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authorCampbell Barton <ideasman42@gmail.com>2017-05-19 03:07:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-19 03:07:02 +0300
commit321b98602d2719be635bbc74b6f8da116669b469 (patch)
tree6bbb06ad39ff239f1b661499d14eabbad363b508 /release/scripts/startup/bl_ui/properties_game.py
parente03e977385c9285ec13695f93e43bb805c4dd0af (diff)
Remove use_display_lists option
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py4
1 files changed, 1 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 46b34373aa5..0d78bfc5d5e 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -422,10 +422,8 @@ class RENDER_PT_game_system(RenderButtonsPanel, Panel):
col = row.column()
col.prop(gs, "use_frame_rate")
col.prop(gs, "use_restrict_animation_updates")
- col.prop(gs, "use_material_caching")
col = row.column()
- col.prop(gs, "use_display_lists")
- col.active = gs.raster_storage != 'VERTEX_BUFFER_OBJECT'
+ col.prop(gs, "use_material_caching")
row = layout.row()
row.prop(gs, "vsync")