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authorCampbell Barton <ideasman42@gmail.com>2011-10-23 16:17:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-23 16:17:24 +0400
commit0f5f502f9e433e6f353ccd126e575d9ff9f85689 (patch)
tree3998f91ce2b6db1183b47c59a51d2c0ace8114fc /release/scripts/modules
parentf5b37d40ca51f71bed5d588f2c887bf12ab4ebdc (diff)
minor formatting edits (80 char width)
Diffstat (limited to 'release/scripts/modules')
-rw-r--r--release/scripts/modules/bpy_types.py133
-rw-r--r--release/scripts/modules/console_python.py28
2 files changed, 113 insertions, 48 deletions
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index cee0712e814..088e239e9a5 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8 compliant>
+# <pep8-80 compliant>
from _bpy import types as bpy_types
import _bpy
@@ -34,7 +34,8 @@ class Context(StructRNA):
def copy(self):
from types import BuiltinMethodType
new_context = {}
- generic_attrs = list(StructRNA.__dict__.keys()) + ["bl_rna", "rna_type", "copy"]
+ generic_attrs = (list(StructRNA.__dict__.keys()) +
+ ["bl_rna", "rna_type", "copy"])
for attr in dir(self):
if not (attr.startswith("_") or attr in generic_attrs):
value = getattr(self, attr)
@@ -52,14 +53,19 @@ class Library(bpy_types.ID):
"""ID data blocks which use this library"""
import bpy
- # See: readblenentry.c, IDTYPE_FLAGS_ISLINKABLE, we could make this an attribute in rna.
- attr_links = "actions", "armatures", "brushes", "cameras", \
- "curves", "grease_pencil", "groups", "images", \
- "lamps", "lattices", "materials", "metaballs", \
- "meshes", "node_groups", "objects", "scenes", \
- "sounds", "speakers", "textures", "texts", "fonts", "worlds"
+ # See: readblenentry.c, IDTYPE_FLAGS_ISLINKABLE,
+ # we could make this an attribute in rna.
+ attr_links = ("actions", "armatures", "brushes", "cameras",
+ "curves", "grease_pencil", "groups", "images",
+ "lamps", "lattices", "materials", "metaballs",
+ "meshes", "node_groups", "objects", "scenes",
+ "sounds", "speakers", "textures", "texts",
+ "fonts", "worlds")
- return tuple(id_block for attr in attr_links for id_block in getattr(bpy.data, attr) if id_block.library == self)
+ return tuple(id_block
+ for attr in attr_links
+ for id_block in getattr(bpy.data, attr)
+ if id_block.library == self)
class Texture(bpy_types.ID):
@@ -69,13 +75,21 @@ class Texture(bpy_types.ID):
def users_material(self):
"""Materials that use this texture"""
import bpy
- return tuple(mat for mat in bpy.data.materials if self in [slot.texture for slot in mat.texture_slots if slot])
+ return tuple(mat for mat in bpy.data.materials
+ if self in [slot.texture
+ for slot in mat.texture_slots
+ if slot]
+ )
@property
def users_object_modifier(self):
"""Object modifiers that use this texture"""
import bpy
- return tuple(obj for obj in bpy.data.objects if self in [mod.texture for mod in obj.modifiers if mod.type == 'DISPLACE'])
+ return tuple(obj for obj in bpy.data.objects if
+ self in [mod.texture
+ for mod in obj.modifiers
+ if mod.type == 'DISPLACE']
+ )
class Group(bpy_types.ID):
@@ -85,7 +99,8 @@ class Group(bpy_types.ID):
def users_dupli_group(self):
"""The dupli group this group is used in"""
import bpy
- return tuple(obj for obj in bpy.data.objects if self == obj.dupli_group)
+ return tuple(obj for obj in bpy.data.objects
+ if self == obj.dupli_group)
class Object(bpy_types.ID):
@@ -95,19 +110,22 @@ class Object(bpy_types.ID):
def children(self):
"""All the children of this object"""
import bpy
- return tuple(child for child in bpy.data.objects if child.parent == self)
+ return tuple(child for child in bpy.data.objects
+ if child.parent == self)
@property
def users_group(self):
"""The groups this object is in"""
import bpy
- return tuple(group for group in bpy.data.groups if self in group.objects[:])
+ return tuple(group for group in bpy.data.groups
+ if self in group.objects[:])
@property
def users_scene(self):
"""The scenes this object is in"""
import bpy
- return tuple(scene for scene in bpy.data.scenes if self in scene.objects[:])
+ return tuple(scene for scene in bpy.data.scenes
+ if self in scene.objects[:])
class _GenericBone:
@@ -118,13 +136,14 @@ class _GenericBone:
__slots__ = ()
def translate(self, vec):
- """Utility function to add *vec* to the head and tail of this bone."""
