diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-01-19 12:24:39 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-01-19 12:24:39 +0300 |
commit | 98312235b09a46b982d18b954c02873ae30c73d3 (patch) | |
tree | 2bc0978c3017991180773df22f8337c78981c27c /release/scripts/op | |
parent | 5b78e80fefcf9987077e3074c412615a37f58072 (diff) |
own error from changes to this script.
need to call random.uniform() even if its not used to give pradictable randomization.
Diffstat (limited to 'release/scripts/op')
-rw-r--r-- | release/scripts/op/object_randomize_transform.py | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/release/scripts/op/object_randomize_transform.py b/release/scripts/op/object_randomize_transform.py index bbec7546514..6b728ed3da7 100644 --- a/release/scripts/op/object_randomize_transform.py +++ b/release/scripts/op/object_randomize_transform.py @@ -29,17 +29,20 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min): def rand_vec(vec_range): return Vector([uniform(-val, val) for val in vec_range]) - for obj in bpy.context.selected_objects: if loc: obj.location += rand_vec(loc) + else: # otherwise the values change under us + uniform(0.0, 0.0), uniform(0.0, 0.0), uniform(0.0, 0.0) if rot: # TODO, non euler's vec = rand_vec(rot) obj.rotation_euler[0] += vec[0] obj.rotation_euler[1] += vec[1] obj.rotation_euler[2] += vec[2] + else: + uniform(0.0, 0.0), uniform(0.0, 0.0), uniform(0.0, 0.0) if scale: org_sca_x, org_sca_y, org_sca_z = obj.scale @@ -63,6 +66,8 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min): if aZ < bZ: aZ = bZ obj.scale = aX, aY, aZ + else: + uniform(0.0, 0.0), uniform(0.0, 0.0), uniform(0.0, 0.0) from bpy.props import * |