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authorKévin Dietrich <kevin.dietrich@mailoo.org>2022-04-14 04:04:29 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2022-04-14 04:04:37 +0300
commit3f305b9ab3cb66374e6bdf4662ff1bfe90b3c225 (patch)
tree7303e1182e14ed9ad9c3b5df32addbe6011139e3 /release/scripts/presets/keyconfig/keymap_data/blender_default.py
parent8826db8f0300cdc60b985ce9b05f2338c20ac411 (diff)
Fix T97053: on cage GPU subdivision shows subdivided edges as actual
edges When wireframe mode is turned on, the subdivision edges not originating from coarse edges were also drawn as regular edges, which would confuse users trying to select them. These should not be drawn in edit mode, only in object mode when optimal display is turned off (matching the CPU subdivision case).
Diffstat (limited to 'release/scripts/presets/keyconfig/keymap_data/blender_default.py')
0 files changed, 0 insertions, 0 deletions