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authorJacques Lucke <mail@jlucke.com>2019-02-06 14:05:34 +0300
committerJacques Lucke <mail@jlucke.com>2019-02-06 14:05:34 +0300
commit45478158479d3aa695de9dfafc2fe433d1ae0f51 (patch)
tree0be810545b6b18d0aa73480c465d72647258cd61 /release/scripts/startup/bl_ui/properties_data_armature.py
parent6202bc82b858d8f6876c6c20ec62dd0a16209087 (diff)
Cleanup: Remove deprecated ghosting code
Most of this code is deprecated for many years already and does not work at all in Blender 2.8. Reviewers: brecht, aligorith Differential Revision: https://developer.blender.org/D4271
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_armature.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_armature.py44
1 files changed, 0 insertions, 44 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index 6df338dbc00..9e694bef51d 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -210,33 +210,6 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, Panel):
col.operator("poselib.pose_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
-# TODO: this panel will soon be deprecated too
-class DATA_PT_ghost(ArmatureButtonsPanel, Panel):
- bl_label = "Ghost"
- bl_options = {'DEFAULT_CLOSED'}
-
- def draw(self, context):
- layout = self.layout
-
- arm = context.armature
-
- layout.row().prop(arm, "ghost_type", expand=True)
-
- layout.use_property_split = True
-
- col = layout.column(align=True)
-
- if arm.ghost_type == 'RANGE':
- col.prop(arm, "ghost_frame_start", text="Frame Start")
- col.prop(arm, "ghost_frame_end", text="End")
- col.prop(arm, "ghost_size", text="Step")
- elif arm.ghost_type == 'CURRENT_FRAME':
- col.prop(arm, "ghost_step", text="Frame Range")
- col.prop(arm, "ghost_size", text="Step")
-
- col.prop(arm, "show_only_ghost_selected", text="Display Selected Only")
-
-
class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
bl_label = "Inverse Kinematics"
bl_options = {'DEFAULT_CLOSED'}
@@ -291,7 +264,6 @@ class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
from .properties_animviz import (
MotionPathButtonsPanel,
MotionPathButtonsPanel_display,
- OnionSkinButtonsPanel,
)
@@ -340,21 +312,6 @@ class DATA_PT_motion_paths_display(MotionPathButtonsPanel_display, Panel):
self.draw_settings(context, avs, mpath, bones=True)
-class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit from panel when ready
- #bl_label = "Bones Onion Skinning"
- bl_context = "data"
-
- @classmethod
- def poll(cls, context):
- # XXX: include pose-mode check?
- return context.object and context.armature
-
- def draw(self, context):
- ob = context.object
-
- self.draw_settings(context, ob.pose.animation_visualization, bones=True)
-
-
class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
_context_path = "object.data"
@@ -370,7 +327,6 @@ classes = (
DATA_PT_pose_library,
DATA_PT_motion_paths,
DATA_PT_motion_paths_display,
- DATA_PT_ghost,
DATA_PT_iksolver_itasc,
DATA_PT_custom_props_arm,
)