Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLuca Rood <dev@lucarood.com>2017-05-04 20:59:27 +0300
committerLuca Rood <dev@lucarood.com>2017-05-04 21:05:59 +0300
commit3103b819aa530da29e9853cb67e3f0b77d349d4e (patch)
tree598272bccd325ad6ec70e5b919c9cd53eee9f5ec /release/scripts/startup/bl_ui/properties_collection.py
parentb5b9b2d04db4b3cf08d219d00e5f7d1d82725ad1 (diff)
Vertex paint with draw manager
Reviewers: fclem Subscribers: campbellbarton, dfelinto Differential Revision: https://developer.blender.org/D2658
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_collection.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_collection.py21
1 files changed, 21 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py
index 0cd0194ff33..dc02037586c 100644
--- a/release/scripts/startup/bl_ui/properties_collection.py
+++ b/release/scripts/startup/bl_ui/properties_collection.py
@@ -130,12 +130,33 @@ class COLLECTION_PT_paint_weight_mode_settings(CollectionButtonsPanel, Panel):
col.template_override_property(collection_props, scene_props, "use_shading")
col.template_override_property(collection_props, scene_props, "use_wire")
+
+class COLLECTION_PT_paint_vertex_mode_settings(CollectionButtonsPanel, Panel):
+ bl_label = "Vertex Paint Mode Settings"
+
+ @classmethod
+ def poll(cls, context):
+ ob = context.object
+ return ob and (ob.mode == 'VERTEX_PAINT')
+
+ def draw(self, context):
+ layout = self.layout
+ scene_props = context.scene.collection_properties['VertexPaintMode']
+ collection = context.layer_collection
+ collection_props = collection.engine_overrides['VertexPaintMode']
+
+ col = layout.column()
+ col.template_override_property(collection_props, scene_props, "use_shading")
+ col.template_override_property(collection_props, scene_props, "use_wire")
+
+
classes = (
COLLECTION_PT_context_collection,
COLLECTION_PT_clay_settings,
COLLECTION_PT_object_mode_settings,
COLLECTION_PT_edit_mode_settings,
COLLECTION_PT_paint_weight_mode_settings,
+ COLLECTION_PT_paint_vertex_mode_settings,
)
if __name__ == "__main__": # only for live edit.