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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-03 17:49:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-03 17:55:01 +0300
commit4da2acae3ab1a40db8be7f7df36da29cfcbf280c (patch)
treef0e69e62ff7284bbed031eb82362f10e289aecb0 /release/scripts/modules/console_python.py
parentc6bbe6c5aac29a4d36eb3aedd488ca4deac68fb7 (diff)
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3668
Diffstat (limited to 'release/scripts/modules/console_python.py')
-rw-r--r--release/scripts/modules/console_python.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/modules/console_python.py b/release/scripts/modules/console_python.py
index 68ff1ed60a7..f264de5b140 100644
--- a/release/scripts/modules/console_python.py
+++ b/release/scripts/modules/console_python.py
@@ -68,7 +68,7 @@ def get_console(console_id):
# check if clearing the namespace is needed to avoid a memory leak.
# the window manager is normally loaded with new blend files
# so this is a reasonable way to deal with namespace clearing.
- # bpy.data hashing is reset by undo so cant be used.
+ # bpy.data hashing is reset by undo so can't be used.
hash_prev = getattr(get_console, "consoles_namespace_hash", 0)
if hash_prev != hash_next: