diff options
author | Nathan Vegdahl <cessen@cessen.com> | 2010-10-26 09:07:09 +0400 |
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committer | Nathan Vegdahl <cessen@cessen.com> | 2010-10-26 09:07:09 +0400 |
commit | 30b4fa2aa839e7dba72d6d913fd0bff5cc816e43 (patch) | |
tree | b362998c9ae88e170d2221ee52782d6d83c97256 /release/scripts/modules/rigify/palm_curl.py | |
parent | 05abc0d3eb6b2bfe3e29434bbffcd03c36349471 (diff) |
Removed old rigify code, as it is starting to interfere with the newer Rigify addon.
The newer addon currently resides here: bzr://bzr.cessen.com/rigify
But will eventually be included in svn.
Diffstat (limited to 'release/scripts/modules/rigify/palm_curl.py')
-rw-r--r-- | release/scripts/modules/rigify/palm_curl.py | 270 |
1 files changed, 0 insertions, 270 deletions
diff --git a/release/scripts/modules/rigify/palm_curl.py b/release/scripts/modules/rigify/palm_curl.py deleted file mode 100644 index c063e2b31c9..00000000000 --- a/release/scripts/modules/rigify/palm_curl.py +++ /dev/null @@ -1,270 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# <pep8 compliant> - -import bpy -from rigify_utils import copy_bone_simple, get_side_name -from rna_prop_ui import rna_idprop_ui_prop_get - -# not used, defined for completeness -METARIG_NAMES = tuple() - - -def metarig_template(): - # generated by rigify.write_meta_rig - bpy.ops.object.mode_set(mode='EDIT') - obj = bpy.context.active_object - arm = obj.data - bone = arm.edit_bones.new('hand') - bone.head[:] = 0.0004, -0.0629, 0.0000 - bone.tail[:] = 0.0021, -0.0209, 0.0000 - bone.roll = 0.0000 - bone.use_connect = False - bone = arm.edit_bones.new('palm.03') - bone.head[:] = -0.0000, 0.0000, 0.0000 - bone.tail[:] = 0.0025, 0.0644, -0.0065 - bone.roll = -3.1396 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - bone = arm.edit_bones.new('palm.02') - bone.head[:] = 0.0252, -0.0000, 0.0000 - bone.tail[:] = 0.0324, 0.0627, -0.0065 - bone.roll = -3.1357 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - bone = arm.edit_bones.new('palm.01') - bone.head[:] = 0.0504, 0.0000, 0.0000 - bone.tail[:] = 0.0703, 0.0508, -0.0065 - bone.roll = -3.1190 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - bone = arm.edit_bones.new('palm.04') - bone.head[:] = -0.0252, 0.0000, 0.0000 - bone.tail[:] = -0.0286, 0.0606, -0.0065 - bone.roll = 3.1386 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - bone = arm.edit_bones.new('palm.05') - bone.head[:] = -0.0504, 0.0000, 0.0000 - bone.tail[:] = -0.0669, 0.0534, -0.0065 - bone.roll = 3.1239 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - bone = arm.edit_bones.new('thumb') - bone.head[:] = 0.0682, -0.0148, 0.0000 - bone.tail[:] = 0.1063, 0.0242, -0.0065 - bone.roll = -3.0929 - bone.use_connect = False - bone.parent = arm.edit_bones['hand'] - - bpy.ops.object.mode_set(mode='OBJECT') - pbone = obj.pose.bones['palm.01'] - pbone['type'] = 'palm_curl' - - -def metarig_definition(obj, orig_bone_name): - ''' - The bone given is the first in an array of siblings with a matching basename - sorted with pointer first, little finger last. - eg. - [pointer, middle, ring, pinky... ] # any number of fingers - ''' - arm = obj.data - - palm_bone = arm.bones[orig_bone_name] - palm_parent = palm_bone.parent - palm_base = palm_bone.basename - bone_definition = [bone.name for bone in palm_parent.children if bone.basename == palm_base] - bone_definition.sort() - bone_definition.reverse() - - return [palm_parent.name] + bone_definition - - -def deform(obj, definitions, base_names, options): - for org_bone_name in definitions[1:]: - bpy.ops.object.mode_set(mode='EDIT') - - # Create deform bone. - bone = copy_bone_simple(obj.data, org_bone_name, "DEF-%s" % base_names[org_bone_name], parent=True) - - # Store name before leaving edit mode - bone_name = bone.name - - # Leave edit mode - bpy.ops.object.mode_set(mode='OBJECT') - - # Get the pose bone - bone = obj.pose.bones[bone_name] - - # Constrain to the original bone - # XXX. Todo, is this needed if the bone is connected to its parent? - con = bone.constraints.new('COPY_TRANSFORMS') - con.name = "copy_loc" - con.target = obj - con.subtarget = org_bone_name - - -def main(obj, bone_definition, base_names, options): - arm = obj.data - - children = bone_definition[1:] - - # Make a copy of the pinky - # simply assume the pinky has the lowest name - pinky_ebone = arm.edit_bones[children[0]] - ring_ebone = arm.edit_bones[children[1]] - - # FIXME, why split the second one? - base_name = base_names[pinky_ebone.name].rsplit('.', 2)[0] - - control_ebone = copy_bone_simple(arm, pinky_ebone.name, base_name + get_side_name(base_names[pinky_ebone.name]), parent=True) - control_name = control_ebone.name - - offset = (pinky_ebone.head - ring_ebone.head) - - control_ebone.translate(offset) - - deform(obj, bone_definition, base_names, options) - - bpy.ops.object.mode_set(mode='OBJECT') - - arm = obj.data - control_pbone = obj.pose.bones[control_name] - pinky_pbone = obj.pose.bones[children[0]] - - control_pbone.rotation_mode = 'YZX' - control_pbone.lock_rotation = False, True, True - control_pbone.lock_location = True, True, True - - driver_fcurves = pinky_pbone.driver_add("rotation_euler") - - - controller_path = control_pbone.path_from_id() - - # add custom prop - control_pbone["spread"] = 0.0 - prop = rna_idprop_ui_prop_get(control_pbone, "spread", create=True) - prop["soft_min"] = -1.0 - prop["soft_max"] = 1.0 - prop["min"] = -1.0 - prop["max"] = 1.0 - - - # ***** - driver = driver_fcurves[0].driver - driver.type = 'AVERAGE' - - var = driver.variables.new() - var.name = "x" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + ".rotation_euler[0]" - - - # ***** - driver = driver_fcurves[1].driver - driver.expression = "-x/4.0" - - var = driver.variables.new() - var.name = "x" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + ".rotation_euler[0]" - - - # ***** - driver = driver_fcurves[2].driver - driver.expression = "(1.0-cos(x))-s" - - for fcurve in driver_fcurves: - fcurve.modifiers.remove(fcurve.modifiers[0]) # grr dont need a modifier - - var = driver.variables.new() - var.name = "x" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + ".rotation_euler[0]" - - var = driver.variables.new() - var.name = "s" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + '["spread"]' - - - for i, child_name in enumerate(children): - child_pbone = obj.pose.bones[child_name] - child_pbone.rotation_mode = 'YZX' - - if child_name != children[-1] and child_name != children[0]: - - # this is somewhat arbitrary but seems to look good - inf = i / (len(children) + 1) - inf = 1.0 - inf - inf = ((inf * inf) + inf) / 2.0 - - # used for X/Y constraint - inf_minor = inf * inf - - con = child_pbone.constraints.new('COPY_ROTATION') - con.name = "Copy Z Rot" - con.target = obj - con.subtarget = children[0] # also pinky_pbone - con.owner_space = con.target_space = 'LOCAL' - con.use_x, con.use_y, con.use_z = False, False, True - con.influence = inf - - con = child_pbone.constraints.new('COPY_ROTATION') - con.name = "Copy XY Rot" - con.target = obj - con.subtarget = children[0] # also pinky_pbone - con.owner_space = con.target_space = 'LOCAL' - con.use_x, con.use_y, con.use_z = True, True, False - con.influence = inf_minor - - - child_pbone = obj.pose.bones[children[-1]] - child_pbone.rotation_mode = 'QUATERNION' - - # fix at the end since there is some trouble with tx info not being updated otherwise - def x_direction(): - # NOTE: the direction of the Z rotation depends on which side the palm is on. - # we could do a simple side-of-x test but better to work out the direction - # the hand is facing. - from mathutils import Vector - from math import degrees - child_pbone_01 = obj.pose.bones[children[0]].bone - child_pbone_02 = obj.pose.bones[children[1]].bone - - rel_vec = child_pbone_01.head - child_pbone_02.head - x_vec = child_pbone_01.matrix.rotation_part() * Vector((1.0, 0.0, 0.0)) - - return degrees(rel_vec.angle(x_vec)) > 90.0 - - if x_direction(): # flip - driver.expression = "-(%s)" % driver.expression - - - # last step setup layers - arm.bones[control_name].layers = list(arm.bones[bone_definition[1]].layers) - - - # no blending the result of this - return None |