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authorCampbell Barton <ideasman42@gmail.com>2009-12-09 15:00:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-09 15:00:28 +0300
commit0e713ba1d01c6bca4052b19f72045415cd6fea70 (patch)
tree770d347aa10b2261bf8979f639e7e1d30f452c90 /release/scripts/modules/rigify
parent9bc23bd616ffec08af43258ffe3b8bfbf2e0065f (diff)
- rewrote arm rig so it creates 2 chains and blend them automatically (like the leg)
- use reverse order for palm fingers (pointer first) - allow copying bone class instances to exclude some bones - doc generation had a python error (incedently updated online docs linked from the splash)
Diffstat (limited to 'release/scripts/modules/rigify')
-rw-r--r--release/scripts/modules/rigify/__init__.py29
-rw-r--r--release/scripts/modules/rigify/arm.py349
-rw-r--r--release/scripts/modules/rigify/leg.py2
-rw-r--r--release/scripts/modules/rigify/palm.py17
4 files changed, 158 insertions, 239 deletions
diff --git a/release/scripts/modules/rigify/__init__.py b/release/scripts/modules/rigify/__init__.py
index a7863d0caf5..09a17dffdd4 100644
--- a/release/scripts/modules/rigify/__init__.py
+++ b/release/scripts/modules/rigify/__init__.py
@@ -73,19 +73,23 @@ def _bone_class_instance_rename(self, attr, new_name):
setattr(self, attr, ebone.name)
-def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
+def _bone_class_instance_copy(self, from_fmt="%s", to_fmt="%s", exclude_attrs=(), base_names=None):
from_name_ls = []
new_name_ls = []
new_slot_ls = []
for attr in self.attr_names:
+
+ if attr in exclude_attrs:
+ continue
+
bone_name_orig = getattr(self, attr)
ebone = getattr(self, attr + "_e")
# orig_names[attr] = bone_name_orig
- # insert prefix
- if from_prefix:
- bone_name = from_prefix + bone_name_orig
+ # insert formatting
+ if from_fmt != "%s":
+ bone_name = from_fmt % bone_name_orig
ebone.name = bone_name
bone_name = ebone.name # cant be sure we get what we ask for
else:
@@ -95,8 +99,9 @@ def _bone_class_instance_copy(self, from_prefix="", to_prefix=""):
new_slot_ls.append(attr)
from_name_ls.append(bone_name)
- bone_name_orig = bone_name_orig.replace("ORG-", "") # XXX - we need a better way to do this
- new_name_ls.append(to_prefix + bone_name_orig)
+ if base_names:
+ bone_name_orig = base_names[bone_name_orig]
+ new_name_ls.append(to_fmt % bone_name_orig)
new_bones = copy_bone_simple_list(self.obj.data, from_name_ls, new_name_ls, True)
new_bc = bone_class_instance(self.obj, new_slot_ls)
@@ -134,6 +139,10 @@ def _bone_class_instance_blend(self, from_bc, to_bc, target_bone=None, target_pr
def bone_class_instance(obj, slots, name="BoneContainer"):
+
+ if len(slots) != len(set(slots)):
+ raise Exception("duplicate entries found %s" % attr_names)
+
attr_names = tuple(slots) # dont modify the original
slots = list(slots) # dont modify the original
for i in range(len(slots)):
@@ -210,6 +219,11 @@ def blend_bone_list(obj, apply_bones, from_bones, to_bones, target_bone=None, ta
if obj.mode == 'EDIT':
raise Exception("blending cant be called in editmode")
+ if len(apply_bones) != len(from_bones):
+ raise Exception("lists differ in length (from -> apply): \n\t%s\n\t%s" % (from_bones, apply_bones))
+ if len(apply_bones) != len(to_bones):
+ raise Exception("lists differ in length (to -> apply): \n\t%s\n\t%s" % (to_bones, apply_bones))
+
# setup the blend property
if target_bone is None:
target_bone = apply_bones[-1] # default to the last bone
@@ -319,7 +333,8 @@ def add_stretch_to(obj, from_name, to_name, name):
con.volume = 'NO_VOLUME'
bpy.ops.object.mode_set(mode=mode_orig)
-
+
+ return stretch_name
def add_pole_target_bone(obj, base_name, name, mode='CROSS'):
'''
diff --git a/release/scripts/modules/rigify/arm.py b/release/scripts/modules/rigify/arm.py
index 7408e349dca..0823f8ad331 100644
--- a/release/scripts/modules/rigify/arm.py
+++ b/release/scripts/modules/rigify/arm.py
@@ -19,13 +19,15 @@
# <pep8 compliant>
import bpy
-from rigify import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to
+from rigify import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list
from rna_prop_ui import rna_idprop_ui_prop_get
+from Mathutils import Vector
METARIG_NAMES = "shoulder", "arm", "forearm", "hand"
def metarig_template():
+ # generated by rigify.write_meta_rig
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.object
arm = obj.data
@@ -66,8 +68,11 @@ def metarig_definition(obj, orig_bone_name):
mt.shoulder_p = mt.arm_p.parent
if not mt.shoulder_p:
- raise Exception("could not find 'arm' parent, skipping:", orig_bone_name)
- print(mt.shoulder_p)
+ raise Exception("could not find '%s' parent, skipping:" % orig_bone_name)
+
+ if mt.arm_p.parent.bone.connected:
+ raise Exception("expected '%s' to be disconnected from its parent" % orig_bone_name)
+
mt.shoulder = mt.shoulder_p.name
# We could have some bones attached, find the bone that has this as its 2nd parent
@@ -90,232 +95,125 @@ def metarig_definition(obj, orig_bone_name):
return mt.names()
-def main(obj, definitions, base_names):
- """
- the bone with the 'arm' property is the upper arm, this assumes a chain as follows.
