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authorDalai Felinto <dfelinto@gmail.com>2017-05-12 17:34:30 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-05-12 17:45:51 +0300
commit2eff390e13953285bbbd2d7384e05a0c703c3b04 (patch)
tree1f9b3a2a4e49fbe1fed405b35af0f62450277f5b /release/scripts/startup/bl_ui/properties_object.py
parentdbd3bf5ed23f7182ed9435ac4b37b21b63de4cb9 (diff)
UI: Expose more UI settings to CLAY and EEVEE
Physics panels are not all back, and the material related panels (e.g., hair render panel) should go be changed since there should be no material for those.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_object.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_object.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index d7e18f81232..f90d9b82ba9 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -362,7 +362,7 @@ class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit fr
class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, Panel):
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'BLENDER_CLAY', 'BLENDER_EEVEE'}
_context_path = "object"
_property_type = bpy.types.Object