diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-27 15:41:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-06 21:06:09 +0300 |
commit | 74fd17e9d788394fa5bf781bb3e60bca7617b22c (patch) | |
tree | a27bcd7e67f74cd0abfeb06b6b9f13e049d736f2 /release/scripts/modules/bl_previews_utils | |
parent | 4ac048f4e4ef1945fe085c3c0ebf263eb51d8d1b (diff) |
UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
Diffstat (limited to 'release/scripts/modules/bl_previews_utils')
-rw-r--r-- | release/scripts/modules/bl_previews_utils/bl_previews_render.py | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/release/scripts/modules/bl_previews_utils/bl_previews_render.py b/release/scripts/modules/bl_previews_utils/bl_previews_render.py index 2efd6349d73..f2c766b2b2d 100644 --- a/release/scripts/modules/bl_previews_utils/bl_previews_render.py +++ b/release/scripts/modules/bl_previews_utils/bl_previews_render.py @@ -31,7 +31,7 @@ from mathutils import ( ) -INTERN_PREVIEW_TYPES = {'MATERIAL', 'LAMP', 'WORLD', 'TEXTURE', 'IMAGE'} +INTERN_PREVIEW_TYPES = {'MATERIAL', 'LIGHT', 'WORLD', 'TEXTURE', 'IMAGE'} OBJECT_TYPES_RENDER = {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'} @@ -73,15 +73,15 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): # Helpers. RenderContext = collections.namedtuple("RenderContext", ( - "scene", "world", "camera", "lamp", "camera_data", "lamp_data", "image", # All those are names! - "backup_scene", "backup_world", "backup_camera", "backup_lamp", "backup_camera_data", "backup_lamp_data", + "scene", "world", "camera", "light", "camera_data", "light_data", "image", # All those are names! + "backup_scene", "backup_world", "backup_camera", "backup_light", "backup_camera_data", "backup_light_data", )) RENDER_PREVIEW_SIZE = bpy.app.render_preview_size def render_context_create(engine, objects_ignored): if engine == '__SCENE': - backup_scene, backup_world, backup_camera, backup_lamp, backup_camera_data, backup_lamp_data = [()] * 6 + backup_scene, backup_world, backup_camera, backup_light, backup_camera_data, backup_light_data = [()] * 6 scene = bpy.context.screen.scene exclude_props = {('world',), ('camera',), ('tool_settings',), ('preview',)} backup_scene = tuple(rna_backup_gen(scene, exclude_props=exclude_props)) @@ -96,20 +96,20 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): camera.rotation_euler = Euler((1.1635528802871704, 0.0, 0.7853981852531433), 'XYZ') # (66.67, 0.0, 45.0) scene.camera = camera scene.objects.link(camera) - # TODO: add lamp if none found in scene? - lamp = None - lamp_data = None + # TODO: add light if none found in scene? + light = None + light_data = None else: - backup_scene, backup_world, backup_camera, backup_lamp, backup_camera_data, backup_lamp_data = [None] * 6 + backup_scene, backup_world, backup_camera, backup_light, backup_camera_data, backup_light_data = [None] * 6 scene = bpy.data.scenes.new("TEMP_preview_render_scene") world = bpy.data.worlds.new("TEMP_preview_render_world") camera_data = bpy.data.cameras.new("TEMP_preview_render_camera") camera = bpy.data.objects.new("TEMP_preview_render_camera", camera_data) - lamp_data = bpy.data.lamps.new("TEMP_preview_render_lamp", 'SPOT') - lamp = bpy.data.objects.new("TEMP_preview_render_lamp", lamp_data) + light_data = bpy.data.lights.new("TEMP_preview_render_light", 'SPOT') + light = bpy.data.objects.new("TEMP_preview_render_light", light_data) - objects_ignored.add((camera.name, lamp.name)) + objects_ignored.add((camera.name, light.name)) scene.world = world @@ -117,10 +117,10 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): scene.camera = camera scene.objects.link(camera) - lamp.rotation_euler = Euler((0.7853981852531433, 0.0, 1.7453292608261108), 'XYZ') # (45.0, 0.0, 100.0) - lamp_data.falloff_type = 'CONSTANT' - lamp_data.spot_size = 1.0471975803375244 # 60 - scene.objects.link(lamp) + light.rotation_euler = Euler((0.7853981852531433, 0.0, 1.7453292608261108), 'XYZ') # (45.0, 0.0, 100.0) + light_data.falloff_type = 'CONSTANT' + light_data.spot_size = 1.0471975803375244 # 60 + scene.objects.link(light) if engine == 'BLENDER_RENDER': scene.render.engine = 'BLENDER_RENDER' @@ -154,9 +154,9 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): image.filepath = scene.render.filepath return RenderContext( - scene.name, world.name if world else None, camera.name, lamp.name if lamp else None, - camera_data.name, lamp_data.name if lamp_data else None, image.name, - backup_scene, backup_world, backup_camera, backup_lamp, backup_camera_data, backup_lamp_data, + scene.name, world.name if world else None, camera.name, light.name if light else None, + camera_data.name, light_data.name if light_data else None, image.name, + backup_scene, backup_world, backup_camera, backup_light, backup_camera_data, backup_light_data, ) def render_context_delete(render_context): @@ -171,8 +171,8 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): scene.camera = None if render_context.camera: scene.objects.unlink(bpy.data.objects[render_context.camera, None]) - if render_context.lamp: - scene.objects.unlink(bpy.data.objects[render_context.lamp, None]) + if render_context.light: + scene.objects.unlink(bpy.data.objects[render_context.light, None]) bpy.data.scenes.remove(scene, do_unlink=True) scene = None else: @@ -213,18 +213,18 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): print("ERROR:", e) success = False - if render_context.lamp: + if render_context.light: try: - lamp = bpy.data.objects[render_context.lamp, None] - if render_context.backup_lamp is None: + light = bpy.data.objects[render_context.light, None] + if render_context.backup_light is None: if scene is not None: - scene.objects.unlink(lamp) - lamp.user_clear() - bpy.data.objects.remove(lamp) - bpy.data.lamps.remove(bpy.data.lamps[render_context.lamp_data, None]) + scene.objects.unlink(light) + light.user_clear() + bpy.data.objects.remove(light) + bpy.data.lights.remove(bpy.data.lights[render_context.light_data, None]) else: - rna_backup_restore(lamp, render_context.backup_lamp) - rna_backup_restore(bpy.data.lamps[render_context.lamp_data, None], render_context.backup_lamp_data) + rna_backup_restore(light, render_context.backup_light) + rna_backup_restore(bpy.data.lights[render_context.light_data, None], render_context.backup_light_data) except Exception as e: print("ERROR:", e) success = False @@ -305,7 +305,7 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): scene = bpy.data.scenes[render_context.scene, None] if objects is not None: camera = bpy.data.objects[render_context.camera, None] - lamp = bpy.data.objects[render_context.lamp, None] if render_context.lamp is not None else None + light = bpy.data.objects[render_context.light, None] if render_context.light is not None else None cos = objects_bbox_calc(camera, objects, offset_matrix) loc, ortho_scale = camera.camera_fit_coords(scene, cos) camera.location = loc @@ -320,9 +320,9 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern): max_dist = dist camera.data.clip_start = min_dist / 2 camera.data.clip_end = max_dist * 2 - if lamp: - loc, ortho_scale = lamp.camera_fit_coords(scene, cos) - lamp.location = loc + if light: + loc, ortho_scale = light.camera_fit_coords(scene, cos) + light.location = loc scene.update() bpy.ops.render.render(write_still=True) |