- [shoulder, upper_arm, forearm, hand]
- ...where this bone is 'upper_arm'
-
- there are 3 chains
- - Original
- - IK, MCH-%s_ik
- - IKSwitch, MCH-%s ()
-
-
- """
-
- # Since there are 3 chains, this gets confusing so divide into 3 chains
- # Initialize container classes for convenience
- mt = bone_class_instance(obj, METARIG_NAMES) # meta
+def ik(obj, definitions, base_names):
+ mt = bone_class_instance(obj, METARIG_NAMES)
mt.shoulder, mt.arm, mt.forearm, mt.hand = definitions
+ mt.update()
+
+ ik = bone_class_instance(obj, ["pole", "pole_vis", "hand_vis"])
+ ik_chain = mt.copy(to_fmt="MCH-%s_ik", base_names=base_names, exclude_attrs=["shoulder"])
+
+ # IK needs no parent_index
+ ik_chain.hand_e.connected = False
+ ik_chain.hand_e.parent = None
+
+ ik_chain.arm_e.connected = False
+ ik_chain.arm_e.parent = mt.shoulder_e
+
+ # Add the bone used for the arms poll target
+ ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='+Z')
+
+ # update bones after this!
+ ik.hand_vis = add_stretch_to(obj, mt.hand, ik_chain.hand, "VIS-%s_ik" % base_names[mt.hand])
+ ik.pole_vis = add_stretch_to(obj, mt.forearm, ik.pole, "VIS-%s_ik" % base_names[mt.forearm])
+
+ ik.update()
+ ik.hand_vis_e.restrict_select = True
+ ik.pole_vis_e.restrict_select = True
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ mt.update()
+ ik.update()
+ ik_chain.update()
+
+ con = ik_chain.forearm_p.constraints.new('IK')
+ con.target = obj
+ con.subtarget = ik_chain.hand
+ con.pole_target = obj
+ con.pole_subtarget = ik.pole
+
+ con.use_tail = True
+ con.use_stretch = True
+ con.use_target = True
+ con.use_rotation = False
+ con.chain_length = 2
+ con.pole_angle = -90.0 # XXX, RAD2DEG
+
+ # ID Propery on the hand for IK/FK switch
+
+ prop = rna_idprop_ui_prop_get(ik_chain.hand_p, "ik", create=True)
+ ik_chain.hand_p["ik"] = 0.5
+ prop["soft_min"] = 0.0
+ prop["soft_max"] = 1.0
- ik = bone_class_instance(obj, ["arm", "forearm", "pole", "hand"]) # ik
- sw = bone_class_instance(obj, ["socket", "shoulder", "arm", "forearm", "hand"]) # hinge
- ex = bone_class_instance(obj, ["arm_hinge"]) # hinge & extras
-
- arm = obj.data
-
- def chain_ik(prefix="MCH-%s_ik"):
-
- mt.update()
-
- # Add the edit bones
- ik.hand_e = copy_bone_simple(arm, mt.hand, prefix % base_names[mt.hand])
- ik.hand = ik.hand_e.name
-
- ik.arm_e = copy_bone_simple(arm, mt.arm, prefix % base_names[mt.arm])
- ik.arm = ik.arm_e.name
-
- ik.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % base_names[mt.forearm])
- ik.forearm = ik.forearm_e.name
-
- ik.arm_e.parent = mt.arm_e.parent
- ik.forearm_e.connected = mt.arm_e.connected
-
- ik.forearm_e.parent = ik.arm_e
- ik.forearm_e.connected = True
-
-
- # Add the bone used for the arms poll target
- ik.pole = add_pole_target_bone(obj, mt.forearm, "elbow_poll", mode='+Z')
-
- bpy.ops.object.mode_set(mode='OBJECT')
-
- ik.update()
-
- con = ik.forearm_p.constraints.new('IK')
- con.target = obj
- con.subtarget = ik.hand
- con.pole_target = obj
- con.pole_subtarget = ik.pole
-
- con.use_tail = True
- con.use_stretch = True
- con.use_target = True
- con.use_rotation = False
- con.chain_length = 2
- con.pole_angle = -90.0 # XXX, RAD2DEG
-
- # ID Propery on the hand for IK/FK switch
-
