Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorWillian Padovani Germano <wpgermano@gmail.com>2004-01-28 22:16:50 +0300
committerWillian Padovani Germano <wpgermano@gmail.com>2004-01-28 22:16:50 +0300
commitbdc624452b29ea53741dfc2223eb478921d16cbc (patch)
tree845e200cfc8ce392c74acd8b359ac380deea555c /release/scripts/raw_import.py
parentabe7425f3c0d84e7722b4ace1017aec9ad8bdf87 (diff)
BPython:
-- fixing a last minute bug: scripts w/o guis that called the file selector were not being checked for errors, which could cause crash dumps upon exiting. -- docs: updates for Draw (fixed example) and Material (added tex related methods docs) Scripts: -- added some more scripts, all I could get in shape in time (at least they export / import back). Only tested on linux.
Diffstat (limited to 'release/scripts/raw_import.py')
-rw-r--r--release/scripts/raw_import.py68
1 files changed, 68 insertions, 0 deletions
diff --git a/release/scripts/raw_import.py b/release/scripts/raw_import.py
new file mode 100644
index 00000000000..c080d028e3d
--- /dev/null
+++ b/release/scripts/raw_import.py
@@ -0,0 +1,68 @@
+#!BPY
+
+"""
+Name: 'Raw Triangle...'
+Blender: 232
+Group: 'Import'
+Tooltip: 'Import Raw Triangle File Format (*.raw)'
+"""
+
+# +---------------------------------------------------------+
+# | Copyright (c) 2002 Anthony D'Agostino |
+# | http://ourworld.compuserve.com/homepages/scorpius |
+# | scorpius@compuserve.com |
+# | April 28, 2002 |
+# | Released under the Blender Artistic Licence (BAL) |
+# | Import Export Suite v0.5 |
+# +---------------------------------------------------------+
+# | Read and write RAW Triangle File Format (*.raw) |
+# +---------------------------------------------------------+
+
+import Blender
+#import time
+import mod_flags, mod_meshtools
+
+# ==================================
+# ==== Read RAW Triangle Format ====
+# ==================================
+def read(filename):
+ #start = time.clock()
+ file = open(filename, "rb")
+
+ # Collect data from RAW format
+ faces = []
+ for line in file.readlines():
+ try:
+ f1, f2, f3, f4, f5, f6, f7, f8, f9 = map(float, line.split())
+ faces.append([(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)])
+ except: # Quad
+ f1, f2, f3, f4, f5, f6, f7, f8, f9, A, B, C = map(float, line.split())
+ faces.append([(f1, f2, f3), (f4, f5, f6), (f7, f8, f9), (A, B, C)])
+
+ # Generate verts and faces lists, without duplicates
+ verts = []
+ coords = {}
+ index = 0
+ for i in range(len(faces)):
+ for j in range(len(faces[i])):
+ vertex = faces[i][j]
+ if not coords.has_key(vertex):
+ coords[vertex] = index
+ index += 1
+ verts.append(vertex)
+ faces[i][j] = coords[vertex]
+
+ objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
+
+ mod_meshtools.create_mesh(verts, faces, objname)
+ Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
+ file.close()
+ #end = time.clock()
+ #seconds = " in %.2f %s" % (end-start, "seconds")
+ message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
+ mod_meshtools.print_boxed(message)
+
+def fs_callback(filename):
+ read(filename)
+
+Blender.Window.FileSelector(fs_callback, "Raw Import")