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authorCampbell Barton <ideasman42@gmail.com>2012-07-05 01:41:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-05 01:41:05 +0400
commit2a140e93c173b4f358b15723c2d00f3c8bf292bb (patch)
tree1cd0ed6f759d3fb35946a64336442ba40efacf38 /release/scripts/startup/bl_ui/properties_object.py
parent9f22750422940681dba14839a762c6f8bf02dba6 (diff)
style cleanup
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_object.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_object.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index 86fc1dac4fc..68b261cc1d5 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -219,7 +219,7 @@ class OBJECT_PT_display(ObjectButtonsPanel, Panel):
col = split.column()
col.prop(ob, "show_name", text="Name")
col.prop(ob, "show_axis", text="Axis")
- if ob.type in {"MESH", "CURVE", "SURFACE", "META", "FONT"}:
+ if ob.type in {'MESH', 'CURVE', 'SURFACE', 'META', 'FONT'}:
# Makes no sense for cameras, armtures, etc.!
col.prop(ob, "show_wire", text="Wire")
# Only useful with object having faces/materials...