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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-01 02:28:00 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-05 20:38:08 +0300 |
commit | ffd46014470567fa75a5b6492677137f07936428 (patch) | |
tree | b2a37b9a6ff5b0ae15eb26c480d76cf6a1d2dc12 /release/scripts/startup/bl_ui/properties_data_volume.py | |
parent | e1e061384be5d36ff2aa974b17fe1d819db0e6a8 (diff) |
Sculpt: Remove mask datalayer after extracting the object
When extracting a mask, the new object is going to have the same mask on
the same vertices, so it can't be sculpted without clearing the mask
first. It makes more sense to delete the mask datalayer from the new
object.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D9070
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_volume.py')
0 files changed, 0 insertions, 0 deletions