diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2019-08-27 00:08:24 +0300 |
---|---|---|
committer | Antonio Vazquez <blendergit@gmail.com> | 2019-08-27 16:47:43 +0300 |
commit | 0067b3b09b1c74809d03480fea1292246b45fa65 (patch) | |
tree | 85d3a2dfcdb5ad6a763aaf8ffec6cfc1969d55d4 /release/scripts/startup/bl_ui/properties_grease_pencil_common.py | |
parent | 8e4f3b2bb070a5022200c43866e81b6d5b8d3d1a (diff) |
GPencil: Draw Mode menu update
- Rename menu 'Stroke' to 'Draw': the menu includes not only strokes related things and the name follows the usage in other paint modes in Blender.
- Remove duplicate animation operators.
- Menu updates to include clean up and layers operators that don't need previous selection.
{F7705120}
Reviewers: antoniov, pepeland, billreynish
Tags: #bf_blender, #grease_pencil
Differential Revision: https://developer.blender.org/D5599
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_grease_pencil_common.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_grease_pencil_common.py | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py index 46e969b3959..60a8418fed6 100644 --- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py +++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py @@ -606,16 +606,25 @@ class GPENCIL_MT_cleanup(Menu): bl_label = "Clean Up" def draw(self, _context): + + ob = _context.active_object + layout = self.layout + layout.operator("gpencil.frame_clean_loose", text="Delete Loose Points") - layout.operator("gpencil.stroke_merge_by_distance", text="Merge by Distance") + + if ob.mode != 'PAINT_GPENCIL': + layout.operator("gpencil.stroke_merge_by_distance", text="Merge by Distance") + layout.separator() layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes").mode = 'ACTIVE' layout.operator("gpencil.frame_clean_fill", text="Boundary Strokes all Frames").mode = 'ALL' - layout.separator() - layout.operator("gpencil.reproject") + if ob.mode != 'PAINT_GPENCIL': + layout.separator() + + layout.operator("gpencil.reproject") class GPENCIL_UL_annotation_layer(UIList): |