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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-12 02:00:22 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-12 02:00:22 +0400
commit53d845ba69dee3b285e1584e987517f3e238078c (patch)
treeac15723377effdbf12c3156dd216ef20ec01b353 /release/scripts/startup/bl_operators/freestyle.py
parentc9dc80111b63fc1b28cae27d6f7ed02ee3bd53db (diff)
A big cleaning patch by Bastien Montagne (thanks a lot!)
* Split and moved Cycles’ render layers panels into the render_layer context as well (would be nice to hide this context when not needed, e.g. with the BGE, but this is not so easy to do nicely...). * Fixed some inconsistencies with trunk (probably due to svn merge glitches) using r52858 as reference. Also recovered the missing release/bin/blender-softwaregl file. * A bunch of style code fixes in Blender's own code (not Freestyle itself yet): line lengths, spaces around operators, block formatting, headers, etc. In rna_linestyle.c, color_blend_items was replaced by ramp_blend_items (exported from rna_material.c).
Diffstat (limited to 'release/scripts/startup/bl_operators/freestyle.py')
-rw-r--r--release/scripts/startup/bl_operators/freestyle.py7
1 files changed, 4 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_operators/freestyle.py b/release/scripts/startup/bl_operators/freestyle.py
index 49e6249cacd..985676aa86c 100644
--- a/release/scripts/startup/bl_operators/freestyle.py
+++ b/release/scripts/startup/bl_operators/freestyle.py
@@ -22,14 +22,15 @@ from bpy.props import (EnumProperty, StringProperty)
class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
- '''Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object (either a user-specified object or the active camera)'''
+ '''Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object
+ (either a user-specified object or the active camera)'''
bl_idname = "scene.freestyle_fill_range_by_selection"
bl_label = "Fill Range by Selection"
type = EnumProperty(name="Type", description="Type of the modifier to work on",
- items=[("COLOR", "Color", "Color modifier type"),
+ items=(("COLOR", "Color", "Color modifier type"),
("ALPHA", "Alpha", "Alpha modifier type"),
- ("THICKNESS", "Thickness", "Thickness modifier type")])
+ ("THICKNESS", "Thickness", "Thickness modifier type")))
name = StringProperty(name="Name", description="Name of the modifier to work on")
def execute(self, context):