diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-11 12:43:56 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-17 17:46:09 +0300 |
commit | 644fadf2f0131f8ecd73da6c994ec8a8d4b0a7d1 (patch) | |
tree | 91860a43b1d538802608a2aa7316828606e7cd99 /release/scripts/startup/bl_ui/properties_data_camera.py | |
parent | 7b3a18f0aa3ed9612aca602878a8ebdf2f1250f9 (diff) |
Render: add "OpenGL" render engine.
This is intended for quick renders for previsualization, animation previews
or sequencer previews. It provides the same settings as found in the 3D view
Shading popover in solid display mode, but in the scene render properties.
The "Workbench" engine was removed, and this name no longer appears in the
user interface, it's purely an internal name. We might come up with a better
name for this OpenGL engine still, but it's good to be consistent with the
OpenGL Render operator name since this has a similar purpose.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_camera.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_camera.py | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py index 4730fc56602..f66419a7f8e 100644 --- a/release/scripts/startup/bl_ui/properties_data_camera.py +++ b/release/scripts/startup/bl_ui/properties_data_camera.py @@ -39,7 +39,7 @@ class CAMERA_PT_presets(PresetMenu): preset_subdir = "camera" preset_operator = "script.execute_preset" preset_add_operator = "camera.preset_add" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} class SAFE_AREAS_PT_presets(PresetMenu): @@ -47,13 +47,13 @@ class SAFE_AREAS_PT_presets(PresetMenu): preset_subdir = "safe_areas" preset_operator = "script.execute_preset" preset_add_operator = "safe_areas.preset_add" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} class DATA_PT_context_camera(CameraButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw(self, context): layout = self.layout @@ -70,7 +70,7 @@ class DATA_PT_context_camera(CameraButtonsPanel, Panel): class DATA_PT_lens(CameraButtonsPanel, Panel): bl_label = "Lens" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw(self, context): layout = self.layout @@ -111,7 +111,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel): sub = col.column(align=True) sub.prop(ccam, "longitude_min", text="Longiture Min") sub.prop(ccam, "longitude_max", text="Max") - elif engine in {'BLENDER_RENDER', 'BLENDER_EEVEE'}: + elif engine in {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}: if cam.lens_unit == 'MILLIMETERS': col.prop(cam, "lens") elif cam.lens_unit == 'FOV': @@ -133,7 +133,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel): class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel): bl_label = "Stereoscopy" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} @classmethod def poll(cls, context): @@ -181,7 +181,7 @@ class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel): class DATA_PT_camera(CameraButtonsPanel, Panel): bl_label = "Camera" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw_header_preset(self, context): CAMERA_PT_presets.draw_panel_header(self.layout) @@ -264,7 +264,7 @@ class DATA_PT_camera_dof_aperture(CameraButtonsPanel, Panel): class DATA_PT_camera_background_image(CameraButtonsPanel, Panel): bl_label = "Background Images" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw_header(self, context): cam = context.camera @@ -365,7 +365,7 @@ class DATA_PT_camera_background_image(CameraButtonsPanel, Panel): class DATA_PT_camera_display(CameraButtonsPanel, Panel): bl_label = "Viewport Display" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw(self, context): layout = self.layout @@ -398,7 +398,7 @@ class DATA_PT_camera_display(CameraButtonsPanel, Panel): class DATA_PT_camera_safe_areas(CameraButtonsPanel, Panel): bl_label = "Safe Areas" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} def draw_header(self, context): cam = context.camera @@ -417,7 +417,7 @@ class DATA_PT_camera_safe_areas(CameraButtonsPanel, Panel): class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, Panel): - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} _context_path = "object.data" _property_type = bpy.types.Camera |