diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-08 13:14:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-08 13:14:26 +0300 |
commit | 345c6298e995ea618c34282ba6d7ab5af032f191 (patch) | |
tree | f4fbc4798e17d0f19efc28b51a41425d0c552be8 /release/scripts/startup/bl_ui/properties_data_bone.py | |
parent | 14a19fed788af0cf3695eb5def92510841056e08 (diff) |
Object Mode: move to workspace struct
- Read-only access can often use EvaluationContext.object_mode
- Write access to go to WorkSpace.object_mode.
- Some TODO's remain (marked as "TODO/OBMODE")
- Add-ons will need updating
(context.active_object.mode -> context.workspace.object_mode)
- There will be small/medium issues that still need resolving
this does work on a basic level though.
See D3037
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_bone.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_bone.py | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_bone.py b/release/scripts/startup/bl_ui/properties_data_bone.py index f0ef0032059..e8f290772d8 100644 --- a/release/scripts/startup/bl_ui/properties_data_bone.py +++ b/release/scripts/startup/bl_ui/properties_data_bone.py @@ -58,7 +58,8 @@ class BONE_PT_transform(BoneButtonsPanel, Panel): return True ob = context.object - return ob and ob.mode == 'POSE' and context.bone + workspace = context.workspace + return ob and workspace.object_mode == 'POSE' and context.bone def draw(self, context): layout = self.layout @@ -110,7 +111,8 @@ class BONE_PT_transform_locks(BoneButtonsPanel, Panel): @classmethod def poll(cls, context): ob = context.object - return ob and ob.mode == 'POSE' and context.bone + workspace = context.workspace + return ob and workspace.object_mode == 'POSE' and context.bone def draw(self, context): layout = self.layout @@ -311,7 +313,8 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel): @classmethod def poll(cls, context): ob = context.object - return ob and ob.mode == 'POSE' and context.bone + workspace = context.workspace + return ob and workspace.object_mode == 'POSE' and context.bone def draw(self, context): layout = self.layout @@ -439,7 +442,8 @@ class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, Panel): @property def _context_path(self): obj = bpy.context.object - if obj and obj.mode == 'POSE': + workspace = context.workspace + if obj and workspace.object_mode == 'POSE': return "active_pose_bone" else: return "active_bone" |