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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-20 22:50:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-20 22:50:18 +0400 |
commit | 15eb3452ecd96e4d79d438e8c954918639dc283d (patch) | |
tree | 438936332d24c6a1095cad0051fdd742c2f77d22 /release/scripts/startup/bl_ui/properties_game.py | |
parent | 2e20d3dc9610b702788092e9d72689b971ed9f69 (diff) |
style cleanup: pep8, also quiet compiler warning.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 36941cdfbbf..c3f1c42d8a8 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -166,7 +166,7 @@ class PHYSICS_PT_game_physics(PhysicsButtonsPanel, Panel): subsub.active = game.use_anisotropic_friction subsub.prop(game, "friction_coefficients", text="", slider=True) - elif physics_type =='SENSOR': + elif physics_type == 'SENSOR': col = layout.column() col.prop(game, "use_actor", text="Detect Actors") col.prop(ob, "hide_render", text="Invisible") |