- prop = rna_idprop_ui_prop_get(ik.hand_p, "ik", create=True)
- ik.hand_p["ik"] = 0.5
- prop["soft_min"] = 0.0
- prop["soft_max"] = 1.0
-
- bpy.ops.object.mode_set(mode='EDIT')
-
- def chain_switch(prefix="MCH-%s"):
- print(mt.obj.mode)
- sw.update()
- mt.update()
-
- sw.shoulder_e = copy_bone_simple(arm, mt.shoulder, prefix % base_names[mt.shoulder])
- sw.shoulder = sw.shoulder_e.name
- sw.shoulder_e.parent = mt.shoulder_e.parent
- sw.shoulder_e.connected = mt.shoulder_e.connected
-
- sw.arm_e = copy_bone_simple(arm, mt.arm, prefix % base_names[mt.arm])
- sw.arm = sw.arm_e.name
- sw.arm_e.parent = sw.shoulder_e
- sw.arm_e.connected = arm.edit_bones[mt.shoulder].connected
-
- sw.forearm_e = copy_bone_simple(arm, mt.forearm, prefix % base_names[mt.forearm])
- sw.forearm = sw.forearm_e.name
- sw.forearm_e.parent = sw.arm_e
- sw.forearm_e.connected = arm.edit_bones[mt.forearm].connected
-
- sw.hand_e = copy_bone_simple(arm, mt.hand, prefix % base_names[mt.hand])
- sw.hand = sw.hand_e.name
- sw.hand_e.parent = sw.forearm_e
- sw.hand_e.connected = arm.edit_bones[mt.hand].connected
-
- # The sw.hand_e needs to own all the children on the metarig's hand
- for child in mt.hand_e.children:
- child.parent = sw.hand_e
-
-
- # These are made the children of sw.shoulder_e
-
-
- bpy.ops.object.mode_set(mode='OBJECT')
-
- # Add constraints
- sw.update()
-
- #dummy, ik.arm, ik.forearm, ik.hand, ik.pole = ik_chain_tuple
-
- ik_driver_path = obj.pose.bones[ik.hand].path_to_id() + '["ik"]'
-
- def ik_fk_driver(con):
- '''
- 3 bones use this for ik/fk switching
- '''
- fcurve = con.driver_add("influence", 0)
- driver = fcurve.driver
- tar = driver.targets.new()
- driver.type = 'AVERAGE'
- tar.name = "ik"
- tar.id_type = 'OBJECT'
- tar.id = obj
- tar.rna_path = ik_driver_path
-
- # ***********
- con = sw.arm_p.constraints.new('COPY_ROTATION')
- con.name = "FK"
- con.target = obj
- con.subtarget = mt.arm
-
- con = sw.arm_p.constraints.new('COPY_ROTATION')
-
- con.target = obj
- con.subtarget = ik.arm
- con.influence = 0.5
- ik_fk_driver(con)
-
- # ***********
- con = sw.forearm_p.constraints.new('COPY_ROTATION')
- con.name = "FK"
- con.target = obj
- con.subtarget = mt.forearm
-
- con = sw.forearm_p.constraints.new('COPY_ROTATION')
- con.name = "IK"
- con.target = obj
- con.subtarget = ik.forearm
- con.influence = 0.5
- ik_fk_driver(con)
-
- # ***********
- con = sw.hand_p.constraints.new('COPY_ROTATION')
- con.name = "FK"
- con.target = obj
- con.subtarget = mt.hand
-
- con = sw.hand_p.constraints.new('COPY_ROTATION')
- con.name = "IK"
- con.target = obj
- con.subtarget = ik.hand
- con.influence = 0.5
- ik_fk_driver(con)
-
-
- add_stretch_to(obj, sw.forearm, ik.pole, "VIS-elbow_ik_poll")
- add_stretch_to(obj, sw.hand, ik.hand, "VIS-hand_ik")
-
- bpy.ops.object.mode_set(mode='EDIT')
-
- def chain_shoulder(prefix="MCH-%s"):
-
- sw.socket_e = copy_bone_simple(arm, mt.arm, (prefix % base_names[mt.arm]) + "_socket")
- sw.socket = sw.socket_e.name
- sw.socket_e.tail = arm.edit_bones[mt.shoulder].tail
-
-
- # Set the shoulder as parent
- ik.update()
- sw.update()
- mt.update()
-
- sw.socket_e.parent = sw.shoulder_e
- ik.arm_e.parent = sw.shoulder_e
-
-
- # ***** add the shoulder hinge
- # yes this is correct, the shoulder copy gets the arm's name
