diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-15 17:20:18 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-15 17:20:18 +0400 |
commit | 0eda51f2eabe24016efdc8f07825f1ba667cac33 (patch) | |
tree | 03d6f876da6b1256b8890b89db09b63952fa544f /release/scripts/startup/bl_ui/properties_animviz.py | |
parent | 30293dc2ca8052ad0c7113c77365feca590f4d05 (diff) |
Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_animviz.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_animviz.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_animviz.py b/release/scripts/startup/bl_ui/properties_animviz.py index 6c5125b8e23..499ea4c95d4 100644 --- a/release/scripts/startup/bl_ui/properties_animviz.py +++ b/release/scripts/startup/bl_ui/properties_animviz.py @@ -28,7 +28,7 @@ from blf import gettext as _ class MotionPathButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' - bl_label = _("Motion Paths") + bl_label = "Motion Paths" bl_options = {'DEFAULT_CLOSED'} def draw_settings(self, context, avs, bones=False): @@ -66,7 +66,7 @@ class MotionPathButtonsPanel(): class OnionSkinButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' - bl_label = _("Onion Skinning") + bl_label = "Onion Skinning" bl_options = {'DEFAULT_CLOSED'} def draw(self, context): |