diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-17 14:35:05 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-18 17:35:38 +0300 |
commit | f9cf2e2f6cc779764f46dae7ceadc4bb2e9ddcb5 (patch) | |
tree | 0f409fce181813cab818bfb83a33779e38774684 /release/scripts/startup/bl_ui/properties_freestyle.py | |
parent | 15850a8740ed95afdc5779e224bf40f7540a7d62 (diff) |
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
ViewRender was removed, which means we can't get the render engine for files
saved in 2.8. We assume that any files saved in 2.8 were intended to use Eevee
and set the engine to that.
A fix included with this is that .blend thumbails now draw with Clay mode,
and never Eevee or Cycles. These were drawn with solid mode in 2.7, and should
be very fast and not e.g. load heavy image textures.
Differential Revision: https://developer.blender.org/D3156
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_freestyle.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_freestyle.py | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index d9f28040b16..b1992127932 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -33,7 +33,7 @@ class RenderFreestyleButtonsPanel: def poll(cls, context): scene = context.scene with_freestyle = bpy.app.build_options.freestyle - return scene and with_freestyle and(scene.view_render.engine in cls.COMPAT_ENGINES) + return scene and with_freestyle and(context.engine in cls.COMPAT_ENGINES) class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel): @@ -75,7 +75,7 @@ class ViewLayerFreestyleButtonsPanel: with_freestyle = bpy.app.build_options.freestyle return (scene and with_freestyle and rd.use_freestyle and - scene.view_layers.active and(scene.view_render.engine in cls.COMPAT_ENGINES)) + scene.view_layers.active and(context.engine in cls.COMPAT_ENGINES)) class ViewLayerFreestyleEditorButtonsPanel(ViewLayerFreestyleButtonsPanel): @@ -185,7 +185,6 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel scene = context.scene rd = scene.render - view_render = scene.view_render view_layer = scene.view_layers.active freestyle = view_layer.freestyle_settings @@ -782,7 +781,7 @@ class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Pan layout.separator() row = layout.row() - if view_render.use_shading_nodes: + if scene.render.use_shading_nodes: row.prop(linestyle, "use_nodes") else: row.prop(linestyle, "use_texture") @@ -813,7 +812,7 @@ class MaterialFreestyleButtonsPanel: material = context.material with_freestyle = bpy.app.build_options.freestyle return with_freestyle and material and scene and scene.render.use_freestyle and \ - (scene.view_render.engine in cls.COMPAT_ENGINES) + (context.engine in cls.COMPAT_ENGINES) class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel): |