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author | Campbell Barton <ideasman42@gmail.com> | 2015-10-12 04:26:48 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-10-12 04:31:55 +0300 |
commit | e302105981ce8d75c0a0bef4ed3935dc916b38a4 (patch) | |
tree | 889260120a3f77053b796396496dacbeb086aa8d /release/scripts/startup/bl_ui/properties_game.py | |
parent | eb6e8521c2026c3483b0368022f10fa083bf41e8 (diff) |
Cleanup: RNA naming, use 'max' as a suffix
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 9673d8c5ace..ed1253ea3bf 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -55,7 +55,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel): layout.prop(game, "step_height", slider=True) layout.prop(game, "jump_speed") layout.prop(game, "fall_speed") - layout.prop(game, "max_jumps") + layout.prop(game, "jump_max") elif physics_type in {'DYNAMIC', 'RIGID_BODY'}: split = layout.split() |