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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /release/scripts/rvk1_torvk2.py
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'release/scripts/rvk1_torvk2.py')
-rw-r--r--release/scripts/rvk1_torvk2.py66
1 files changed, 33 insertions, 33 deletions
diff --git a/release/scripts/rvk1_torvk2.py b/release/scripts/rvk1_torvk2.py
index 754d2d0af2d..a48d065813a 100644
--- a/release/scripts/rvk1_torvk2.py
+++ b/release/scripts/rvk1_torvk2.py
@@ -1,5 +1,5 @@
#!BPY
-
+# coding: utf-8
""" Registration info for Blender menus: <- these words are ignored
Name: 'Deformed mesh to Rvk'
Blender: 243
@@ -8,13 +8,13 @@ Tip: 'Copy deform data (not surf. subdiv) of active obj to rvk of the 2nd select
"""
__author__ = "Jean-Michel Soler (jms)"
-__url__ = ("blender", "elysiun",
+__url__ = ("blender", "blenderartists.org",
"Script's homepage, http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_rvk1versrvk2.htm",
"Communicate problems and errors, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender")
__version__ = "2007/04/27"
__bpydoc__ = """\
-"DEFORM to RVK2" copies deform data (except EDGESPLIT,DECIMATE,SUBSURF,BOOLEAN,
+"DEFORM to RVK2" copies deform data (except EDGESPLIT,DECIMATE,SUBSURF,BOOLEAN,
BUILD,MIRROR,ARRAY) of the active object to the RVK (relative vertex key) of
the other selected object.
@@ -25,7 +25,7 @@ key.
The new version of this scrit (Blender 2.43) manages the modifier changes.
There are a lot of modifiers but only the ones which just deforms the shape
can be used : LATTICE, CURVE, WAVE, ARMATURE. You can unset these modifiers
-from the script.
+from the script.
Usage:
@@ -35,7 +35,7 @@ the 3d View. If the active object has subsurf turned on and nonzero subdiv
level, the script will ask if it should change that. Before copying data to
the rvk it will also ask whether it should replace or add a new vertex group.
-
+
"""
#----------------------------------------------
@@ -70,7 +70,7 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
"""
# Copy the rvk (1, or armature, lattice, or
# any mesh deformation except surface
@@ -83,7 +83,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
# download the script :
# http://jmsoler.free.fr/util/blenderfile/py/rvk1_torvk2.py
# Communicate upon problems or errors:
-# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
+# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
#----------------------------------------------
# Page officielle :
# http://jmsoler.free.fr/util/blenderfile/py/rvk1_torvk2.py
@@ -101,22 +101,22 @@ def Value(t):
exec "t=Modifier.Types.%s"%t
return t
-def deform2rvk():
+def deform2rvk():
POSSMOD_list=['EDGESPLIT',
'DECIMATE',
- 'SUBSURF',
- 'BOOLEAN',
+ 'SUBSURF',
+ 'BOOLEAN',
'BUILD',
- 'MIRROR',
+ 'MIRROR',
'ARRAY']
AUTHMOD_list=['LATTICE',
- 'CURVE',
+ 'CURVE',
'WAVE',
'ARMATURE']
MODIFIERS=0
-
+
BMOD=[['Possible Modifiers'],
['Allowed Modifiers']]
@@ -129,8 +129,8 @@ def deform2rvk():
# =============================================================
# must be 2 meshes ============================================
# =============================================================
- if RVK1.getType()=='Mesh' and RVK2.getType()=='Mesh':
- FRAME=Blender.Get('curframe')
+ if RVK1.getType()=='Mesh' and RVK2.getType()=='Mesh':
+ FRAME=Blender.Get('curframe')
DATA2=RVK2.getData()
if DEBUG: print DATA2.getKey()
# ============================================================
@@ -151,7 +151,7 @@ def deform2rvk():
# === Bloc Menu Modifiers ===1 doc =================
# ===================================================
m=0
