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author | Philipp Oeser <info@graphics-engineer.com> | 2019-05-17 12:51:38 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-05-17 13:38:05 +0300 |
commit | 77f92b8cb73c0d46838749aae7836c60cff09db9 (patch) | |
tree | 8e6dffaddb57a3d20b1f9e5f84f92115bcf4944e /release/scripts/modules/bpy_extras | |
parent | 39a29d843e6b58a873abf6555fad06c55c336cae (diff) |
Update for Depsgraph API changes
Reviewers: sergey
Differential Revision: https://developer.blender.org/D4881
Diffstat (limited to 'release/scripts/modules/bpy_extras')
-rw-r--r-- | release/scripts/modules/bpy_extras/object_utils.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py index 3a751a7b907..749b6eb111c 100644 --- a/release/scripts/modules/bpy_extras/object_utils.py +++ b/release/scripts/modules/bpy_extras/object_utils.py @@ -141,7 +141,7 @@ def object_data_add(context, obdata, operator=None, name=None): bpy.ops.object.mode_set(mode='OBJECT') obj_act.select_set(True) - scene.update() # apply location + layer.update() # apply location # layer.objects.active = obj_new # Match up UV layers, this is needed so adding an object with UV's |