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authorCampbell Barton <ideasman42@gmail.com>2018-07-11 23:18:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-11 23:18:09 +0300
commit09aa799e5331a9da666f8a6325b038a866b1f35d (patch)
treeccff0086f70ea7929554a7e4c90bd1182f125ba6 /release/scripts/startup/bl_operators/object_quick_effects.py
parente3c85aaca74fc7bd2a9da43a0396a886363bc93d (diff)
PyAPI: Use annotations for RNA definitions
- Logical use of fields since they define type information. - Avoids using ordered-dict metaclass. Properties using regular assignments will print a warning and load, however the order is undefined.
Diffstat (limited to 'release/scripts/startup/bl_operators/object_quick_effects.py')
-rw-r--r--release/scripts/startup/bl_operators/object_quick_effects.py32
1 files changed, 16 insertions, 16 deletions
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index f087022b6fd..36dc1b46590 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -52,7 +52,7 @@ class QuickFur(Operator):
bl_label = "Quick Fur"
bl_options = {'REGISTER', 'UNDO'}
- density = EnumProperty(
+ density: EnumProperty(
name="Fur Density",
items=(
('LIGHT', "Light", ""),
@@ -61,13 +61,13 @@ class QuickFur(Operator):
),
default='MEDIUM',
)
- view_percentage = IntProperty(
+ view_percentage: IntProperty(
name="View %",
min=1, max=100,
soft_min=1, soft_max=100,
default=10,
)
- length = FloatProperty(
+ length: FloatProperty(
name="Length",
min=0.001, max=100,
soft_min=0.01, soft_max=10,
@@ -118,7 +118,7 @@ class QuickExplode(Operator):
bl_label = "Quick Explode"
bl_options = {'REGISTER', 'UNDO'}
- style = EnumProperty(
+ style: EnumProperty(
name="Explode Style",
items=(
('EXPLODE', "Explode", ""),
@@ -126,40 +126,40 @@ class QuickExplode(Operator):
),
default='EXPLODE',
)
- amount = IntProperty(
+ amount: IntProperty(
name="Amount of pieces",
min=2, max=10000,
soft_min=2, soft_max=10000,
default=100,
)
- frame_duration = IntProperty(
+ frame_duration: IntProperty(
name="Duration",
min=1, max=300000,
soft_min=1, soft_max=10000,
default=50,
)
- frame_start = IntProperty(
+ frame_start: IntProperty(
name="Start Frame",
min=1, max=300000,
soft_min=1, soft_max=10000,
default=1,
)
- frame_end = IntProperty(
+ frame_end: IntProperty(
name="End Frame",
min=1, max=300000,
soft_min=1, soft_max=10000,
default=10,
)
- velocity = FloatProperty(
+ velocity: FloatProperty(
name="Outwards Velocity",
min=0, max=300000,
soft_min=0, soft_max=10,
default=1,
)
- fade = BoolProperty(
+ fade: BoolProperty(
name="Fade",
description="Fade the pieces over time",
default=True,
@@ -306,7 +306,7 @@ class QuickSmoke(Operator):
bl_label = "Quick Smoke"
bl_options = {'REGISTER', 'UNDO'}
- style = EnumProperty(
+ style: EnumProperty(
name="Smoke Style",
items=(
('SMOKE', "Smoke", ""),
@@ -316,7 +316,7 @@ class QuickSmoke(Operator):
default='SMOKE',
)
- show_flows = BoolProperty(
+ show_flows: BoolProperty(
name="Render Smoke Objects",
description="Keep the smoke objects visible during rendering",
default=False,
@@ -410,7 +410,7 @@ class QuickFluid(Operator):
bl_label = "Quick Fluid"
bl_options = {'REGISTER', 'UNDO'}
- style = EnumProperty(
+ style: EnumProperty(
name="Fluid Style",
items=(
('INFLOW', "Inflow", ""),
@@ -418,19 +418,19 @@ class QuickFluid(Operator):
),
default='BASIC',
)
- initial_velocity = FloatVectorProperty(
+ initial_velocity: FloatVectorProperty(
name="Initial Velocity",
description="Initial velocity of the fluid",
min=-100.0, max=100.0,
default=(0.0, 0.0, 0.0),
subtype='VELOCITY',
)
- show_flows = BoolProperty(
+ show_flows: BoolProperty(
name="Render Fluid Objects",
description="Keep the fluid objects visible during rendering",
default=False,
)
- start_baking = BoolProperty(
+ start_baking: BoolProperty(
name="Start Fluid Bake",
description=("Start baking the fluid immediately "
"after creating the domain object"),