diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /release/scripts/modules/bpy_extras/object_utils.py | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'release/scripts/modules/bpy_extras/object_utils.py')
-rw-r--r-- | release/scripts/modules/bpy_extras/object_utils.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py index 8f2e69313fc..eb0123f12eb 100644 --- a/release/scripts/modules/bpy_extras/object_utils.py +++ b/release/scripts/modules/bpy_extras/object_utils.py @@ -120,14 +120,14 @@ def object_data_add(context, obdata, operator=None, name=None): :rtype: :class:`bpy.types.Object` """ scene = context.scene - layer = context.render_layer + layer = context.view_layer layer_collection = context.layer_collection for ob in layer.objects: ob.select_set(action='DESELECT') if not layer_collection: - # when there is no collection linked to this render_layer create one + # when there is no collection linked to this view_layer create one scene_collection = scene.master_collection.collections.new("") layer_collection = layer.collections.link(scene_collection) else: |