diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-15 17:20:18 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-15 17:20:18 +0400 |
commit | 0eda51f2eabe24016efdc8f07825f1ba667cac33 (patch) | |
tree | 03d6f876da6b1256b8890b89db09b63952fa544f /release/scripts/startup/bl_ui/properties_data_lamp.py | |
parent | 30293dc2ca8052ad0c7113c77365feca590f4d05 (diff) |
Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_lamp.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_lamp.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_lamp.py b/release/scripts/startup/bl_ui/properties_data_lamp.py index 4ae6ad2a7c1..93ed8ca369b 100644 --- a/release/scripts/startup/bl_ui/properties_data_lamp.py +++ b/release/scripts/startup/bl_ui/properties_data_lamp.py @@ -67,7 +67,7 @@ class DATA_PT_context_lamp(DataButtonsPanel, Panel): class DATA_PT_preview(DataButtonsPanel, Panel): - bl_label = _("Preview") + bl_label = "Preview" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): @@ -75,7 +75,7 @@ class DATA_PT_preview(DataButtonsPanel, Panel): class DATA_PT_lamp(DataButtonsPanel, Panel): - bl_label = _("Lamp") + bl_label = "Lamp" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): @@ -117,7 +117,7 @@ class DATA_PT_lamp(DataButtonsPanel, Panel): class DATA_PT_sunsky(DataButtonsPanel, Panel): - bl_label = _("Sky & Atmosphere") + bl_label = "Sky & Atmosphere" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -189,7 +189,7 @@ class DATA_PT_sunsky(DataButtonsPanel, Panel): class DATA_PT_shadow(DataButtonsPanel, Panel): - bl_label = _("Shadow") + bl_label = "Shadow" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -304,7 +304,7 @@ class DATA_PT_shadow(DataButtonsPanel, Panel): class DATA_PT_area(DataButtonsPanel, Panel): - bl_label = _("Area Shape") + bl_label = "Area Shape" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -330,7 +330,7 @@ class DATA_PT_area(DataButtonsPanel, Panel): class DATA_PT_spot(DataButtonsPanel, Panel): - bl_label = _("Spot Shape") + bl_label = "Spot Shape" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -364,7 +364,7 @@ class DATA_PT_spot(DataButtonsPanel, Panel): class DATA_PT_falloff_curve(DataButtonsPanel, Panel): - bl_label = _("Falloff Curve") + bl_label = "Falloff Curve" bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} |