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authorCody Winchester <CodyWinch>2020-03-24 19:48:46 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-03-24 20:28:55 +0300
commit26ef4fa85ef4ea0f010f31c93d1086c515c3b5d4 (patch)
treea4155a8375e9214a536381160732aea59554ecd4 /release/scripts/startup/bl_ui/properties_data_modifier.py
parentf3ea8cd60876e499b664e12eec24d163136c04ba (diff)
Modifiers: Vertex Weight Edit add invert curve falloff option
This commit adds the option to invert the resulting weights of the falloff curve. There is a workflow used by some to convert a texture mask into vertex weights by using a custom curve and inverting the points. This allows the same effect with a single click, and gives the modifier more procedural functionality. With minor UI tweaks by @mont29. Differential Revision: https://developer.blender.org/D6899
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_modifier.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py4
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 277791a9f53..670f937e52a 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -1350,7 +1350,9 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
layout.separator()
- layout.prop(md, "falloff_type")
+ row = layout.row(align=True)
+ row.prop(md, "falloff_type")
+ row.prop(md, "invert_falloff", text="", icon='ARROW_LEFTRIGHT')
if md.falloff_type == 'CURVE':
layout.template_curve_mapping(md, "map_curve")