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authorJames Yonan <james@openvpn.net>2013-12-09 15:26:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-09 15:28:38 +0400
commit1831c930a5a2144e7941407e2a283cd168897626 (patch)
tree53a979c4efe12074a7a9eb07ef7a721cc8f0d93d /release/scripts/startup/bl_ui/properties_game.py
parent964252cdda6feedab58d42fc3fe92a42cd47501d (diff)
Game Engine: Option to record static objects animation
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 3470c9577af..fdbe02ebd47 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -156,6 +156,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel):
col = layout.column()
col.prop(game, "use_actor")
col.prop(game, "use_ghost")
+ col.prop(game, "use_record_animation")
col.prop(ob, "hide_render", text="Invisible")
layout.separator()