- ex.arm_hinge_e = copy_bone_simple(arm, mt.shoulder, (prefix % base_names[mt.arm]) + "_hinge")
- ex.arm_hinge = ex.arm_hinge_e.name
- offset = ex.arm_hinge_e.length / 2.0
-
- ex.arm_hinge_e.head.y += offset
- ex.arm_hinge_e.tail.y += offset
-
- # Note: meta arm becomes child of hinge
- mt.arm_e.parent = ex.arm_hinge_e
-
-
- bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ # don't blend the shoulder
+ return [None] + ik_chain.names()
- ex.update()
- con = mt.arm_p.constraints.new('COPY_LOCATION')
- con.target = obj
- con.subtarget = sw.socket
+def fk(obj, definitions, base_names):
+
+ arm = obj.data
+
+ mt = bone_class_instance(obj, METARIG_NAMES)
+ mt.shoulder, mt.arm, mt.forearm, mt.hand = definitions
+ mt.update()
+ ex = bone_class_instance(obj, ["socket", "arm_hinge", "hand_delta"])
+ fk_chain = mt.copy(base_names=base_names)
+
+ # shoulder is used as a hinge
+ fk_chain.rename("shoulder", "MCH-%s_hinge" % base_names[mt.arm])
+ fk_chain.shoulder_e.translate(Vector(0.0, fk_chain.shoulder_e.length / 2, 0.0))
+
+ # upper arm constrains to this.
+ ex.socket_e = copy_bone_simple(arm, mt.arm, "MCH-%s_socket" % base_names[mt.arm])
+ ex.socket = ex.socket_e.name
+ ex.socket_e.connected = False
+ ex.socket_e.parent = mt.shoulder_e
+ ex.socket_e.tail = mt.shoulder_e.tail
+
+ # insert the 'DLT-hand', between the forearm and the hand
+ # copies forarm rotation
+ ex.hand_delta_e = copy_bone_simple(arm, fk_chain.hand, "DLT-%s" % base_names[mt.hand], parent=True)
+ ex.hand_delta = ex.hand_delta_e.name
+ ex.hand_delta_e.length *= 0.5
+ ex.hand_delta_e.connected = False
+
+ fk_chain.hand_e.connected = False
+ fk_chain.hand_e.parent = ex.hand_delta_e
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ mt.update()
+ ex.update()
+ fk_chain.update()
+
+ con = fk_chain.arm_p.constraints.new('COPY_LOCATION')
+ con.target = obj
+ con.subtarget = ex.socket
+
+ fk_chain.hand_p.lock_location = True, True, True
+ con = ex.hand_delta_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = fk_chain.forearm
+
+ def hinge_setup():
# Hinge constraint & driver
- con = ex.arm_hinge_p.constraints.new('COPY_ROTATION')
+ con = fk_chain.shoulder_p.constraints.new('COPY_ROTATION')
con.name = "hinge"
con.target = obj
- con.subtarget = sw.shoulder
+ con.subtarget = mt.shoulder
driver_fcurve = con.driver_add("influence", 0)
driver = driver_fcurve.driver
- controller_path = mt.arm_p.path_to_id()
+ controller_path = fk_chain.arm_p.path_to_id()
# add custom prop
- mt.arm_p["hinge"] = 0.0
- prop = rna_idprop_ui_prop_get(mt.arm_p, "hinge", create=True)
+ fk_chain.arm_p["hinge"] = 0.0
+ prop = rna_idprop_ui_prop_get(fk_chain.arm_p, "hinge", create=True)
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
@@ -330,16 +228,21 @@ def main(obj, definitions, base_names):
tar.id = obj
tar.rna_path = controller_path + '["hinge"]'
+ mod = driver_fcurve.modifiers[0]
+ mod.poly_order = 1
+ mod.coefficients[0] = 1.0
+ mod.coefficients[1] = -1.0
- bpy.ops.object.mode_set(mode='EDIT')
+ hinge_setup()
+
+ bpy.ops.object.mode_set(mode='EDIT')
- # remove the shoulder and re-parent
+ return None, fk_chain.arm, fk_chain.forearm, fk_chain.hand
- chain_ik()
- chain_switch()
- chain_shoulder()
- # Shoulder with its delta and hinge.
