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authorCampbell Barton <ideasman42@gmail.com>2012-07-25 17:09:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-25 17:09:12 +0400
commitc01a561ca79c1634efa801909f134229b457aeeb (patch)
tree4f38e5c5c2346600b504530480f7bda02cf57beb /release/scripts/startup/bl_ui/properties_mask_common.py
parentc017f910892c5ce30b11bb3763bc13a549fa28e9 (diff)
split out mask UI into their own classes.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_mask_common.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_mask_common.py304
1 files changed, 304 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_mask_common.py b/release/scripts/startup/bl_ui/properties_mask_common.py
new file mode 100644
index 00000000000..bc82f3f1e2b
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_mask_common.py
@@ -0,0 +1,304 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+# panels get subclassed (not registered directly)
+# menus are referenced `as is`
+
+import bpy
+from bpy.types import Menu
+
+
+class MASK_PT_mask():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'UI'
+ bl_label = "Mask Settings"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ sc = context.space_data
+ mask = sc.mask
+
+ col = layout.column(align=True)
+ col.prop(mask, "frame_start")
+ col.prop(mask, "frame_end")
+
+
+class MASK_PT_layers():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'UI'
+ bl_label = "Mask Layers"
+
+ @classmethod
+ def poll(cls, context):
+ sc = context.space_data
+
+ return sc.mask and sc.mode == 'MASKEDIT'
+
+ def draw(self, context):
+ layout = self.layout
+
+ sc = context.space_data
+ mask = sc.mask
+ active_layer = mask.layers.active
+
+ rows = 5 if active_layer else 2
+
+ row = layout.row()
+ row.template_list(mask, "layers",
+ mask, "active_layer_index", rows=rows)
+
+ sub = row.column(align=True)
+
+ sub.operator("mask.layer_new", icon='ZOOMIN', text="")
+ sub.operator("mask.layer_remove", icon='ZOOMOUT', text="")
+
+ if active_layer:
+ sub.separator()
+
+ props = sub.operator("mask.layer_move", icon='TRIA_UP', text="")
+ props.direction = 'UP'
+
+ props = sub.operator("mask.layer_move", icon='TRIA_DOWN', text="")
+ props.direction = 'DOWN'
+
+ layout.prop(active_layer, "name")
+
+ # blending
+ row = layout.row(align=True)
+ row.prop(active_layer, "alpha")
+ row.prop(active_layer, "invert", text="", icon='IMAGE_ALPHA')
+
+ layout.prop(active_layer, "blend")
+ layout.prop(active_layer, "falloff")
+
+
+class MASK_PT_spline():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'UI'
+ bl_label = "Active Spline"
+
+ @classmethod
+ def poll(cls, context):
+ sc = context.space_data
+ mask = sc.mask
+
+ if mask and sc.mode == 'MASKEDIT':
+ return mask.layers.active and mask.layers.active.splines.active
+
+ return False
+
+ def draw(self, context):
+ layout = self.layout
+
+ sc = context.space_data
+ mask = sc.mask
+ spline = mask.layers.active.splines.active
+
+ col = layout.column()
+ col.prop(spline, "weight_interpolation")
+ rowsub = col.row()
+ rowsub.prop(spline, "use_cyclic")
+ rowsub.prop(spline, "use_fill")
+
+
+class MASK_PT_point():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'UI'
+ bl_label = "Active Point"
+
+ @classmethod
+ def poll(cls, context):
+ sc = context.space_data
+ mask = sc.mask
+
+ if mask and sc.mode == 'MASKEDIT':
+ mask_layer_active = mask.layers.active
+ return (mask_layer_active and
+ mask_layer_active.splines.active_point)
+
+ return False
+
+ def draw(self, context):
+ layout = self.layout
+
+ sc = context.space_data
+ mask = sc.mask
+ point = mask.layers.active.splines.active_point
+ parent = point.parent
+
+ col = layout.column()
+ col.prop(point, "handle_type")
+
+ col = layout.column()
+ # Currently only parenting yo movie clip is allowed, so do not
+ # ver-oplicate things for now and use single template_ID
+ #col.template_any_ID(parent, "id", "id_type", text="")
+
+ col.label("Parent:")
+ col.prop(parent, "id", text="")
+
+ if parent.id_type == 'MOVIECLIP' and parent.id:
+ clip = parent.id
+ tracking = clip.tracking
+
+ col.prop_search(parent, "parent", tracking,
+ "objects", icon='OBJECT_DATA', text="Object:")
+
+ if parent.parent in tracking.objects:
+ object = tracking.objects[parent.parent]
+ col.prop_search(parent, "sub_parent", object,
+ "tracks", icon='ANIM_DATA', text="Track:")
+ else:
+ col.prop_search(parent, "sub_parent", tracking,
+ "tracks", icon='ANIM_DATA', text="Track:")
+
+
+class MASK_PT_display():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'UI'
+ bl_label = "Mask Display"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ sc = context.space_data
+
+ col.prop(layout, "mask_draw_type", text="")
+ col.prop(layout, "show_mask_smooth")
+
+
+class MASK_PT_tools():
+ # subclasses must define...
