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authorAntonio Vazquez <blendergit@gmail.com>2019-08-30 15:19:07 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-08-30 15:26:39 +0300
commitd5d3dc418912863b172ef9f79f9991bb9d46bea8 (patch)
treed3aeb45c89025a1c5c0cabdf6ca4d3746115b848 /release/scripts/startup/bl_ui/properties_grease_pencil_common.py
parent4608220c9b3c0adfdab3cd6994d29c0ced748794 (diff)
GPencil: Use default material when slot material is empty
When a material slot is empty, the default material is used. The default color used is Gray to get a good contrast in dense scenes with dark and white background. Reviewers: brecht, dfelinto, mendio, pepeland Differential Revision: https://developer.blender.org/D5625
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_grease_pencil_common.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_grease_pencil_common.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index 9c8f62fb906..b41be13555c 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -892,7 +892,8 @@ class GreasePencilMaterialsPanel:
if is_view3d and brush is not None:
gp_settings = brush.gpencil_settings
if gp_settings.use_material_pin is False:
- ma = ob.material_slots[ob.active_material_index].material
+ if ob.active_material_index > 0:
+ ma = ob.material_slots[ob.active_material_index].material
else:
ma = gp_settings.material