+def main(obj, bone_definition, base_names):
+ bones_ik = ik(obj, bone_definition, base_names)
+ bones_fk = fk(obj, bone_definition, base_names)
- # TODO - return a list for fk and IK
- return None
+ bpy.ops.object.mode_set(mode='OBJECT')
+ blend_bone_list(obj, bone_definition, bones_ik, bones_fk)
diff --git a/release/scripts/modules/rigify/leg.py b/release/scripts/modules/rigify/leg.py
index 499c0b4b6fa..f38b27c63de 100644
--- a/release/scripts/modules/rigify/leg.py
+++ b/release/scripts/modules/rigify/leg.py
@@ -146,7 +146,7 @@ def ik(obj, bone_definition, base_names):
# Make a new chain, ORG are the original bones renamed.
- ik_chain = mt_chain.copy(to_prefix="MCH-")
+ ik_chain = mt_chain.copy(to_fmt="MCH-%s")
# simple rename
ik_chain.rename("thigh", ik_chain.thigh + "_ik")
diff --git a/release/scripts/modules/rigify/palm.py b/release/scripts/modules/rigify/palm.py
index a0b86007974..5f4ada6128d 100644
--- a/release/scripts/modules/rigify/palm.py
+++ b/release/scripts/modules/rigify/palm.py
@@ -41,31 +41,31 @@ def metarig_template():
bone.roll = -3.1396
bone.connected = False
bone.parent = arm.edit_bones['hand']
- bone = arm.edit_bones.new('palm.04')
+ bone = arm.edit_bones.new('palm.02')
bone.head[:] = 0.5000, -0.0000, 0.0000
bone.tail[:] = 0.6433, 1.2444, -0.1299
bone.roll = -3.1357
bone.connected = False
bone.parent = arm.edit_bones['hand']
- bone = arm.edit_bones.new('palm.05')
+ bone = arm.edit_bones.new('palm.01')
bone.head[:] = 1.0000, 0.0000, 0.0000
bone.tail[:] = 1.3961, 1.0084, -0.1299
bone.roll = -3.1190
bone.connected = False
bone.parent = arm.edit_bones['hand']
- bone = arm.edit_bones.new('palm.02')
+ bone = arm.edit_bones.new('palm.04')
bone.head[:] = -0.5000, 0.0000, -0.0000
bone.tail[:] = -0.5674, 1.2022, -0.1299
bone.roll = 3.1386
bone.connected = False
bone.parent = arm.edit_bones['hand']
- bone = arm.edit_bones.new('palm.01')
+ bone = arm.edit_bones.new('palm.05')
bone.head[:] = -1.0000, 0.0000, -0.0000
bone.tail[:] = -1.3286, 1.0590, -0.1299
bone.roll = 3.1239
bone.connected = False
bone.parent = arm.edit_bones['hand']
- bone = arm.edit_bones.new('palm.06')
+ bone = arm.edit_bones.new('thumb')
bone.head[:] = 1.3536, -0.2941, 0.0000
bone.tail[:] = 2.1109, 0.4807, -0.1299
bone.roll = -3.0929
@@ -73,16 +73,16 @@ def metarig_template():
bone.parent = arm.edit_bones['hand']
bpy.ops.object.mode_set(mode='OBJECT')
- pbone = obj.pose.bones['palm.05']
+ pbone = obj.pose.bones['palm.01']
pbone['type'] = 'palm'
def metarig_definition(obj, orig_bone_name):
'''
The bone given is the first in an array of siblings with a matching basename
- sorted with the little finger lowest.
+ sorted with pointer first, little finger last.
eg.
- [pinky, ring... etc]
+ [pointer, middle, ring, pinky... ] # any number of fingers
'''
arm = obj.data
@@ -91,6 +91,7 @@ def metarig_definition(obj, orig_bone_name):
palm_base = palm_bone.basename
bone_definition = [bone.name for bone in palm_parent.children if bone.basename == palm_base]
bone_definition.sort()
+ bone_definition.reverse()
return [palm_parent.name] + bone_definition