diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-11 07:28:46 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-11 07:28:46 +0400 |
commit | 11947f1a67ab6fb26cc36e8f9c421d7e464a70c9 (patch) | |
tree | af649270ea51d5f399bcafac2e0b92b9305be112 /release/scripts/startup/bl_ui/properties_data_armature.py | |
parent | 4e5c03f06ea0834bc6575b653924a1749891bf5f (diff) |
pep/style edits & quiet some warnings
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_armature.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_armature.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index 5dadcba2621..d1bc0694a89 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -71,7 +71,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel): flow.prop(arm, "use_deform_envelopes", text="Envelopes") flow.prop(arm, "use_deform_preserve_volume", text="Quaternion") - if context.scene.render.engine == "BLENDER_GAME": + if context.scene.render.engine == 'BLENDER_GAME': layout.row().prop(arm, "deform_method", expand=True) @@ -289,7 +289,7 @@ class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel): row.prop(itasc, "damping_max", text="Damp", slider=True) row.prop(itasc, "damping_epsilon", text="Eps", slider=True) -from bl_ui.properties_animviz import ( +from .properties_animviz import ( MotionPathButtonsPanel, OnionSkinButtonsPanel, ) |