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authorAntonio Vazquez <blendergit@gmail.com>2021-05-14 18:59:16 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-05-14 19:02:04 +0300
commitf6cb9433d45a5504ffba17d0971e9b23b3632a54 (patch)
tree40ed676a6af83adbe4d547bf0c3b9014f5507bca /release/scripts/startup/bl_ui/properties_material_gpencil.py
parent8c80267352f171269a2d1c12c780db86ab27a023 (diff)
GPencil: Refactor Append operators
Now the operators work like other areas of Blender using the list of selected objects. Also, the name has been changed to: ```Layers: - Copy Layer to Selected - Copy All Layers to Selected Materials: - Copy Material to Selected - Copy All Materials to Selected``` Reviewed By: mendio, pablovazquez, pepeland Differential Revision: https://developer.blender.org/D11216
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_material_gpencil.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_material_gpencil.py14
1 files changed, 8 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/properties_material_gpencil.py b/release/scripts/startup/bl_ui/properties_material_gpencil.py
index ed5863b463a..9d099ff2231 100644
--- a/release/scripts/startup/bl_ui/properties_material_gpencil.py
+++ b/release/scripts/startup/bl_ui/properties_material_gpencil.py
@@ -46,16 +46,18 @@ class GPENCIL_MT_material_context_menu(Menu):
layout.separator()
- layout.operator("object.material_slot_remove_unused")
- layout.operator("gpencil.stroke_merge_material", text="Merge Similar")
-
- layout.separator()
layout.operator("gpencil.material_to_vertex_color", text="Convert Materials to Vertex Color")
layout.operator("gpencil.extract_palette_vertex", text="Extract Palette from Vertex Color")
layout.separator()
- layout.menu("VIEW3D_MT_gpencil_append_active_material")
- layout.menu("VIEW3D_MT_gpencil_append_all_materials")
+
+ layout.operator("gpencil.materials_copy_to_object", text="Copy Material to Selected").only_active = True
+ layout.operator("gpencil.materials_copy_to_object", text="Copy All Materials to Selected").only_active = False
+
+ layout.separator()
+
+ layout.operator("gpencil.stroke_merge_material", text="Merge Similar")
+ layout.operator("object.material_slot_remove_unused")
class GPENCIL_UL_matslots(UIList):