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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
commit | bdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch) | |
tree | d00eb50b749cb001e2b08272c91791e66740b05d /release/scripts/object_find.py | |
parent | 78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff) | |
parent | 7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff) |
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
Diffstat (limited to 'release/scripts/object_find.py')
-rw-r--r-- | release/scripts/object_find.py | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/release/scripts/object_find.py b/release/scripts/object_find.py index 0cfd6ad1d92..f12af07e3e4 100644 --- a/release/scripts/object_find.py +++ b/release/scripts/object_find.py @@ -61,8 +61,20 @@ def get_object_images(ob): me.activeUVLayer = orig_uvlayer + + # Now get material images + for mat in me.materials: + if mat: + for mtex in mat.getTextures(): + if mtex: + tex = mtex.tex + i = tex.getImage() + if i: unique_images[i.name] = i + return unique_images.values() + + # Todo, support other object types, materials return [] @@ -118,7 +130,7 @@ def main(): def activate(ob, scn): bpy.data.scenes.active = scn scn.objects.selected = [] - scn.Layers = ob.Layers + scn.Layers = ob.Layers & (1<<20)-1 ob.sel = 1 def name_cmp(name_search, name_found): @@ -195,11 +207,13 @@ def main(): activate(ob, scn) return if NAME_TEXTURE: - for tex in mat.getTextures(): - if tex: - if name_cmp(NAME_MATERIAL, tex.name): - activate(ob, scn) - return + for mtex in mat.getTextures(): + if mtex: + tex = mtex.tex + if tex: + if name_cmp(NAME_TEXTURE, tex.name): + activate(ob, scn) + return Draw.PupMenu('No Objects Found') |