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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /release/scripts/modules/bpy_types.py
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'release/scripts/modules/bpy_types.py')
-rw-r--r--release/scripts/modules/bpy_types.py9
1 files changed, 0 insertions, 9 deletions
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 5387af46d9d..511fc7e8d1e 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -517,15 +517,6 @@ class Text(bpy_types.ID):
self.clear()
self.write(string)
- @property
- def users_logic(self):
- """Logic bricks that use this text"""
- import bpy
- return tuple(obj for obj in bpy.data.objects
- if self in [cont.text for cont in obj.game.controllers
- if cont.type == 'PYTHON']
- )
-
# values are module: [(cls, path, line), ...]
TypeMap = {}