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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-01 17:07:25 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-01 18:14:06 +0300
commit0706b410bd05cf9448e00b55e59e48a56682f84d (patch)
tree9f871bcde38c6b805bd40aff1cbe7e721ac647a0 /release/scripts/startup/bl_ui/properties_material.py
parenteef18d39cbf0e50ba18d28f52f57689ad0701c16 (diff)
UI: use same "Viewport Display" name for scene/object/material panels.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_material.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 6876cf65cb6..369772f7258 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -215,7 +215,7 @@ class EEVEE_MATERIAL_PT_options(MaterialButtonsPanel, Panel):
class MATERIAL_PT_viewport(MaterialButtonsPanel, Panel):
- bl_label = "Viewport"
+ bl_label = "Viewport Display"
bl_context = "material"
bl_options = {'DEFAULT_CLOSED'}