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author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2015-08-03 00:46:38 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2015-08-03 00:46:38 +0300 |
commit | 00857bec5299a0b3243779616b79581e8d6e13a2 (patch) | |
tree | 955a7e5cbbcc2de5796232ae297412e9518cc780 /release/scripts/modules/bpy/utils/__init__.py | |
parent | e896f4e77d1369b8eb6df62ff214686cb897fdf4 (diff) |
Fix T45649: Adding Point Density Texture to World Color Crashes Blender.
Crash was caused by missing field in NodeShaderTexPointDensity.
Committed with @dingto blessings.
Diffstat (limited to 'release/scripts/modules/bpy/utils/__init__.py')
0 files changed, 0 insertions, 0 deletions