diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /release/scripts/presets/gpencil_material | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'release/scripts/presets/gpencil_material')
3 files changed, 0 insertions, 27 deletions
diff --git a/release/scripts/presets/gpencil_material/fill_only.py b/release/scripts/presets/gpencil_material/fill_only.py index c60811d25bc..57d5dc3b860 100644 --- a/release/scripts/presets/gpencil_material/fill_only.py +++ b/release/scripts/presets/gpencil_material/fill_only.py @@ -7,8 +7,6 @@ gpcolor.stroke_style = 'SOLID' gpcolor.color = (0.0, 0.0, 0.0, 0.0) gpcolor.stroke_image = None gpcolor.pixel_size = 100.0 -gpcolor.use_stroke_pattern = False -gpcolor.use_stroke_texture_mix = False gpcolor.mix_stroke_factor = 0.0 gpcolor.alignment_mode = 'PATH' gpcolor.fill_style = 'SOLID' @@ -18,18 +16,11 @@ gpcolor.gradient_type = 'LINEAR' gpcolor.mix_color = (1.0, 1.0, 1.0, 0.2) gpcolor.mix_factor = 0.0 gpcolor.flip = False -gpcolor.pattern_shift = (0.0, 0.0) -gpcolor.pattern_scale = (1.0, 1.0) -gpcolor.pattern_radius = 0.5 -gpcolor.pattern_angle = 0.0 -gpcolor.pattern_gridsize = 0.1 -gpcolor.use_fill_pattern = False gpcolor.texture_offset = (0.0, 0.0) gpcolor.texture_scale = (1.0, 1.0) gpcolor.texture_angle = 0.0 gpcolor.texture_opacity = 1.0 gpcolor.texture_clamp = False -gpcolor.use_fill_texture_mix = False gpcolor.mix_factor = 0.0 gpcolor.show_stroke = False gpcolor.show_fill = True diff --git a/release/scripts/presets/gpencil_material/stroke_and_fill.py b/release/scripts/presets/gpencil_material/stroke_and_fill.py index ee18eeb0114..eff728a7857 100644 --- a/release/scripts/presets/gpencil_material/stroke_and_fill.py +++ b/release/scripts/presets/gpencil_material/stroke_and_fill.py @@ -7,8 +7,6 @@ gpcolor.stroke_style = 'SOLID' gpcolor.color = (0.0, 0.0, 0.0, 1.0) gpcolor.stroke_image = None gpcolor.pixel_size = 100.0 -gpcolor.use_stroke_pattern = False -gpcolor.use_stroke_texture_mix = False gpcolor.mix_stroke_factor = 0.0 gpcolor.alignment_mode = 'PATH' gpcolor.fill_style = 'SOLID' @@ -18,18 +16,11 @@ gpcolor.gradient_type = 'LINEAR' gpcolor.mix_color = (1.0, 1.0, 1.0, 0.2) gpcolor.mix_factor = 0.0 gpcolor.flip = False -gpcolor.pattern_shift = (0.0, 0.0) -gpcolor.pattern_scale = (1.0, 1.0) -gpcolor.pattern_radius = 0.5 -gpcolor.pattern_angle = 0.0 -gpcolor.pattern_gridsize = 0.1 -gpcolor.use_fill_pattern = False gpcolor.texture_offset = (0.0, 0.0) gpcolor.texture_scale = (1.0, 1.0) gpcolor.texture_angle = 0.0 gpcolor.texture_opacity = 1.0 gpcolor.texture_clamp = False -gpcolor.use_fill_texture_mix = False gpcolor.mix_factor = 0.0 gpcolor.show_stroke = True gpcolor.show_fill = True diff --git a/release/scripts/presets/gpencil_material/stroke_only.py b/release/scripts/presets/gpencil_material/stroke_only.py index 3ca05c6a073..1724a62bffc 100644 --- a/release/scripts/presets/gpencil_material/stroke_only.py +++ b/release/scripts/presets/gpencil_material/stroke_only.py @@ -7,8 +7,6 @@ gpcolor.stroke_style = 'SOLID' gpcolor.color = (0.0, 0.0, 0.0, 1.0) gpcolor.stroke_image = None gpcolor.pixel_size = 100.0 -gpcolor.use_stroke_pattern = False -gpcolor.use_stroke_texture_mix = False gpcolor.mix_stroke_factor = 0.0 gpcolor.alignment_mode = 'PATH' gpcolor.fill_style = 'SOLID' @@ -18,18 +16,11 @@ gpcolor.gradient_type = 'LINEAR' gpcolor.mix_color = (1.0, 1.0, 1.0, 0.2) gpcolor.mix_factor = 0.0 gpcolor.flip = False -gpcolor.pattern_shift = (0.0, 0.0) -gpcolor.pattern_scale = (1.0, 1.0) -gpcolor.pattern_radius = 0.5 -gpcolor.pattern_angle = 0.0 -gpcolor.pattern_gridsize = 0.1 -gpcolor.use_fill_pattern = False gpcolor.texture_offset = (0.0, 0.0) gpcolor.texture_scale = (1.0, 1.0) gpcolor.texture_angle = 0.0 gpcolor.texture_opacity = 1.0 gpcolor.texture_clamp = False -gpcolor.use_fill_texture_mix = False gpcolor.mix_factor = 0.0 gpcolor.show_stroke = True gpcolor.show_fill = False |