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author | Philipp Oeser <info@graphics-engineer.com> | 2020-02-10 14:13:55 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-02-27 12:11:23 +0300 |
commit | 4952fb1669fb7d254fc26a527b6dc2a44ac2c496 (patch) | |
tree | f17583373375882fc05c47dcc46ae7ca1e2e5b16 /release/scripts/modules | |
parent | f38c54d56ef5d7a4a02982c004509d66d9a9e55d (diff) |
Fix T54323: Improve Paint category names in keymap preferences
While one issue of the report was fixed already (rB27adc4aa3347), still a
couple of clarifications could be made:
- correct/clarify which modes these apply to
- clarify that "Face Mask" is a paint thing
Maniphest Tasks: T54323
Differential Revision: https://developer.blender.org/D6797
Diffstat (limited to 'release/scripts/modules')
-rw-r--r-- | release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py b/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py index a98fa2c1fa8..35b5f217247 100644 --- a/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py +++ b/release/scripts/modules/bl_keymap_utils/keymap_hierarchy.py @@ -95,8 +95,8 @@ _km_hierarchy = [ ('Weight Paint', 'EMPTY', 'WINDOW', [ _km_expand_from_toolsystem('VIEW_3D', 'PAINT_WEIGHT'), ]), - ('Weight Paint Vertex Selection', 'EMPTY', 'WINDOW', []), - ('Face Mask', 'EMPTY', 'WINDOW', []), + ('Paint Vertex Selection (Weight, Vertex)', 'EMPTY', 'WINDOW', []), + ('Paint Face Mask (Weight, Vertex, Texture)', 'EMPTY', 'WINDOW', []), # image and view3d ('Image Paint', 'EMPTY', 'WINDOW', [ _km_expand_from_toolsystem('VIEW_3D', 'PAINT_TEXTURE'), |