelModifier", "angle", "angle_limit"), + ("BuildModifier", "length", "frame_duration"), + ("BuildModifier", "randomize", "use_random_order"), + ("CastModifier", "x", "use_x"), + ("CastModifier", "y", "use_y"), + ("CastModifier", "z", "use_z"), + ("ExplodeModifier", "size", "use_size"), + ("MaskModifier", "invert", "invert_vertex_group"), + ("MeshDeformModifier", "invert", "invert_vertex_group"), + ("MeshDeformModifier", "dynamic", "use_dynamic_bind"), + ("MirrorModifier", "clip", "use_clip"), + ("MirrorModifier", "x", "use_x"), + ("MirrorModifier", "y", "use_y"), + ("MirrorModifier", "z", "use_z"), + ("ParticleInstanceModifier", "children", "use_children"), + ("ParticleInstanceModifier", "normal", "use_normal"), + ("ParticleInstanceModifier", "size", "use_size"), + ("ShrinkwrapModifier", "negative", "use_negative_direction"), + ("ShrinkwrapModifier", "positive", "use_positive_direction"), + ("ShrinkwrapModifier", "x", "use_project_x"), + ("ShrinkwrapModifier", "y", "use_project_y"), + ("ShrinkwrapModifier", "z", "use_project_z"), + ("ShrinkwrapModifier", "mode", "wrap_method"), + ("SimpleDeformModifier", "mode", "deform_method"), + ("SimpleDeformModifier", "relative", "use_relative"), + ("SmoothModifier", "repeat", "iterations"), + ("SmoothModifier", "x", "use_x"), + ("SmoothModifier", "y", "use_y"), + ("SmoothModifier", "z", "use_z"), + ("SolidifyModifier", "invert", "invert_vertex_group"), + ("WaveModifier", "cyclic", "use_cyclic"), + ("WaveModifier", "normals", "use_normal"), + ("WaveModifier", "x", "use_x"), + ("WaveModifier", "y", "use_y"), + ("DampedTrackConstraint", "track", "track_axis"), + ("FloorConstraint", "sticky", "use_sticky"), + ("FollowPathConstraint", "forward", "forward_axis"), + ("FollowPathConstraint", "up", "up_axis"), + ("LockedTrackConstraint", "lock", "lock_axis"), + ("LockedTrackConstraint", "track", "track_axis"), + ("MaintainVolumeConstraint", "axis", "free_axis"), + ("TrackToConstraint", "track", "track_axis"), + ("TrackToConstraint", "up", "up_axis"), + ("GameProperty", "debug", "show_debug"), + ("Image", "tiles", "use_tiles"), + ("Lamp", "diffuse", "use_diffuse"), + ("Lamp", "negative", "use_negative"), + ("Lamp", "layer", "use_own_layer"), + ("Lamp", "specular", "use_specular"), + ("AreaLamp", "dither", "use_dither"), + ("AreaLamp", "jitter", "use_jitter"), + ("SpotLamp", "square", "use_square"), + ("Material", "cubic", "use_cubic"), + ("Material", "shadows", "use_shadows"), + ("ParticleSettings", "amount", "count"), + ("ParticleSettings", "display", "draw_percentage"), + ("ParticleSettings", "velocity", "show_velocity"), + ("ParticleSettings", "trand", "use_emit_random"), + ("ParticleSettings", "parent", "use_parent_particles"), + ("ParticleSettings", "emitter", "use_render_emitter"), + ("ParticleSettings", "viewport", "use_simplify_viewport"), + ("Texture", "brightness", "intensity"), + ("CloudsTexture", "stype", "cloud_type"), + ("EnvironmentMapTexture", "filter", "filter_type"), + ("EnvironmentMapTexture", "mipmap", "use_mipmap"), + ("MarbleTexture", "stype", "marble_type"), + ("StucciTexture", "stype", "stucci_type"), + ("WoodTexture", "stype", "wood_type"), + ("World", "range", "color_range"), + ("World", "lighting", "light_settings"), + ("World", "mist", "mist_settings"), + ("World", "stars", "star_settings"), + ("MaterialHalo", "lines", "use_lines"), + ("MaterialHalo", "ring", "use_ring"), + ("MaterialHalo", "soft", "use_soft"), + ("MaterialHalo", "star", "use_star"), + ("MaterialHalo", "texture", "use_texture"), + ("MaterialPhysics", "damp", "damping"), + ("MaterialRaytraceTransparency", "limit", "depth_max"), + ("NlaStrip", "reversed", "use_reverse"), + ("CompositorNodeBlur", "bokeh", "use_bokeh"), + ("CompositorNodeBlur", "gamma", "use_gamma_correction"), + ("CompositorNodeBlur", "relative", "use_relative"), + ("CompositorNodeChannelMatte", "high", "limit_max"), + ("CompositorNodeChannelMatte", "low", "limit_min"), + ("CompositorNodeChannelMatte", "channel", "matte_channel"), + ("CompositorNodeChromaMatte", "cutoff", "threshold"), + ("CompositorNodeColorMatte", "h", "color_hue"), + ("CompositorNodeColorMatte", "s", "color_saturation"), + ("CompositorNodeColorMatte", "v", "color_value"), + ("CompositorNodeDBlur", "wrap", "use_wrap"), + ("CompositorNodeDefocus", "preview", "use_preview"), + ("CompositorNodeHueSat", "hue", "color_hue"), + ("CompositorNodeHueSat", "sat", "color_saturation"), + ("CompositorNodeHueSat", "val", "color_value"), + ("CompositorNodeImage", "frames", "frame_duration"), + ("CompositorNodeImage", "offset", "frame_offset"), + ("CompositorNodeImage", "start", "frame_start"), + ("CompositorNodeImage", "cyclic", "use_cyclic"), + ("CompositorNodeInvert", "alpha", "invert_alpha"), + ("CompositorNodeInvert", "rgb", "invert_rgb"), + ("CompositorNodeLensdist", "fit", "use_fit"), + ("CompositorNodeLensdist", "jitter", "use_jitter"), + ("CompositorNodeMixRGB", "alpha", "use_alpha"), + ("CompositorNodeRotate", "filter", "filter_type"), + ("CompositorNodeTime", "end", "frame_end"), + ("CompositorNodeTime", "start", "frame_start"), + ("CompositorNodeVecBlur", "curved", "use_curved"), + ("ShaderNodeExtendedMaterial", "diffuse", "use_diffuse"), + ("ShaderNodeExtendedMaterial", "specular", "use_specular"), + ("ShaderNodeMaterial", "diffuse", "use_diffuse"), + ("ShaderNodeMaterial", "specular", "use_specular"), + ("ShaderNodeMixRGB", "alpha", "use_alpha"), + ("TextureNodeCurveTime", "end", "frame_end"), + ("TextureNodeCurveTime", "start", "frame_start"), + ("TextureNodeMixRGB", "alpha", "use_alpha"), + ("TextureSlot", "negate", "invert"), + ("TextureSlot", "size", "scale"), + ("SoftBodySettings", "damp", "damping"), + ("SequenceCrop", "right", "max_x"), + ("SequenceCrop", "top", "max_y"), + ("SequenceCrop", "bottom", "min_x"), + ("SequenceCrop", "left", "min_y"), + ("Sequence", "speed_fader", "speed_factor"), + ("SpeedControlSequence", "global_speed", "multiply_speed"), + ("SpeedControlSequence", "use_curve_velocity", "use_as_speed"), + ("SpeedControlSequence", "use_curve_compress_y", "scale_to_length"), + ("Key", "keys", "key_blocks"), + ) + + if __name__ == "__main__": # Example, should be called externally |