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authorThomas Dinges <blender@dingto.org>2011-09-22 23:50:41 +0400
committerThomas Dinges <blender@dingto.org>2011-09-22 23:50:41 +0400
commite17ee1b4155aa3b01cfff1189e6883b93037ef45 (patch)
treeca04a392a96bc4554de8523e1b55ad27269a2c49 /release/scripts/startup/bl_operators/view3d.py
parent48918130a1566ce8aa4bf66d8b3bda35ec240acb (diff)
2.6 Python UI files:
* Moved Operators from bl_ui into bl_operators. * Renamed HELP_OT_operator_cheat_sheet to WM_OT_operator_cheat_sheet.
Diffstat (limited to 'release/scripts/startup/bl_operators/view3d.py')
-rw-r--r--release/scripts/startup/bl_operators/view3d.py77
1 files changed, 77 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_operators/view3d.py b/release/scripts/startup/bl_operators/view3d.py
new file mode 100644
index 00000000000..d9a64ec807a
--- /dev/null
+++ b/release/scripts/startup/bl_operators/view3d.py
@@ -0,0 +1,77 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8-80 compliant>
+
+import bpy
+from bpy.types import Operator
+
+
+class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
+ "Extrude individual elements and move"
+ bl_label = "Extrude Individual and Move"
+ bl_idname = "view3d.edit_mesh_extrude_individual_move"
+
+ def execute(self, context):
+ mesh = context.object.data
+ select_mode = context.tool_settings.mesh_select_mode
+
+ totface = mesh.total_face_sel
+ totedge = mesh.total_edge_sel
+ # totvert = mesh.total_vert_sel
+
+ if select_mode[2] and totface == 1:
+ bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
+ elif select_mode[2] and totface > 1:
+ bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
+ elif select_mode[1] and totedge >= 1:
+ bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
+ else:
+ bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
+
+ # ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ return self.execute(context)
+
+
+class VIEW3D_OT_edit_mesh_extrude_move(Operator):
+ "Extrude and move along normals"
+ bl_label = "Extrude and Move on Normals"
+ bl_idname = "view3d.edit_mesh_extrude_move_normal"
+
+ def execute(self, context):
+ mesh = context.object.data
+
+ totface = mesh.total_face_sel
+ totedge = mesh.total_edge_sel
+ # totvert = mesh.total_vert_sel
+
+ if totface >= 1:
+ bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
+ elif totedge == 1:
+ bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (True, True, False)})
+ else:
+ bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
+
+ # ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ return self.execute(context) \ No newline at end of file