diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-01-29 07:35:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-01-29 07:35:06 +0300 |
commit | 7095f4766593cc2b55669b032d7de0fa13fcb4c7 (patch) | |
tree | 3567f182b513225a1b522b75e144eb5b75d1b6e2 /release/scripts/startup/bl_ui/properties_game.py | |
parent | d434815ff7c586f6e54af667e37c9d2d12726416 (diff) |
cleanup: pep8
also remove empty class parenthesis
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 503b3cd234c..4d9dbe67226 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -21,7 +21,7 @@ import bpy from bpy.types import Panel, Menu -class PhysicsButtonsPanel(): +class PhysicsButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "physics" @@ -256,7 +256,7 @@ class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel, Panel): row.label() -class RenderButtonsPanel(): +class RenderButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "render" @@ -455,7 +455,7 @@ class RENDER_PT_game_display(RenderButtonsPanel, Panel): col.prop(gs, "frame_color", text="") -class SceneButtonsPanel(): +class SceneButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "scene" @@ -535,7 +535,7 @@ class RENDER_PT_game_sound(RenderButtonsPanel, Panel): col.prop(scene, "audio_doppler_factor") -class WorldButtonsPanel(): +class WorldButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "world" @@ -691,7 +691,7 @@ class WORLD_PT_game_physics_obstacles(WorldButtonsPanel, Panel): layout.prop(gs, "show_obstacle_simulation") -class DataButtonsPanel(): +class DataButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "data" @@ -749,7 +749,7 @@ class DATA_PT_shadow_game(DataButtonsPanel, Panel): row.prop(lamp, "shadow_frustum_size", text="Frustum Size") -class ObjectButtonsPanel(): +class ObjectButtonsPanel: bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "object" |