+ """Utility function to add *vec* to the head and tail of this bone"""
self.head += vec
self.tail += vec
def parent_index(self, parent_test):
"""
- The same as 'bone in other_bone.parent_recursive' but saved generating a list.
+ The same as 'bone in other_bone.parent_recursive'
+ but saved generating a list.
"""
# use the name so different types can be tested.
name = parent_test.name
@@ -187,7 +206,9 @@ class _GenericBone:
@property
def length(self):
- """The distance from head to tail, when set the head is moved to fit the length."""
+ """ The distance from head to tail,
+ when set the head is moved to fit the length.
+ """
return self.vector.length
@length.setter
@@ -196,7 +217,9 @@ class _GenericBone:
@property
def vector(self):
- """The direction this bone is pointing. Utility function for (tail - head)"""
+ """ The direction this bone is pointing.
+ Utility function for (tail - head)
+ """
return (self.tail - self.head)
@property
@@ -222,7 +245,8 @@ class _GenericBone:
"""
Returns a chain of children with the same base name as this bone.
Only direct chains are supported, forks caused by multiple children
- with matching base names will terminate the function and not be returned.
+ with matching base names will terminate the function
+ and not be returned.
"""
basename = self.basename
chain = []
@@ -241,7 +265,9 @@ class _GenericBone:
chain.append(child)
else:
if len(children_basename):
- print("multiple basenames found, this is probably not what you want!", self.name, children_basename)
+ print("multiple basenames found, "
+ "this is probably not what you want!",
+ self.name, children_basename)
break
@@ -284,13 +310,18 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
def transform(self, matrix, scale=True, roll=True):
"""
- Transform the the bones head, tail, roll and envelope (when the matrix has a scale component).
+ Transform the the bones head, tail, roll and envelope
+ (when the matrix has a scale component).
:arg matrix: 3x3 or 4x4 transformation matrix.
:type matrix: :class:`mathutils.Matrix`
:arg scale: Scale the bone envelope by the matrix.
:type scale: bool
- :arg roll: Correct the roll to point in the same relative direction to the head and tail.
+ :arg roll:
+
+ Correct the roll to point in the same relative
+ direction to the head and tail.
+
:type roll: bool
"""
from mathutils import Vector
@@ -321,11 +352,23 @@ class Mesh(bpy_types.ID):
Make a mesh from a list of vertices/edges/faces
Until we have a nicer way to make geometry, use this.
- :arg vertices: float triplets each representing (X, Y, Z) eg: [(0.0, 1.0, 0.5), ...].
+ :arg vertices:
+
+ float triplets each representing (X, Y, Z)
+ eg: [(0.0, 1.0, 0.5), ...].
+
:type vertices: iterable object
- :arg edges: int pairs, each pair contains two indices to the *vertices* argument. eg: [(1, 2), ...]
+ :arg edges:
+
+ int pairs, each pair contains two indices to the
+ *vertices* argument. eg: [(1, 2), ...]
+
:type edges: iterable object
- :arg faces: iterator of faces, each faces contains three or four indices to the *vertices* argument. eg: [(5, 6, 8, 9), (1, 2, 3), ...]
+ :arg faces:
+
+ iterator of faces, each faces contains three or four indices to
+ the *vertices* argument. eg: [(5, 6, 8, 9), (1, 2, 3), ...]
+
:type faces: iterable object
"""
self.vertices.add(len(vertices))
@@ -419,7 +462,10 @@ class Text(bpy_types.ID):
def users_logic(self):
"""Logic bricks that use this text"""
import bpy
- return tuple(obj for obj in bpy.data.objects if self in [cont.text for cont in obj.game.controllers if cont.type == 'PYTHON'])
+ return tuple(obj for obj in bpy.data.objects
+ if self in [cont.text for cont in obj.game.controllers
+ if cont.type == 'PYTHON']
+ )
# values are module: [(cls, path, line), ...]
TypeMap = {}
@@ -510,10 +556,11 @@ class Operator(StructRNA, metaclass=OrderedMeta):
return super().__delattr__(attr)
def as_keywords(self, ignore=()):
- """ Return a copy of the properties as a dictionary.
