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author | Cody Winchester <CodyWinch> | 2020-03-24 19:48:46 +0300 |
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committer | Bastien Montagne <b.mont29@gmail.com> | 2020-03-24 20:28:55 +0300 |
commit | 26ef4fa85ef4ea0f010f31c93d1086c515c3b5d4 (patch) | |
tree | a4155a8375e9214a536381160732aea59554ecd4 /release/scripts/startup/bl_ui/properties_data_modifier.py | |
parent | f3ea8cd60876e499b664e12eec24d163136c04ba (diff) |
Modifiers: Vertex Weight Edit add invert curve falloff option
This commit adds the option to invert the resulting weights of the
falloff curve.
There is a workflow used by some to convert a texture mask into
vertex weights by using a custom curve and inverting the points.
This allows the same effect with a single click, and gives the modifier
more procedural functionality.
With minor UI tweaks by @mont29.
Differential Revision: https://developer.blender.org/D6899
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_modifier.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_modifier.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index 277791a9f53..670f937e52a 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -1350,7 +1350,9 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): layout.separator() - layout.prop(md, "falloff_type") + row = layout.row(align=True) + row.prop(md, "falloff_type") + row.prop(md, "invert_falloff", text="", icon='ARROW_LEFTRIGHT') if md.falloff_type == 'CURVE': layout.template_curve_mapping(md, "map_curve") |