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authorAaron Carlisle <carlisle.b3d@gmail.com>2020-06-15 02:06:37 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-06-15 02:06:58 +0300
commitcaa1b16acc21471970621ee6a7a7f7cb69529343 (patch)
treeff28f92cbcb9d1ef5f044e5d802704990cde3c6b /release/scripts/startup/bl_operators/object.py
parent4155f8dc21a99be61e5dc53ff950c8c72a4ba9c1 (diff)
UI: Do not use term 'Subsurf'
So not to be confused with subsurf scatter Differential Revision: https://developer.blender.org/D8005
Diffstat (limited to 'release/scripts/startup/bl_operators/object.py')
-rw-r--r--release/scripts/startup/bl_operators/object.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py
index 12d7984b3b2..09a98100796 100644
--- a/release/scripts/startup/bl_operators/object.py
+++ b/release/scripts/startup/bl_operators/object.py
@@ -237,7 +237,7 @@ class SubdivisionSet(Operator):
)
relative: BoolProperty(
name="Relative",
- description=("Apply the subsurf level as an offset "
+ description=("Apply the subdivision surface level as an offset "
"relative to the current level"),
default=False,
)