diff options
author | Matt Ebb <matt@mke3.net> | 2004-06-11 06:12:37 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2004-06-11 06:12:37 +0400 |
commit | d34f89b755e17a7080d18d620b1900d01fb7482e (patch) | |
tree | cbd08cee60166290225b4e3c2cc47a3cee0ee6d4 /release/scripts/raw_export.py | |
parent | a23c6a71da4feea2e036928d260630cb26854ab1 (diff) |
* Edited and consistent-ified the File->Import menu item labels and fileselect button labels, as discussed on the forums.
* Added items for importing DXF, VRML, etc. in the File->Import menu, that just call the normal Open function. Most people don't even know that you can open these formats through the normal Open fileselect, so this will make it more obvious.
* Removed the 'Export Selected' menu, and put poor old lonely STL in the Import and Export menus too. Most of the exporters export only the selected object anyway, so it's not really a necessary distinction to make.
Diffstat (limited to 'release/scripts/raw_export.py')
-rw-r--r-- | release/scripts/raw_export.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/raw_export.py b/release/scripts/raw_export.py index 4493a6bc463..a5d42ef5794 100644 --- a/release/scripts/raw_export.py +++ b/release/scripts/raw_export.py @@ -1,10 +1,10 @@ #!BPY """ -Name: 'Raw Triangle...' +Name: 'Raw Triangle (.raw)...' Blender: 232 Group: 'Export' -Tooltip: 'Export selected mesh to Raw Triangle Format (*.raw)' +Tooltip: 'Export selected mesh to Raw Triangle Format (.raw)' """ # $Id$ @@ -65,4 +65,4 @@ def fs_callback(filename): if filename.find('.raw', -4) <= 0: filename += '.raw' write(filename) -Blender.Window.FileSelector(fs_callback, "Raw Export") +Blender.Window.FileSelector(fs_callback, "Export Raw") |