- for mod in MODRVK1:
+ for mod in MODRVK1:
if DEBUG: print mod.type
if mod.type in POSSMOD:
BMOD[0].append([Draw.Create(0),mod.type,
@@ -183,7 +183,7 @@ def deform2rvk():
retval = Blender.Draw.PupBlock("MESH 2 RVK", block)
# ===================================================
# === unset Modifiers =============================
- # ===================================================
+ # ===================================================
for B in BMOD[0][1:]:
if DEBUG: print B[2]
MODRVK1[B[2]][Modifier.Settings.RENDER]=0
@@ -193,12 +193,12 @@ def deform2rvk():
# ===================================================
# === update Modifiers =============================
# ===================================================
- RVK1.makeDisplayList()
+ #RVK1.makeDisplayList()
# =======================================================
# === get deformed mesh ================================
# =======================================================
RVK1NAME=Object.GetSelected()[0].getName()
- meshrvk1=NMesh.GetRawFromObject(RVK1NAME)
+ meshrvk1=NMesh.GetRawFromObject(RVK1NAME)
if DEBUG: print len(meshrvk1.verts)
# =======================================================
# === get normal mesh for vertex group =================
@@ -209,18 +209,18 @@ def deform2rvk():
# =======================================================
DATA2=RVK2.getData()
if DEBUG: print len(meshrvk1.verts)
- if DEBUG: print len(DATA2.verts)
+ if DEBUG: print len(DATA2.verts)
# ========================================================
# ===== is there the same number of vertices =============
# ========================================================
- if len(meshrvk1.verts)==len(DATA2.verts):
- name = "Do you want to replace or add vertex groups ? %t| YES %x1| NO ? %x2 "
+ if len(meshrvk1.verts)==len(DATA2.verts):
+ name = "Do you want to replace or add vertex groups ? %t| YES %x1| NO ? %x2 "
result = Draw.PupMenu(name)
- if result==1:
+ if result==1:
# =====================================================
# ===== Do we save vertex groups ? ===================
# =====================================================
- GROUPNAME2=DATA2.getVertGroupNames()
+ GROUPNAME2=DATA2.getVertGroupNames()
if len(GROUPNAME2)!=0:
for GROUP2 in GROUPNAME2:
DATA2.removeVertGroup(GROUP2)
@@ -233,11 +233,11 @@ def deform2rvk():
# ===== now copy the vertices coords =====================
# ========================================================
for v in meshrvk1.verts:
- i= meshrvk1.verts.index(v)
+ i= meshrvk1.verts.index(v)
v1=DATA2.verts[i]
for n in [0,1,2]:
v1.co[n]=v.co[n]
- DATA2.update()
+ DATA2.update()
DATA2.insertKey(FRAME,'relative')
DATA2.update()
RVK2.makeDisplayList()
@@ -251,22 +251,22 @@ def deform2rvk():
if not B[1]:
MODRVK1[B[2]][Modifier.Settings.RENDER]|=B[-2]
else:
- name = "Meshes Objects must the same number of vertices %t| Ok. %x1"
+ name = "Meshes Objects must the same number of vertices %t| Ok. %x1"
result = Draw.PupMenu(name)
return
else:
- name = "Second Object must have at least a shape key %t| Ok. %x1"
+ name = "Second Object must have at least a shape key %t| Ok. %x1"
result = Draw.PupMenu(name)
return
- else:
- name = "Object must be Meshes %t| Ok. %x1"
+ else:
+ name = "Object must be Meshes %t| Ok. %x1"
result = Draw.PupMenu(name)
- return
+ return
else :
- name = "At least 2 Meshes as to be selected %t| Ok. %x1"
+ name = "At least 2 Meshes as to be selected %t| Ok. %x1"
result = Draw.PupMenu(name)
return
- Blender.Redraw()
+ Blender.Redraw()
EDITMODE=Blender.Window.EditMode()
Blender.Window.EditMode(0)
deform2rvk()