- """
+ """Return a copy of the properties as a dictionary"""
ignore = ignore + ("rna_type",)
- return {attr: getattr(self, attr) for attr in self.properties.rna_type.properties.keys() if attr not in ignore}
+ return {attr: getattr(self, attr)
+ for attr in self.properties.rna_type.properties.keys()
+ if attr not in ignore}
class Macro(StructRNA, metaclass=OrderedMeta):
@@ -553,7 +600,8 @@ class _GenericUI:
operator_context_default = self.layout.operator_context
for func in draw_ls._draw_funcs:
- # so bad menu functions don't stop the entire menu from drawing
+ # so bad menu functions don't stop
+ # the entire menu from drawing
try:
func(self, context)
except:
@@ -569,13 +617,19 @@ class _GenericUI:
@classmethod
def append(cls, draw_func):
- """Append a draw function to this menu, takes the same arguments as the menus draw function."""
+ """
+ Append a draw function to this menu,
+ takes the same arguments as the menus draw function
+ """
draw_funcs = cls._dyn_ui_initialize()
draw_funcs.append(draw_func)
@classmethod
def prepend(cls, draw_func):
- """Prepend a draw function to this menu, takes the same arguments as the menus draw function."""
+ """
+ Prepend a draw function to this menu, takes the same arguments as
+ the menus draw function
+ """
draw_funcs = cls._dyn_ui_initialize()
draw_funcs.insert(0, draw_func)
@@ -615,7 +669,8 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
# collect paths
files = []
for directory in searchpaths:
- files.extend([(f, os.path.join(directory, f)) for f in os.listdir(directory)])
+ files.extend([(f, os.path.join(directory, f))
+ for f in os.listdir(directory)])
files.sort()
@@ -635,9 +690,11 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
props.menu_idname = self.bl_idname
def draw_preset(self, context):
- """Define these on the subclass
- - preset_operator
- - preset_subdir
+ """
+ Define these on the subclass
+ - preset_operator
+ - preset_subdir
"""
import bpy
- self.path_menu(bpy.utils.preset_paths(self.preset_subdir), self.preset_operator)
+ self.path_menu(bpy.utils.preset_paths(self.preset_subdir),
+ self.preset_operator)
diff --git a/release/scripts/modules/console_python.py b/release/scripts/modules/console_python.py
index f11ccf84f0b..6c49283b3e1 100644
--- a/release/scripts/modules/console_python.py
+++ b/release/scripts/modules/console_python.py
@@ -16,11 +16,11 @@
#
# ##### END GPL LICENSE BLOCK #####
-# <pep8 compliant>
+# <pep8-80 compliant>
import sys
import bpy
-language_id = 'python'
+language_id = "python"
# store our own __main__ module, not 100% needed
# but python expects this in some places
@@ -28,8 +28,8 @@ _BPY_MAIN_OWN = True
def add_scrollback(text, text_type):
- for l in text.split('\n'):
- bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
+ for l in text.split("\n"):
+ bpy.ops.console.scrollback_append(text=l.replace("\t", " "),
type=text_type)
@@ -81,7 +81,8 @@ def get_console(console_id):
console, stdout, stderr = console_data
# XXX, bug in python 3.1.2, 3.2 ? (worked in 3.1.1)
- # seems there is no way to clear StringIO objects for writing, have to make new ones each time.
+ # seems there is no way to clear StringIO objects for writing, have to
+ # make new ones each time.
import io
stdout = io.StringIO()
stderr = io.StringIO()
@@ -99,7 +100,8 @@ def get_console(console_id):
replace_help(namespace)
- console = InteractiveConsole(locals=namespace, filename="<blender_console>")
+ console = InteractiveConsole(locals=namespace,
+ filename="<blender_console>")
console.push("from mathutils import *")
console.push("from math import *")
@@ -265,7 +267,8 @@ def autocomplete(context):
# Separate autocomplete output by command prompts
if scrollback != '':
- bpy.ops.console.scrollback_append(text=sc.prompt + current_line.body, type='INPUT')
+ bpy.ops.console.scrollback_append(text=sc.prompt + current_line.body,
+ type='INPUT')
# Now we need to copy back the line from blender back into the
# text editor. This will change when we don't use the text editor
@@ -296,10 +299,15 @@ def banner(context):
add_scrollback("Execute: Enter", 'OUTPUT')
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
- add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bpy.utils, bgl, blf, mathutils", 'OUTPUT')
- add_scrollback("Convenience Imports: from mathutils import *; from math import *", 'OUTPUT')
+ add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, "
+ "bpy.props, bpy.types, bpy.context, bpy.utils, "
+ "bgl, blf, mathutils",
+ 'OUTPUT')
+ add_scrollback("Convenience Imports: from mathutils import *; "
+ "from math import *", 'OUTPUT')
add_scrollback("", 'OUTPUT')
- # add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info", 'ERROR')
+ # add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, "
+ # "see API reference for more info", 'ERROR')
# add_scrollback("", 'OUTPUT')
sc.prompt = PROMPT