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authorCampbell Barton <ideasman42@gmail.com>2019-07-07 06:43:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-07 06:54:25 +0300
commite68c8ba24edebc83b86c2fa06f1e74d47737261c (patch)
treef8febfda66bf57f313d29501003d0c2e9b662cb0 /release/scripts/startup/bl_ui/properties_material_gpencil.py
parent7a6c50e79c0b9426addd538f2cd373850617e836 (diff)
Cleanup: rename gpencil chess -> checker
Match existing texture name.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_material_gpencil.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_material_gpencil.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material_gpencil.py b/release/scripts/startup/bl_ui/properties_material_gpencil.py
index b4252b1afa4..29a89c7b4a3 100644
--- a/release/scripts/startup/bl_ui/properties_material_gpencil.py
+++ b/release/scripts/startup/bl_ui/properties_material_gpencil.py
@@ -189,25 +189,25 @@ class MATERIAL_PT_gpencil_fillcolor(GPMaterialButtonsPanel, Panel):
if gpcolor.fill_style != 'TEXTURE':
col.prop(gpcolor, "fill_color", text="Color")
- if gpcolor.fill_style in {'GRADIENT', 'CHESSBOARD'}:
+ if gpcolor.fill_style in {'GRADIENT', 'CHECKER'}:
col.prop(gpcolor, "mix_color", text="Secondary Color")
if gpcolor.fill_style == 'GRADIENT':
col.prop(gpcolor, "mix_factor", text="Mix Factor", slider=True)
- if gpcolor.fill_style in {'GRADIENT', 'CHESSBOARD'}:
+ if gpcolor.fill_style in {'GRADIENT', 'CHECKER'}:
col.prop(gpcolor, "flip", text="Flip Colors")
col.prop(gpcolor, "pattern_shift", text="Location")
col.prop(gpcolor, "pattern_scale", text="Scale")
- if gpcolor.gradient_type == 'RADIAL' and gpcolor.fill_style not in {'SOLID', 'CHESSBOARD'}:
+ if gpcolor.gradient_type == 'RADIAL' and gpcolor.fill_style not in {'SOLID', 'CHECKER'}:
col.prop(gpcolor, "pattern_radius", text="Radius")
else:
if gpcolor.fill_style != 'SOLID':
col.prop(gpcolor, "pattern_angle", text="Angle")
- if gpcolor.fill_style == 'CHESSBOARD':
+ if gpcolor.fill_style == 'CHECKER':
col.prop(gpcolor, "pattern_gridsize", text="Box Size")
# Texture