+ #~ bl_space_type = 'CLIP_EDITOR'
+ #~ bl_region_type = 'TOOLS'
+ bl_label = "Mask Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
+ col = layout.column(align=True)
+ col.label(text="Transform:")
+ col.operator("transform.translate")
+ col.operator("transform.rotate")
+ col.operator("transform.resize", text="Scale")
+ props = col.operator("transform.transform", text="Shrink/Fatten")
+ props.mode = 'MASK_SHRINKFATTEN'
+
+ col = layout.column(align=True)
+ col.label(text="Spline:")
+ col.operator("mask.delete")
+ col.operator("mask.cyclic_toggle")
+ col.operator("mask.switch_direction")
+
+ col = layout.column(align=True)
+ col.label(text="Parenting:")
+ col.operator("mask.parent_set")
+ col.operator("mask.parent_clear")
+
+
+class MASK_MT_mask(Menu):
+ bl_label = "Mask"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("mask.delete")
+
+ layout.separator()
+ layout.operator("mask.cyclic_toggle")
+ layout.operator("mask.switch_direction")
+ layout.operator("mask.normals_make_consistent")
+ layout.operator("mask.feather_weight_clear") # TODO, better place?
+
+ layout.separator()
+ layout.operator("mask.parent_clear")
+ layout.operator("mask.parent_set")
+
+ layout.separator()
+ layout.menu("MASK_MT_visibility")
+ layout.menu("MASK_MT_transform")
+ layout.menu("MASK_MT_animation")
+
+
+class MASK_MT_visibility(Menu):
+ bl_label = "Show/Hide"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("mask.hide_view_clear", text="Show Hidden")
+ layout.operator("mask.hide_view_set", text="Hide Selected")
+
+ props = layout.operator("mask.hide_view_set", text="Hide Unselected")
+ props.unselected = True
+
+
+class MASK_MT_transform(Menu):
+ bl_label = "Transform"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("transform.translate")
+ layout.operator("transform.rotate")
+ layout.operator("transform.resize")
+ props = layout.operator("transform.transform", text="Shrink/Fatten")
+ props.mode = 'MASK_SHRINKFATTEN'
+
+
+class MASK_MT_animation(Menu):
+ bl_label = "Animation"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator("mask.shape_key_clear")
+ layout.operator("mask.shape_key_insert")
+ layout.operator("mask.shape_key_feather_reset")
+ layout.operator("mask.shape_key_rekey")
+
+
+class MASK_MT_select(Menu):
+ bl_label = "Select"
+
+ def draw(self, context):
+ layout = self.layout
+ sc = context.space_data
+
+ layout.operator("mask.select_border")
+ layout.operator("mask.select_circle")
+
+ layout.separator()
+
+ layout.operator("mask.select_all"
+ ).action = 'TOGGLE'
+ layout.operator("mask.select_all",
+ text="Inverse").action = 'INVERT'
+
+if __name__ == "__main__": # only for live edit.
+ bpy.utils.register_module(__name__)