diff options
author | Thomas Dinges <blender@dingto.org> | 2014-05-06 17:01:24 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2014-05-06 17:02:46 +0400 |
commit | e393dde435ab2f944cff03e6312cae437800184f (patch) | |
tree | 68e5a246bd329886228c21c2b8fbedae8484491b /release/scripts/startup/bl_ui/properties_data_modifier.py | |
parent | 45b4506c0dc6e1acdd40e03be3e4fe50128ed928 (diff) |
Modifier UI: More space for Displace modifier texture ID.
Was really cluttered sometimes: http://www.pasteall.org/pic/70876
Reshuffled layout a bit to avoid this now.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_modifier.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_modifier.py | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index 8e3e289ea3b..60187ff1cd5 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -283,29 +283,28 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): def DISPLACE(self, layout, ob, md): has_texture = (md.texture is not None) - split = layout.split() - - col = split.column() + col = layout.column(align=True) col.label(text="Texture:") col.template_ID(md, "texture", new="texture.new") - col.label(text="Vertex Group:") - col.prop_search(md, "vertex_group", ob, "vertex_groups", text="") - col = split.column() + split = layout.split() + + col = split.column(align=True) col.label(text="Direction:") col.prop(md, "direction", text="") - colsub = col.column() - colsub.active = has_texture - colsub.label(text="Texture Coordinates:") - colsub.prop(md, "texture_coords", text="") + col.label(text="Vertex Group:") + col.prop_search(md, "vertex_group", ob, "vertex_groups", text="") + + col = split.column(align=True) + col.active = has_texture + col.label(text="Texture Coordinates:") + col.prop(md, "texture_coords", text="") if md.texture_coords == 'OBJECT': - row = layout.row() - row.active = has_texture - row.prop(md, "texture_coords_object", text="Object") + col.label(text="Object:") + col.prop(md, "texture_coords_object", text="") elif md.texture_coords == 'UV' and ob.type == 'MESH': - row = layout.row() - row.active = has_texture - row.prop_search(md, "uv_layer", ob.data, "uv_textures") + col.label(text="UV Map:") + col.prop_search(md, "uv_layer", ob.data, "uv_textures", text="") layout.separator() |